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181. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Ok... Here's an idea...we make the Turret Angle inversely proportional to Turret Range? (For the main Turrets)... So Rails have a low upward angle Missiles have a medium upward angle Blasters have a high angle Additionally, I maintain that the ...
- by Thaddeus Reynolds - at 2015.02.13 07:04:00
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182. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
It is interesting to be sure...any chance we can get some other chart formats to compare the data as well? This one looks cool, but the lack of axis label, and the fact that it's the size of the particular section that matters makes it a bit diffi...
- by Thaddeus Reynolds - at 2015.02.13 04:18:00
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183. Orbital Spawns. - in Feedback/Requests [original thread]
True Adamance wrote: I want to Deep Strike those Minmatar heathens........ wait no....not "that" kind of Deep Strike.....I-I mean the kinda with the terminators and the Thunder Hammers and Stormshields. Shadow-Sight bomb (Cheesy Tau Tactic...
- by Thaddeus Reynolds - at 2015.02.10 05:48:00
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184. [Feedback] This is a neat idea. - in Feedback/Requests [original thread]
Rattati, maybe you should talk to Foxfour to see how much (if any) from the Super Kerr-Induced Nanocoatings can be imported into dust...and maybe go with Hyasyoda Automatic Transformation System for it? XD
- by Thaddeus Reynolds - at 2015.02.07 02:09:00
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185. [Feedback] This is a neat idea. - in Feedback/Requests [original thread]
So...basically the same thing they're doing for Eve itself? Shiny!
- by Thaddeus Reynolds - at 2015.02.06 22:51:00
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186. CCP Rattati: Tash Murkon Dropsuits - in Feedback/Requests [original thread]
CCP Rattati wrote: Stefan Stahl wrote: Here're some thoughts on strongboxes: - Receiving 3 officer weapons is a great joy to most players, especially if they have the skills to use them. Their AUR value would probably be somewhere around 600...
- by Thaddeus Reynolds - at 2015.02.06 03:16:00
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187. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Tebu Gan wrote: Harpyja wrote: Tebu Gan wrote: I wonder, why run a DHAV? UHAV would actually be a better tank killer if fit with all rails AND be extremely effective against infantry. Unless of course DHAV are one shot wonders (exaggerati...
- by Thaddeus Reynolds - at 2015.02.05 22:50:00
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188. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
I know what your saying about the ADS role not being well defined...originally they where supposed to be dropships with some manner of fire support, but that has largely evolved into a full gunship over time...unless we get CCP to weigh in on wher...
- by Thaddeus Reynolds - at 2015.02.05 21:45:00
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189. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: Thaddeus Reynolds wrote: Godin Thekiller wrote: Thaddeus Reynolds wrote: Main turret shooting up? No... Top Small Turret Shooting up? Yes...very yes...please The Top Gun to function as a deterrent, but not some...
- by Thaddeus Reynolds - at 2015.02.05 21:43:00
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190. CCP Rattati: Tash Murkon Dropsuits - in Feedback/Requests [original thread]
CCP Rattati wrote: Iria Gren wrote: CCP Rattati wrote: There is a 99% chance that you get 800 aur, or more of items worth from a strongbox, which is even better if you buy 10 keys in a discount bundle. skill books? 23 basic pg mods? ...
- by Thaddeus Reynolds - at 2015.02.05 18:57:00
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191. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Hey, still alive, i need ideas for good bonuses. dhavs general speed dmg mod duration faction ROF on missiles lower heat increase for blaster uhavs general passive resists more hp faction hardener and shield duration amor...
- by Thaddeus Reynolds - at 2015.02.05 18:51:00
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192. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
As you know Rattati, I'm in favor of a more Shotgun-Style turret for the Blaster...just getting that out of the way, but if we assume that, for now at least, the blaster turret retains current functionality...it needs to engage more like an IFV tu...
- by Thaddeus Reynolds - at 2015.02.05 18:42:00
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193. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: Thaddeus Reynolds wrote: Main turret shooting up? No... Top Small Turret Shooting up? Yes...very yes...please The Top Gun to function as a deterrent, but not something that flat out kills it Again, that would impl...
- by Thaddeus Reynolds - at 2015.02.05 18:35:00
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194. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Main turret shooting up? No... Top Small Turret Shooting up? Yes...very yes...please The Top Gun to function as a deterrent, but not something that flat out kills it
- by Thaddeus Reynolds - at 2015.02.05 03:16:00
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195. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
I'd be in favor of a bonus like this (on UHAVs): Caldari/Amarr: Resistance to primary buffer Minmatar/Gallente: Rep/Boost Efficacy
- by Thaddeus Reynolds - at 2015.02.04 02:27:00
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196. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: Yet again, this thread is derailing. Sorry...I can't resist a chance to make techno-babble myself I think 2k Blaster DPS is too high myself on the Blaster BTW...should sit somewhere around 860-1000 DPS (and adjust other ...
- by Thaddeus Reynolds - at 2015.02.02 02:40:00
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197. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Tebu Gan wrote: 1: I'm sorry, it DOES work to both sides advantage if one or the other can break LOS and allow for brief bursts of healing and cooldowns. I do it all the time, and in fact use that cover to gain more range and stay out of a bl...
- by Thaddeus Reynolds - at 2015.02.02 02:26:00
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198. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
The-Errorist wrote: CCP Rattati wrote: The-Errorist wrote: I have made a glorious spreadsheet of how I feel hull stats for the all the tanks of all races should be. I also have a different UHAV skill bonus. can you sig it, so I can f...
- by Thaddeus Reynolds - at 2015.01.31 19:45:00
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199. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: Godin Thekiller wrote: Pokey Dravon wrote: WeapondigitX V7 wrote: Is the MBT supposed to be a jack of all trades tank which has small turrents? Master of None, yes. The SHAV is superior to the DHAV when fightin...
- by Thaddeus Reynolds - at 2015.01.31 17:26:00
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200. LAV Handling Reform - in Feedback/Requests [original thread]
So...what you're saying is the LAV needs Mass and Torque enough to climb hills? (Oh, and not to blow up when dropping over a 2 ft drop)
- by Thaddeus Reynolds - at 2015.01.31 09:31:00
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