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341. Done with FW - in General Discussions [original thread]
I got kicked for flying a dropship. No one died, I was in mid-air over an objective so I did not land on anyone. I just got kicked and lost all my standing... again.
- by Texs Red - at 2013.12.12 04:35:00
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342. unban me from FW, give me back caldari FW lvl 2, and give me back 400k isk back ... - in General Discussions [original thread]
I just got kicked from a match for flying a dropship. The match started, I called in a dropship and my squad got in. Halfway to the objective I get kicked from the game. Nobody died and nothing had happened. I lost all my standing *again* and got ...
- by Texs Red - at 2013.12.12 04:06:00
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343. [BUG] No standing increase - in Feedback/Requests [original thread]
I just won two FW matches and, although the end of match screen says my standing increase by +75, my standing is still 150 to the next level.
- by Texs Red - at 2013.12.12 03:34:00
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344. Gallente Assauld DS: Tank Killer? - in General Discussions [original thread]
As a incubus pilot myself I can tell you this: Armor is a waste of time, they are too fast and there is no way to curb their regen. Main problem is difficulty staying on target to deal truly meaningful amounts of damage. Shields are worth trying a...
- by Texs Red - at 2013.12.11 15:20:00
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345. CCP, I'm losing reason to play FW... - in General Discussions [original thread]
Yesterday I got kicked from a match because my unmanned dropship I used to get to an objective exploded and killed a squad mate. I would have died too but it kicked me before I could even finish dying :/ I'm sorry my dropship exploded from being ...
- by Texs Red - at 2013.12.11 14:02:00
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346. [Request] Vehicle explosions in FW - in Feedback/Requests [original thread]
Please make vehicle explosions in FW not contribute to total damage dealt to be kicked. I just got kicked from a match today because my unmanned dropshop got destroyed and killed a squad mate next to it, he didn't even reprisal me. So my vehicle ...
- by Texs Red - at 2013.12.11 05:17:00
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347. FW: Team Kill Concerns - in General Discussions [original thread]
I would like to make a listing of things that need attention in team kills. ex: I dropped off an ally with a dropship and when I tried to recall it exploded (missile tank). The explosion killed an ally and instantly kicked me from the game. He di...
- by Texs Red - at 2013.12.11 04:12:00
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348. Assault Dropship 1.7 - in General Discussions [original thread]
Which one are you using? Incubus or python?
- by Texs Red - at 2013.12.10 15:10:00
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349. 5 MINUTES!!!!!! Derpship!!! Derpship!!! Derpship!!!! - in General Discussions [original thread]
The increased ROF is amazing, but blasters are still worthless and rails only good against vehicles. Blasters will need greater bullet spread if they are going to hit anything, this pinpoint shootings makes it impossible to hit infantry to any me...
- by Texs Red - at 2013.12.10 14:34:00
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350. Explosives are sticky now! - in General Discussions [original thread]
Redline Railgun RE strategy: 1) Get cheap suit with best RE you can use and basic nano hive 2) Call in militia LAV 3) Drive up behind redline railgun 4) Put down nano hive and apply 6 REs to vehicles weak spot in back 5) Die from redline 6) Spawn...
- by Texs Red - at 2013.12.10 14:25:00
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351. Let me just clear things up here... - in General Discussions [original thread]
Seeing as you have two of these silly things running, you get this twice. Math: Quote: If they ScR really were OP at hip fire then you would continue to see it used on maps with lots of CQC, like the gallente research lab map. In reality you s...
- by Texs Red - at 2013.12.09 15:09:00
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352. SCR is OP...Discuss... - in General Discussions [original thread]
Spartan MK420 wrote: I love how everyone says that it's balanced because it overheats. News flash, most SCR users glitch the overheat out of the equation. That is the fault of mechanics, not the weapon. I could say the same about AR users us...
- by Texs Red - at 2013.12.09 14:50:00
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353. SCR is OP...Discuss... - in General Discussions [original thread]
If they ScR really were OP at hip fire then you would continue to see it used on maps with lots of CQC, like the gallente research lab map. In reality you see almost no ScR users, maybe a few AScR users, and a huge amount of ARs (and maybe a mass ...
- by Texs Red - at 2013.12.09 14:47:00
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354. what tank will u use in 1.7 - in General Discussions [original thread]
My thoughts: A surge of people will skill into combat rifles and rail rifles. People will realize the burst style combat rifles are total poop and that the assault ones are far more efficient at tearing through armor very quickly, tears from armo...
- by Texs Red - at 2013.12.09 05:50:00
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355. [Feedback/Request] LP % bonuses should be skill based not AURUM Pay to Win - in Feedback/Requests [original thread]
I am with Cat Merc on this one. The way factional boosts stand right now they do not promote good future economics (just like BPOs). Boosters, in the end, should never give me a advantage over someone else and should only get me there faster. Th...
- by Texs Red - at 2013.12.08 18:50:00
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356. [Request] Fix exploit of glitching uplinks into capture points - in Feedback/Requests [original thread]
Instead of tossing the flux in there try holding it till it goes off and standing next to the cannon (as close as possible to the uplink). That worked for me on several occasions.
- by Texs Red - at 2013.12.08 14:40:00
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357. [Request] Can someone explain me what is pay to win? - in Feedback/Requests [original thread]
Boosters and aurum items are more of a gray area between true P2W and pure free to play. Unless you wish to see adverts then CCP has to pay for the game somehow, and that somehow is aurum. With the new factional warfare changes it looks like an o...
- by Texs Red - at 2013.12.08 14:37:00
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358. Request, dropship controls. - in Feedback/Requests [original thread]
Sounds like you were trying to do things too quickly. Don't do aggressive angles or quick landings, these will cause you to lose control or hit things so hard the ship will blow up (as you found out, several times). If you are going agonizingly sl...
- by Texs Red - at 2013.12.07 14:54:00
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359. FOTM fixes - in General Discussions [original thread]
The ScR is great against shield tanked suits but most of them time I have to almost over heat my weapon to kill a decent armor tanked medium suit and I cannot kill a heavy without overheating the weapon, and that is with a proto weapon and double ...
- by Texs Red - at 2013.12.07 14:33:00
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360. How to fix Armor v Shield - in General Discussions [original thread]
Okay all, instead of chanting "Death to logi's" and "nerf, nerf, nerf!" how about we go with "Give us new content!". The true imbalance is that armor actually has equipment that supports it and shields do not. What if CCP introduced some sort of...
- by Texs Red - at 2013.12.07 13:42:00
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