Pages: 1 2 3 [4] 5 6 7 8 9 10 20 |
61. STD/ADV/PRO Plates have a 4%/6%/10% strafe penalty... - in General Discussions [original thread]
SponkSponkSponk wrote: Beren Hurin wrote: Cat Merc wrote: Whelp, shield tankers can now STFU I know, right? If people don't even use anything beyond ADV plates that isn't really all that much more HP especially when it regens crap sl...
- by Texs Red - at 2014.03.19 14:36:00
|
62. SDE confirms shotgun proficiency change - in General Discussions [original thread]
In straight DPS there will be no difference vs shields. +15% damage vs shields and +15% ROF equal the same DPS value. The shotgun is a Gallente weapon so naturally it deals more damage to shields than armor. I will say this though: I have used th...
- by Texs Red - at 2014.03.18 18:31:00
|
63. So you do realize people will farm unlimited WP in PC? - in General Discussions [original thread]
Perhaps it will cap out for a time like rep tool triage used to.
- by Texs Red - at 2014.03.18 18:15:00
|
64. The Cloak, a Precursor to Capacitor? - in General Discussions [original thread]
COVERT SUBTERFUGE wrote: CCP Praetorian already alluded to capacitors during a Q&A session either in Advancing the Core of FF last year or the EVE Vegas presentation, I forget which. In any event, it would seem they are headed for DUST at s...
- by Texs Red - at 2014.03.18 14:24:00
|
65. amarr scout bonuses (new) - in General Discussions [original thread]
DozersMouse XIII wrote: 10% to scan radius per level 10% to precision per level 10% to profile per level 10% to speed and movement per level 10% to hacking and melee damage per level 5% to stamina and stamina regen per level this should d...
- by Texs Red - at 2014.03.16 21:04:00
|
66. CPM, Devs, Dropships, tanks , forge, swarms, and why I left Sver - in General Discussions [original thread]
NextDark Knight wrote: The Forge performs like a light weapon class and for the money spent isn't worth even fielding half the time. I was a full time forge gunner since we came out of beta, up until the recent changes from the last two builds...
- by Texs Red - at 2014.03.16 19:16:00
|
67. No Place for the Medium Frames [1.8 QQ] - in General Discussions [original thread]
Mad Syringe wrote: My proposal for this situation would have been to reduce the amount of Max active hives to 1 and keep the amount of carried hives as is. The caldari could get an additional active hive, to bring him back to current stats. Th...
- by Texs Red - at 2014.03.16 17:17:00
|
68. No Place for the Medium Frames [1.8 QQ] - in General Discussions [original thread]
I think medium suits will be unpopular for two reasons: 1) They lack the stealth of scout suits and 2) They lack either the raw eHP of a sentinel or mix of eHP and damage like a commando Result: 1) Scouts will be able to easily see most medium an...
- by Texs Red - at 2014.03.16 16:24:00
|
69. Vehicle power sources - in General Discussions [original thread]
Here is some ideas I had, which may or may not be tied to vehicle capacitors. 1) LAVs: Currently they are not LAVs, they are simply transport that happens to have a gun on it (or not). -a) Increase the damage it receives from light weapons -b) M...
- by Texs Red - at 2014.03.16 15:59:00
|
70. CCP for the love of god. - in General Discussions [original thread]
What? Your saying the scrambler pistol doesn't need a built-in mechanic for easy head shots?
- by Texs Red - at 2014.03.16 14:51:00
|
71. Vehicle power sources - in General Discussions [original thread]
Skihids wrote: Ideally we should be able to use both the DS3 for direction control and a mappable KB for module control. The selection wheel is a lousy interface for critical systems control. Imagine something like that on your car. One pan...
- by Texs Red - at 2014.03.16 14:38:00
|
72. How does one shot form a RR take out 390+ shields - in General Discussions [original thread]
I Shot You wrote: Today I was running around in a commord suit You have a commord suit? Is this some sort of strange suit combination between Communists and Concord??
- by Texs Red - at 2014.03.16 12:22:00
|
73. Why the HMG WON'T be OP in 1.8 - in General Discussions [original thread]
My prediction: A lot of players will bail out of assault and logi suits with only the truly dedicated remaining. Many players will flock to sentinel and maybe commando suits for raw eHP power that medium suits won't be able to match. Speed isn't...
- by Texs Red - at 2014.03.14 02:13:00
|
74. The Return of the Flux Grenade - in General Discussions [original thread]
I have always been a fan of flux nades and have been using them regularly from the beginning (over a year ago now). They are a bit of a pain in FW though as you can easily wipe out allied shields and equipment without intending too.
- by Texs Red - at 2014.03.13 21:11:00
|
75. Hey CCP, Lore question. Hybrid Railguns - in General Discussions [original thread]
The bonus on the Incubus (Gallente assault dropship) applies to both blasters and rail turrets while the Python (Caldari assault dropship) gets a bonus to missiles.
- by Texs Red - at 2014.03.13 19:18:00
|
76. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Perhaps they are just waiting until they give us a fill lineup of heavy weapons, then giving us a weaponry respec. If they give us one now you know we will be raging for another one when they give us new heavy weapons.
- by Texs Red - at 2014.03.13 14:50:00
|
77. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
I just feel bad for my friend who wants to be a Minmatar commando. He maxed out all of his AR skills before the CR came out and got proto Caldari assault. While he can get proto commando with the Dropsuit Command refund he won't have the SP back...
- by Texs Red - at 2014.03.13 01:09:00
|
78. Dev Blog is Live - in General Discussions [original thread]
I wonder if this will get locked, CCP Logibro is going on a locking rampage right now.
- by Texs Red - at 2014.03.12 15:55:00
|
79. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Caldari assault bonus remained the same, despite community dislike for it. Same goes for the Gallente assault bonus too, it only helps one of the Gallente weapons and either hurts or doesn't help all of the rest. I am loving the new content but i...
- by Texs Red - at 2014.03.12 15:53:00
|
80. nova knife bonus - in General Discussions [original thread]
Crimson ShieId wrote: Because nothing says **** you more than killing someone with their own tech! Can you clarify please? The tech is really Gallente but it is all of Caldari make so it that referencing to the Gallente or the Caldari?
- by Texs Red - at 2014.03.12 02:24:00
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |