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721. Swarm Launchers must lock on to follow target - here's how you do that - in General Discussions [original thread]
Some visual range air to air can shoot to rear of aircraft, and make 60g turns. A roller coasters only do about 4g, fighter 9-12g, 16g can be fatal. Eve missiles should be able to do better then current.
- by Ten-Sidhe - at 2012.08.30 06:25:00
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722. How much is an EVE planet worth? - in General Discussions [original thread]
I was fairly poor in eve, I would use 20mil isk frigates on suicide roams to see if we could kill something. kdr of around .02. Ships were cheap so didn't care about death, extra 40mil or so if I was podded(skill implants in head were lost if esca...
- by Ten-Sidhe - at 2012.08.29 19:43:00
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723. I know hit detection has problems, but found out something... - in General Discussions [original thread]
The sniper rifle hit but no damage bug is affected by location. It starts doing it move to new perch and hit detection turns back on. The hit detection on other guns seems at least partially a separate bug, scouts moving fast enough you have to le...
- by Ten-Sidhe - at 2012.08.29 06:19:00
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724. Whats just been hot fixed with latest patching? - in General Discussions [original thread]
I heard nothing about next month, merc pack said access to closed beta through December. So, I'm thinking Dec at earliest.
- by Ten-Sidhe - at 2012.08.28 20:09:00
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725. Can you afford to constantly pimp out your suit? - in General Discussions [original thread]
I have about 5 million isk, already bought all the skill books I need for week or so, have 50+ stocked of all seven of my loadouts. Don't upgrade for the sake of upgrade, have a reason for every module, and evaluate if the cost it adds worth the g...
- by Ten-Sidhe - at 2012.08.28 18:42:00
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726. Beta event Rewards? (Skinweave) - in General Discussions [original thread]
The skinweave logi was along with 1mil sp and 1mil isk for the global carnage event. There are rumours of two other suits, but I never saw the announcement myself. It was suppose to be this build that we got it, there was a dev post saying they ar...
- by Ten-Sidhe - at 2012.08.28 06:36:00
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727. New Items revealed on Singularity! - in General Discussions [original thread]
Smart bomb in EvE was a high slot, our highs are EvE's mids and weapons go in eve's highs. So a smartbomb may require losing a sidearm or light weapon to fit, and cpu/pg could be high. I don't think it will be something everyone uses. They were al...
- by Ten-Sidhe - at 2012.08.28 04:07:00
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728. big installations turret auto cannon guns???? - in General Discussions [original thread]
hmg does less damage then smg, but more damage per second. Autocannon should be lower dps but longer range then blaster, faster rate of fire with individually weak bullets. But so many of them. Should be more dps then ar,m bullet damage could be l...
- by Ten-Sidhe - at 2012.08.28 03:52:00
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729. Improving my shield skills - in General Discussions [original thread]
what races gear you pick will matter more then what race you are. We don't even have most races gear yet. Only amarr is pistol and heavy suit, only heavy weapons are caldari and minmatar, but no caldari or minmatar heavy suit yet. shield will hel...
- by Ten-Sidhe - at 2012.08.28 03:36:00
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730. Hey Hey found my choice of play-style have you? - in General Discussions [original thread]
shotgun/smg scout swarm/smg scout sniper/smg scout mass driver/smg scout did vehicles, assault, and heavies last build. Will try logi once all the skills shared by both are trained. Looking forward to ewar and remote sensors.
- by Ten-Sidhe - at 2012.08.28 03:24:00
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731. We (desperately) need electronic warfare! - in General Discussions [original thread]
Did you notice the black ops is the ewar hav? Entering the tight areas of communication and biomass in unsupported tank would be a bad driving, it's asking for ambush with av grenades. Scouts and logi will probably be main user of ewar. Probably ...
- by Ten-Sidhe - at 2012.08.28 02:58:00
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732. rewards for Global Carnage not recieved - in General Discussions [original thread]
Does this mean they won't be standard bpo with reskin? I know I was supposed to get the skinweave logi, I remember hearing about a assault for last weekend of june. I played that weekend, but heard it was only for people that had made char before ...
- by Ten-Sidhe - at 2012.08.28 02:36:00
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733. to all the hate mail i got from being a dropship pilot - in General Discussions [original thread]
Mass drivers can kill tower campers, took out a few dropships in flight last build too. Swarms can also hit ships on towers, just have to fire from the right spot, like a mountain top.
- by Ten-Sidhe - at 2012.08.27 22:22:00
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734. Naninte Injectors - in General Discussions [original thread]
Since the injector needs a promp, it shouldn't require changing weapon to equip it. If one is on fit and you are in right spot, prompt to hit interact button to revive. Killzone 3 did it this way, Mag as well I think(didn't play it much). If it wa...
- by Ten-Sidhe - at 2012.08.27 22:14:00
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735. Multipliers - in General Discussions [original thread]
Some of the -% cpu do work, not all though. The shield and armour gain skills work, damage ones seem to as well.
- by Ten-Sidhe - at 2012.08.27 20:06:00
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736. Random Tank Explosion - in General Discussions [original thread]
The rdv are drones, many seem to be rogue drones though.
- by Ten-Sidhe - at 2012.08.27 20:03:00
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737. In the beginning... - in General Discussions [original thread]
Not all features will be enabled at launch, player made items and structures will be one, nul sec another. The lowsec combat at launch may have batteries already there, as the planets are owned by the npc empires. By the time the nullsec stuff is ...
- by Ten-Sidhe - at 2012.08.27 10:16:00
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738. Larger squads - in General Discussions [original thread]
EvE also had passive bonus for squads, default used squad leaders skills, squad leader could assign a booster role to sombody else in squad if they had higher bonus, could also give boss role to somebody else. Useful if they have sp in leadership ...
- by Ten-Sidhe - at 2012.08.26 19:59:00
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739. scouts and issue balancing with them. and stuff on movement - in General Discussions [original thread]
The earlier suggestion I made about adding skills and modules to raise strafe and straight line speed(they should be different stats, that way CCP can make slower moving/faster strafing and faster moving/slower strafing variants) was said to benef...
- by Ten-Sidhe - at 2012.08.26 18:43:00
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740. shall we discuss diminishing returns? - in General Discussions [original thread]
That is not how eve handles it, in EvE all sp is passive and isk is active with no diminishing gain, mainly there are a couple passive isk sources. Dust seems to be a daily reset diminishing return active sp with small passive sp, isk is active ...
- by Ten-Sidhe - at 2012.08.26 07:29:00
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