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Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2012.08.26 07:29:00 -
[31] - Quote
That is not how eve handles it, in EvE all sp is passive and isk is active with no diminishing gain, mainly there are a couple passive isk sources.
Dust seems to be a daily reset diminishing return active sp with small passive sp, isk is active with no diminishing return.
A rolling 7 day reset would work better, then it wouldn't matter if somebody played 2hr/day, or 14hr on one day off. They would get same skill points. It would work better if sp gain was based of number gained then time or matchs played, this would remove any effect joining games at end, having to stop because phone rang, ect... It seems to be this way already, not sure but looks like it from my gains.
Amount of sp earned loos good, including the diminishing returns, just don't care for how I can't make up for not playing one day by playing twice as long next day.
If casual players need more boost, increase passive gain and lower start of diminishing returns(knowing ccp, it's some crazy polynomial function with logs in it, subtracting sp added to passive from the sp gained in day variable should adjust equation right) added to the formula by same amount, then casual would get more with out affecting people that play more. |
STB Vermaak Doe
558
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Posted - 2012.08.26 07:32:00 -
[32] - Quote
Keep the diminishing sp but give a higher amount of salvage a match maybe |
Daddrobit
Pink Fluffy Bounty Hunterz RISE of LEGION
277
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Posted - 2012.08.26 07:47:00 -
[33] - Quote
This is not EVE.
This is not an EVE minigame.
This is a game connected to EVE.
And most importantly, this is a CCP business venture.
CCP is not making this game out of the goodness of their hearts, they are doing this to make money.
For EVE, they get subscription payments, and a fairly solid and consistent flow of money. The player pays the money, and gets as much SP as everyone else for paying for it. regardless of how much time he plays the game. And CCP gets money regardless of how much you play the game. Even Steven.
For DUST 514, their revenue is based solely on micro transactions in a free to play game. CCP's income is based solely on weather or not you actually play the game, (based on you actually buying AUR as they intend you to do). If you aren't playing the game, you aren't earning them money, and then what's their reason for rewarding you with sp? They are going to reward those that play the game because those are the people who are giving them money.
Think of it like a roommate. If he pays part of the rent and does some chores, you're gonna let him have some of that pizza you just ordered yeah? If he doesn't pay any of the rent, but still does the chores around the house, you're gonna at least tolerate him a bit, might even share that pizza here and again. But if your roommie is just a squatter, doesn't clean up his own messes, doesn't do any chores, doesn't pay any of the bills, you find yourself putting the leftover pizza in a padlock box in the fridge there don't you.
It's the same thing here.
Play the game and pay, get your bonus and some good gear. Play the game, but don't pay, get at least a standard reward for actually playing. Don't play, and don't pay, (because you're sure not paying if you don't play yeah?) then bugger off and subsist off the minimal. Put in the least, get out the least. |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
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Posted - 2012.09.30 21:09:00 -
[34] - Quote
As per Here
* Diminishing returns for skill points earned from battles are now on a 7-day cycle that resets at downtime every Tuesday (used to reset every day at downtime)
While i do not agree with every facet of this builds skillpoint related changes, a weekly reset is an important step in the right direction. kudos CCP, at least now a greater percentage of people will have a chance to "get theirs" so to speak.
apologies if this qualifies as a necro-bump, but i figured, if i typed up half a page worth of fine whine, it was only proper to acknowledge CCP taking our suggestion and doing the right thing. Thankyou CCP |
gangsta nachos
Osmon Surveillance Caldari State
377
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Posted - 2012.09.30 21:20:00 -
[35] - Quote
Buzzwords wrote:As per Here* Diminishing returns for skill points earned from battles are now on a 7-day cycle that resets at downtime every Tuesday (used to reset every day at downtime) While i do not agree with every facet of this builds skillpoint related changes, a weekly reset is an important step in the right direction. kudos CCP, at least now a greater percentage of people will have a chance to "get theirs" so to speak. apologies if this qualifies as a necro-bump, but i figured, if i typed up half a page worth of fine whine, it was only proper to acknowledge CCP taking our suggestion and doing the right thing. Thankyou CCP Yeah now they made their skill boosters useless |
Jax GG
Osmon Surveillance Caldari State
84
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Posted - 2012.09.30 21:37:00 -
[36] - Quote
Really wasn't expecting that.........
+1
Regards
Jaxx |
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