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Thread Statistics | Show CCP posts - 5 post(s) |
Ryme Intrinseca
The Rainbow Effect
1377
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Posted - 2014.06.21 19:07:00 -
[151] - Quote
CCP Rattati wrote:Tanks can't be everywhere at the same time, now they have to deploy more tactically and help cap points. They can still redline camp and pad their KDR, but Infantry can safely deploy far from them and effectively ignore them while having a good time. Two-thirds of the domination maps have hack points that can be directly hit by tank fire. Should infantry really have to stay far away from the objective in order to 'have a good time'? |
Powerh8er
Ganking Jugend
452
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Posted - 2014.06.21 19:43:00 -
[152] - Quote
Looking for that epic tank battle. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10948
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Posted - 2014.06.21 20:50:00 -
[153] - Quote
Lorhak Gannarsein wrote: Nah, he's a dumbass :)
I can live with that.
" Those men died loving duty more than they feared death..... they died well."
-Templar Ouryon after Iesa III
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Summ Dude
Direct Action Resources
370
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Posted - 2014.06.21 22:42:00 -
[154] - Quote
Scheneighnay McBob wrote:Summ Dude wrote:Scheneighnay McBob wrote:Difference is, tanks don't necessarily win the battle for you in skirmish and domination.
I've had several instances where the team with a ton of HAVs lost because they didn't have a strong infantry presence to hack. That's a fair point. Of course, it's still not really a solution to the problem. And regardless, a match where half of one team is sitting in tanks and doing nothing to actually help win is going to be less engaging for both sides. This isn't call of duty, a little bit of rope-a-dope doesn't hurt. I'm sorry, rope-a-dope? I don't play CoD, for the record.
Not just a laymen, but the laymen.
Winn Summ and lose Summ.
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Lorhak Gannarsein
Legio DXIV
3681
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Posted - 2014.06.21 22:45:00 -
[155] - Quote
Jaysyn Larrisen wrote:Lorhak Gannarsein wrote: Nah, he's a dumbass :)
Decent tanker tho :)
But seriously, it doesn't take a lot of SP to kill a tank. The less you have, of course, the harder it gets, but if I were to fit out a new olayer's AV setup it'd probably include Flux grenades, REs and an SL. Proxes too, if you can manage them.
Tactically, if you're running a scout suit then you can place the proxes on a heavily used road and camp them with an SL; try to make the driver aware that you're AVing him; you want him to think he's better off driving over the proxes than staying to fight.
If that's not possible, REs placed on the road detonated under a tank works nicely, in conjunction with some supplementary damage, as does placing them on the hull and doing the same (although the risks are rather greater of course).
Before firing the swarm launcher or detonating remotes, try to flux off as many shields as you can.
If you're a PLC user tactics are similar but you'll want AV nades instead of flux.
Don't expect to solo tanks easily with a single damage source until you get up to the Assault Forge Guns, especially the Ishukone. Which is to say that you should try to bring a reliable friend. (Even with IAFG it helps.)
Depends on the maps but Flux / AV grenade combo can be pretty effective. If you've got someone sharp enough to get REs and proxies in play you can certainly set some really spiffy anti-vehicle ambushes. I usually use AV nades to kill LAVs or finish off tanks....and the occasional overconfident ADS pilot has gotten smacked with them as well. I haven't use the PLC but a buddy that runs GalMando loves it for both AV and AI work.
This too, and in FW you can actually set REs on top of proxes to auto-detonate them.
I just want to emphasise one thing - one damage source is not going to cut it. You need to be able to use something aside from swarms or REs. If you're forging that neccesitates getting close up for AV nades (hold onto them for after you break shields).
CCP Rattati Best Dev
AmLogi 5 GÇó AmAss 5 GÇó AmSent 4 GÇó CalScout 5
CalLogi, you're next!
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Scheneighnay McBob
Cult of Gasai
5353
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Posted - 2014.06.21 23:15:00 -
[156] - Quote
Summ Dude wrote:Scheneighnay McBob wrote:Summ Dude wrote:Scheneighnay McBob wrote:Difference is, tanks don't necessarily win the battle for you in skirmish and domination.
I've had several instances where the team with a ton of HAVs lost because they didn't have a strong infantry presence to hack. That's a fair point. Of course, it's still not really a solution to the problem. And regardless, a match where half of one team is sitting in tanks and doing nothing to actually help win is going to be less engaging for both sides. This isn't call of duty, a little bit of rope-a-dope doesn't hurt. I'm sorry, rope-a-dope? I don't play CoD, for the record. Basically, rope-a-dope is any tactic that plays on the impatience of the enemy.
A fight that "is less engaging" often results in the defenders running off of the objective to go fight wherever the attackers are. During that time, people like me waltz in and stealth-hack.
The CoD reference is because CoD players have absolutely no patience or tactical intelligence (explaining why "camping" is frowned upon)
pé¦pâ+pé¦pâ½pâäpâ¬pâ¦pé¦pâ¼pâ+pâêpü»sñ¬S+ïpéè
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XxWarlordxX97
BurgezzE.T.F
4331
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Posted - 2014.06.21 23:35:00 -
[157] - Quote
True Adamance wrote:DEAD-EYE-KILLER wrote:True Adamance wrote:DEAD-EYE-KILLER wrote:Tankers have now moved from ambush to skirm and domination.
I guess there is more open space to mount a counter attack.
However 5 tanks on one side in a match is still dumb.
If you think tanking is I-Win button now you .... welp..... ugh this community who can't accept they just got beaten by something they personally don't like...... Frankly I am going to say this to you. If you don't want to lose mount your own armoured attack. If the enemy is willing to commit X amount of assets to a fight then you need to be, or have a strategy to defeat them.... if not then you deserve to lose. Yep and you are what's ruining this game . I have 2.5 mil SP and no av yet. I guess I should just quit then according to you I should be able to kill tanks. Lol Can we say elite dumb ass. You are assuming that I did not go through the same things you are now when I started....except back then I had to deal with Closed Beta vets running High SP Marauder Tanks....... you think the current Tanks are powerful? Those monsters were so scary CCP removed them from the game. What I am saying is that you and your team should be willing to invest in your own HAV, and you can. MLT HAV currently invalidate a good 60% of my SP and I have about 20 Million in HAV in HAV. You can counter any highly invested Tanker with minimal effort now. I can help you learn to destroy enemy HAV if you would like, teach you how to Tank yourself if you want. Those tanks were so OP, Now just pull out a sica and its a win
I'm a Elite heavy
"I don't rage.I get even"
Please donate isk if you want me to pub stomp you
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XxWarlordxX97
BurgezzE.T.F
4331
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Posted - 2014.06.21 23:37:00 -
[158] - Quote
Krixus Flux wrote:Void Echo wrote:Krixus Flux wrote:Void Echo wrote:Wow..... over half a year of not playing this game and almost 2 months of being gone from the forums (not banned this time) and Tanks vs AV is STILL ****?????
oh and also, personal question from the old guys I know in this thread. Since I was one of the hardcore tankers before uprising 1.7 hit, where do I stand when it comes to respect?
am I considered one of the only real tankers? am I still remembered as one of the top best rail tankers? does anyone have a high opinion of me as a tanker? im even asking my old forum enemies an av vs tank. (yes, im talking about atiim and the others). You're a closed beta scrub. Deal with it bro. calling someone from closed beta a scrub is like calling a rattle snake a bunny. Well you're a damn bunny, deal with it bro! :P
This is the part where you run and hide, the vets are come
I'm a Elite heavy
"I don't rage.I get even"
Please donate isk if you want me to pub stomp you
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XxWarlordxX97
BurgezzE.T.F
4331
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Posted - 2014.06.21 23:39:00 -
[159] - Quote
Charlotte O'Dell wrote:Really, Atiim?
Years, you bitched about tanks being in ambush. They were finally banned and now you want them out of skirmish, too. I really hope you stay out of Legion; I swear, console gamers are the winiest bunch of fucks I have ever played with.
I guess that's what makes Dust so interesting it; it brought PC trolls and whiny console gamers together.
But I digress, shut the **** up, Atiim. Nobody cares and nobody will miss you when this game shuts down and we move on to Legion where CCP can really make this game great.
But I'm coming to legion if it free
I'm a Elite heavy
"I don't rage.I get even"
Please donate isk if you want me to pub stomp you
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10958
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Posted - 2014.06.21 23:40:00 -
[160] - Quote
XxWarlordxX97 wrote:True Adamance wrote:DEAD-EYE-KILLER wrote:True Adamance wrote:DEAD-EYE-KILLER wrote:Tankers have now moved from ambush to skirm and domination.
I guess there is more open space to mount a counter attack.
However 5 tanks on one side in a match is still dumb.
If you think tanking is I-Win button now you .... welp..... ugh this community who can't accept they just got beaten by something they personally don't like...... Frankly I am going to say this to you. If you don't want to lose mount your own armoured attack. If the enemy is willing to commit X amount of assets to a fight then you need to be, or have a strategy to defeat them.... if not then you deserve to lose. Yep and you are what's ruining this game . I have 2.5 mil SP and no av yet. I guess I should just quit then according to you I should be able to kill tanks. Lol Can we say elite dumb ass. You are assuming that I did not go through the same things you are now when I started....except back then I had to deal with Closed Beta vets running High SP Marauder Tanks....... you think the current Tanks are powerful? Those monsters were so scary CCP removed them from the game. What I am saying is that you and your team should be willing to invest in your own HAV, and you can. MLT HAV currently invalidate a good 60% of my SP and I have about 20 Million in HAV in HAV. You can counter any highly invested Tanker with minimal effort now. I can help you learn to destroy enemy HAV if you would like, teach you how to Tank yourself if you want. Those tanks were so OP, Now just pull out a sica and its a win
You through pre 1.7 tanks were OP?
" Those men died loving duty more than they feared death..... they died well."
-Templar Ouryon after Iesa III
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XxWarlordxX97
BurgezzE.T.F
4331
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Posted - 2014.06.21 23:47:00 -
[161] - Quote
True Adamance wrote:XxWarlordxX97 wrote:DEAD-EYE-KILLER wrote:True Adamance wrote:DEAD-EYE-KILLER wrote:Tankers have now moved from ambush to skirm and domination.
I guess there is more open space to mount a counter attack.
However 5 tanks on one side in a match is still dumb.
If you think tanking is I-Win button now you .... welp..... ugh this community who can't accept they just got beaten by something they personally don't like...... Frankly I am going to say this to you. If you don't want to lose mount your own armoured attack. If the enemy is willing to commit X amount of assets to a fight then you need to be, or have a strategy to defeat them.... if not then you deserve to lose. Yep and you are what's ruining this game . I have 2.5 mil SP and no av yet. I guess I should just quit then according to you I should be able to kill tanks. Lol Can we say elite dumb ass. You are assuming that I did not go through the same things you are now when I started....except back then I had to deal with Closed Beta vets running High SP Marauder Tanks....... you think the current Tanks are powerful? Those monsters were so scary CCP removed them from the game. What I am saying is that you and your team should be willing to invest in your own HAV, and you can. MLT HAV currently invalidate a good 60% of my SP and I have about 20 Million in HAV in HAV. You can counter any highly invested Tanker with minimal effort now. I can help you learn to destroy enemy HAV if you would like, teach you how to Tank yourself if you want. Those tanks were so OP, Now just pull out a sica and its a win
You through pre 1.7 tanks were OP? [/quote]
Those were hard to kill but the sagaris was OP, I think that is the name of the tank
I'm a Elite heavy
"I don't rage.I get even"
Please donate isk if you want me to pub stomp you
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NIETZCHES OVERMAN
Mannar Focused Warfare Gallente Federation
81
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Posted - 2014.06.21 23:48:00 -
[162] - Quote
True Adamance wrote:NIETZCHES OVERMAN wrote:Atiim wrote:Meh.
Tankers are scrubs and rather easy to kill when "Smart Deploy" doesn't spawn you directly in-front of their blaster. I guess that just goes to show how skilled people really are when they don't have 80% resistance or god-mode Armor Repairers to carry them.
It's rather sad actually. The only ones who even bother putting up a fight are those with 20GJ Railguns attached. I think it has more to do with tanks now need infantry support, which they should but have not in the recent past. As such many fair weather tankers that could simply run into a group of reds sit still and kill everyone with very little thought to positioning, tactics, or infantry support. This means tankers will now need to develop a meta again, and many of you will quit, but some of you will remain decent, and indeed get stronger. Bottom line tankers, get with your infantry, you are now vulnerable to 2 of anything, 2 swarms, 2 forges, 2 res, 1 jihad jeep, you can no longrr do it alone. Lets not even get started on resistances as they are far too low......as usual I am comparing them to EVE ships..... would you believe a T2 Assault Frigate named the Wolf has a 90% resistance to EM damage....without any modifications........ Amarr almost deal exclusively EM with some Thermal...... Consequently the Retribution has 87.5% Explosive Resistances. Yet my HAV can't even amount to a measly 30% even with modules. As usual the comparison is irrelevant, the resistance must be balanced against Dust weapons, infantry, and vehicles. So what happens in Eve means d1ck. You need to get with a squad who can support you. You are no longer an army of 1. HTFU
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10959
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Posted - 2014.06.21 23:58:00 -
[163] - Quote
NIETZCHES OVERMAN wrote:True Adamance wrote:NIETZCHES OVERMAN wrote:Atiim wrote:Meh.
Tankers are scrubs and rather easy to kill when "Smart Deploy" doesn't spawn you directly in-front of their blaster. I guess that just goes to show how skilled people really are when they don't have 80% resistance or god-mode Armor Repairers to carry them.
It's rather sad actually. The only ones who even bother putting up a fight are those with 20GJ Railguns attached. I think it has more to do with tanks now need infantry support, which they should but have not in the recent past. As such many fair weather tankers that could simply run into a group of reds sit still and kill everyone with very little thought to positioning, tactics, or infantry support. This means tankers will now need to develop a meta again, and many of you will quit, but some of you will remain decent, and indeed get stronger. Bottom line tankers, get with your infantry, you are now vulnerable to 2 of anything, 2 swarms, 2 forges, 2 res, 1 jihad jeep, you can no longrr do it alone. Lets not even get started on resistances as they are far too low......as usual I am comparing them to EVE ships..... would you believe a T2 Assault Frigate named the Wolf has a 90% resistance to EM damage....without any modifications........ Amarr almost deal exclusively EM with some Thermal...... Consequently the Retribution has 87.5% Explosive Resistances. Yet my HAV can't even amount to a measly 30% even with modules. As usual the comparison is irrelevant, the resistance must be balanced against Dust weapons, infantry, and vehicles. So what happens in Eve means d1ck. You need to get with a squad who can support you. You are no longer an army of 1. HTFU
What happens in EVE should in fact have some sort of effect in Dust, of course remembering that we are the newest technology of a long line of other technologies, built and constructed by the same people.
Now I understand that you should need a good squad to be an effective tanker, and when I deploy I always know I have that from my corp mates, literally no other group of players in this game that I would rather have on my side than them. I'm all about the working with my squad in Dust, I rarely fit purely rep tanks, or damage modded Gunlogi, I prefer having a full turret line up, scan and nitrous modules for a fit that will work best as a mobile transport tank.
However I am not saying we literally just apply a flat 90% resistance to EM weapons on Mimatar gear, that was just an example of how things play out in EVE.
I was more referring to the fact that I feel a full racial line up of vehicles should move away from this idea that
Damage types have efficiencies, instead I would say that I believe the dropsuits and vehicle hulls should have efficiencies applied to them.
Logically Low end gear such as Medium Frames would have low resistances, they are not specifically designed to fulfil any role, but an Amarr Assault suit would logically be designed to fight a Minmatar suit resulting in higher Explosive and Kinetic resistances.
Much of what we have in Dust doesn't work, I perceive that to be because it is because the systems we use are not as robust and developed enough as the systems are in EVE.
" Those men died loving duty more than they feared death..... they died well."
-Templar Ouryon after Iesa III
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GeneralButtNaked
Fatal Absolution
1187
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Posted - 2014.06.22 14:31:00 -
[164] - Quote
Ryme Intrinseca wrote:CCP Rattati wrote:Tanks can't be everywhere at the same time, now they have to deploy more tactically and help cap points. They can still redline camp and pad their KDR, but Infantry can safely deploy far from them and effectively ignore them while having a good time. Two-thirds of the domination maps have hack points that can be directly hit by tank fire. Should infantry really have to stay far away from the objective in order to 'have a good time'?
Lets look at the doms and see if you are right.
Manus peak - Yes
Production Facility socket - No
Fracture Road - No
Cargo hubs - No
Research Lab - No
Ashland - No
Two thirds comes from where? Your ass?
Real AV doesn't stop until all the tanks are dead.
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Beld Errmon
1695
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Posted - 2014.06.22 14:33:00 -
[165] - Quote
GeneralButtNaked wrote:Ryme Intrinseca wrote:CCP Rattati wrote:Tanks can't be everywhere at the same time, now they have to deploy more tactically and help cap points. They can still redline camp and pad their KDR, but Infantry can safely deploy far from them and effectively ignore them while having a good time. Two-thirds of the domination maps have hack points that can be directly hit by tank fire. Should infantry really have to stay far away from the objective in order to 'have a good time'? Lets look at the doms and see if you are right. Manus peak - Yes Production Facility socket - No Fracture Road - No Cargo hubs - No Research Lab - No Ashland - No Two thirds comes from where? Your ass?
amusing statement, like given.
Pilot - Tanker - FOTM (insert here)
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Atiim
NoGameNoLife
9718
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Posted - 2014.06.22 14:37:00 -
[166] - Quote
Pvt Numnutz wrote:Atiim wrote: It's rather sad actually. The only ones who even bother putting up a fight are those with 20GJ Railguns attached.
Isn't this what av wanted? Why is it sad? No, no it's not. Not even remotely.
Director of NGNL
"Many things in life are subjective, morality is one of them..."
-HAND
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GeneralButtNaked
Fatal Absolution
1188
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Posted - 2014.06.22 15:01:00 -
[167] - Quote
Atiim wrote:Pvt Numnutz wrote:Atiim wrote: It's rather sad actually. The only ones who even bother putting up a fight are those with 20GJ Railguns attached.
Isn't this what av wanted? Why is it sad? No, no it's not. Not even remotely.
You can't cry for months about your AV being too weak then be surprised when CCP gets all crazy with the nerf bat.
As one of the chief leaders of the AV is horribly weak crowd, this is on you.
Remember that. You cried, CCP listened, and the game is worse off because of it.
Congrats.
Real AV doesn't stop until all the tanks are dead.
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Lorhak Gannarsein
Legio DXIV
3694
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Posted - 2014.06.22 15:38:00 -
[168] - Quote
Atiim wrote:Pvt Numnutz wrote:Atiim wrote: It's rather sad actually. The only ones who even bother putting up a fight are those with 20GJ Railguns attached.
Isn't this what av wanted? Why is it sad? No, no it's not. Not even remotely.
I'm sorry, but this might not be what you wanted, but it's sure as hell what you asked for.
CCP Rattati Best Dev
AmLogi 5 GÇó AmAss 5 GÇó AmSent 4 GÇó CalScout 5
CalLogi, you're next!
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iKILLu osborne
Hellstorm Inc League of Infamy
34
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Posted - 2014.06.22 16:01:00 -
[169] - Quote
David Mustane wrote:AV is still joke. Mlt gear does nothing to deter any AV. So until AV is balanced to match the AV output, AV just isn't an option for anyone but those in proto gear.
And tankers will QQ once AV is balanced. sir on my new alt i run derp rail tanks with 1 armor hardener, 1 enhanced 120m armor plate, 1 militia fuel injector, 1 militia scanner and i pop proto tanks left and right lol mostly cause i suplex them (ram them with fuel injector over rough terrain) they flip then i get hate mail lol
hey you liar! i didn't sneak up on you, i was following you for 5 minutes , waiting for you to hack that cru for a camp
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