Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
601. Petition for Dust with 60 FPS at 6th may - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Depending on where you are based some of the recent frame rate drops can effect an entire Squad. If that happens the likely cause is the Squad was moved to a different regional server for the match. This can result in very ...
- by Stefan Stahl - at 2013.04.19 16:38:00
|
602. Feedback on AV - in Feedback/Requests [original thread]
Skihids wrote: I've had a fully tanked Myron two shot by a rail HAV. It stripped all shields and dug into the armor on the first shot. That happened three times in the same match before he hit me with a second before I could get away and repair...
- by Stefan Stahl - at 2013.04.18 17:24:00
|
603. [Request] A better landing gear for gallente dropships - in Feedback/Requests [original thread]
Gallentean engineering right there. I love my Grimsnes for it's 6000 hp, but this needs a lot of fixing.
- by Stefan Stahl - at 2013.04.18 17:20:00
|
604. Petition for Dust with 60 FPS at 6th may - in Feedback/Requests [original thread]
I doubt it too. I'd even accept Dust514 as a textadventure if it ran at 60 fps. Framerate trumps everything. > Go east You've entered a small hallway with several console like devices along the walls and a path into a dark room to the north. T...
- by Stefan Stahl - at 2013.04.16 13:50:00
|
605. Matchmaking should be based on our K/D ratio - in Feedback/Requests [original thread]
Knarf Black wrote: There is literally no way to properly balance matchmaking in this game; too many variables and different ways to play. That's why you should let people choose. Sometimes I want to pick a fight with the tryhards, sometimes I...
- by Stefan Stahl - at 2013.03.26 21:59:00
|
606. Small Railguns: Very Broke! - in Feedback/Requests [original thread]
gbghg wrote: Scheneighnay McBob wrote: Takahiro Kashuken wrote: All small turrets are broken The range needs to be doubled so at least dropships can provide support without having to skip along the ground Blasters are actually pretty...
- by Stefan Stahl - at 2013.03.25 21:10:00
|
607. Dropships and the "love" they need. - in Feedback/Requests [original thread]
Awesome thread. I like the idea of having non-verbal means of communication between the pilot and passengers.
- by Stefan Stahl - at 2013.03.24 13:37:00
|
608. Snipers need more counters to be balanced - in Feedback/Requests [original thread]
gbghg wrote: then go with the last two points, use cover and zig zag when you have to cross open terrain, don't give him opputtunities to target you and if you have to make it as hard for him as you can, snipers are an obstacle to be worked aro...
- by Stefan Stahl - at 2013.03.17 21:24:00
|
609. Snipers need more counters to be balanced - in Feedback/Requests [original thread]
gbghg wrote: I hope this is a troll but in case it isn't your counters are counter sniping dropships railguns/forge guns cover zig-zagging and everything you described was a sniper doing its job Just like in dealing with an HAV there are many...
- by Stefan Stahl - at 2013.03.17 20:58:00
|
610. [Request] "Useless" skills - in Feedback/Requests [original thread]
I couldn't agree more.
- by Stefan Stahl - at 2013.03.16 23:23:00
|
611. [Feedback/Request] Active Fuel Injector & Dropships - in Feedback/Requests [original thread]
It's a shame. So many things they could've improved with a hotfix and instead they chose to screw dropships up - without telling us even. Way to go CCP.
- by Stefan Stahl - at 2013.03.16 23:15:00
|
612. Vehicular stupidity - in Feedback/Requests [original thread]
Turrets have a lot of progression between tiers and get bonuses from both the vehicle and turret operator. That means prototype turrets with skilled pilots and turret operators will be sort-of useful. But not in the same sense as other prototype e...
- by Stefan Stahl - at 2013.03.13 21:15:00
|
613. [Suggestion] Different Nanohives give different color glows - in Feedback/Requests [original thread]
I actually think there should be an additional visual effect for armor repairing modules. Something in the yellow-orange-brown color spectrum that is associated with armor to signify that there's something additional going on here, not just your b...
- by Stefan Stahl - at 2013.03.10 12:11:00
|
614. Dropship WP - Survival - in Feedback/Requests [original thread]
I think that dropship pilot's reward should use the squad leader WP commission feature. Whenever someone gets out of a dropship the pilot should receive 20% of the achieved warpoints as commission for a certain duration, say 30 seconds. This of ...
- by Stefan Stahl - at 2013.03.03 20:36:00
|
615. Delete all e-mails at once - in Feedback/Requests [original thread]
Good idea. While you're on it, implement an ignore list.
- by Stefan Stahl - at 2013.03.03 11:55:00
|
616. [Request] Balancing Health and Damage Mods to Make the Game More Fair and Add Re... - in Feedback/Requests [original thread]
Solid threads. Props for raising the point. I think CCP has run into the same issue in Eve where Tier I stuff became simply useless to anyone who could use Tier II stuff. This issue is now also present in Dust and it's not helping the fun-factor ...
- by Stefan Stahl - at 2013.03.02 23:17:00
|
617. [Feedback] Response to [CCP]FoxFour: On the interface. - in Feedback/Requests [original thread]
I'll cut a lot of feedback on the social side of Dust short by pointing the designers to niche developments such as facebook or similar platforms. Those people have spend a lot of brain power to figure out how to get people to use their service in...
- by Stefan Stahl - at 2013.03.02 15:38:00
|
618. Last game... Imbalanced. Was this intended? - in Feedback/Requests [original thread]
Knarf Black wrote: It's a long, painful road to travel, but if you train the hell out of SMG & sidearm skills, you will still be formidable against infantry while carrying around a Forge or Swarm. Also, Militia Swarms are practically usele...
- by Stefan Stahl - at 2013.03.01 15:56:00
|
619. [FEEDBACK] Missiles - in Feedback/Requests [original thread]
CCP should try to make aiming missiles easier by reducing latency-related issues. That'll increase DPS already by the factor of two.
- by Stefan Stahl - at 2013.02.24 12:06:00
|
620. Different types of Nova Knives - in Feedback/Requests [original thread]
I suggested racial variants elsewhere. Keep them working from one skill but offer racial variants that vary slightly functionally. I'd really love to see a Minmatar Scout sprinting across the battlefield wielding a Nova Tomahawk.
- by Stefan Stahl - at 2013.02.22 18:02:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |