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1061. [Request] @Team True Grit: Why we need planetary resource harvesting - in Feedback/Requests [original thread]
Dust-specific resources makes all of Eve care about them, instead of just the Eve players in Molden Heath.
- by SponkSponkSponk - at 2013.09.09 05:20:00
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1062. To those with friends who tried and quit Dust, what reasons did they give - in General Discussions [original thread]
Cosgar wrote: The community was one of the most toxic he'd ever seen. What games does he play, then? The majority of game communities I have encountered are way worse than that of Dust.
- by SponkSponkSponk - at 2013.09.09 04:53:00
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1063. M/Kb v. DS3 - in General Discussions [original thread]
Jayquan18 wrote: XiBravo wrote: Jayquan18 wrote: K/M users AKA PC fanboys. If you guys don't like Aim assist on a console then GTFO. Go crawl back to your PC. Spoken like a true d*ck head You must be one of the PC fanboys, so i'll tel...
- by SponkSponkSponk - at 2013.09.09 03:44:00
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1064. It's not aim assist, it's improved hit detection - in General Discussions [original thread]
Zekain K wrote: I dont think so. 1/3 of the shots fired from a scrambler rifle still end up not registering. Low ROF weapons seem to have a lot more issues than high ROF ones this patch.
- by SponkSponkSponk - at 2013.09.09 01:28:00
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1065. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
If you want this changed to have the cap on equipment changed (maybe consolidate equipment by std/adv/pro instead of by individual type) then we can have a conversation, but that should be in features/requests, not here.
- by SponkSponkSponk - at 2013.09.08 23:33:00
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1066. Give light frames a higher FOV - in Feedback/Requests [original thread]
Absurdly high FOV was the best part about playing the Alien in AvP.
- by SponkSponkSponk - at 2013.09.08 23:27:00
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1067. The Star Map - in Feedback/Requests [original thread]
CCP Cognac wrote: Keyboard navigation is hard to implement well as the map uses analog navigation, but mouse navigation is implemented Oh? I'll have to try again; I never noticed the mouse do anything on the map screen(s).
- by SponkSponkSponk - at 2013.09.08 23:26:00
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1068. To all the Mouse Users (A Rant) - in General Discussions [original thread]
The loss of ADS sensitivity changes were the real kicker, exacerbated by aim assist at longer ranges helping the DS3 users.
- by SponkSponkSponk - at 2013.09.07 03:11:00
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1069. [Request] Player Active Equipment Limit - in Feedback/Requests [original thread]
I approve of this message.
- by SponkSponkSponk - at 2013.09.06 07:41:00
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1070. Sticky:Matchmaking in Uprising 1.4 - in General Discussions [original thread]
Raz Sidona wrote: Ive had the exact opposite experience with the matchmaking. I have yet to see even in youtube a balanced 1.4 match. Every single one i have seen or been in has one side pub stomping the other. Reading the patch notes I was exc...
- by SponkSponkSponk - at 2013.09.06 05:50:00
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1071. [New Feedback] After Trying Out the AR - in Feedback/Requests [original thread]
501st Headstrong wrote: You don't have to have the aim-assist on. I don't, and as a result I have very high pitched battles with my Duvolle. Hell, it seems a little bit weaker even! You don't have to spend your skill points either. But most...
- by SponkSponkSponk - at 2013.09.06 02:44:00
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1072. You think any sites will update their reviews? - in General Discussions [original thread]
Too soon. I wouldn't revisit the game until 6 months after release. 2 more months yet.
- by SponkSponkSponk - at 2013.09.05 14:25:00
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1073. Where Does The CPM Stand on Matchmaking Changes? - in The Council's Chamber [original thread]
It's a lot better now, so I think most people are willing to give it more of a chance, now that they can actually get into a game.
- by SponkSponkSponk - at 2013.09.05 11:14:00
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1074. (Request) Please change praetorian - in Feedback/Requests [original thread]
Jack Bauer CTU wrote: Hello CCP Dev-¦s ! First of all I wanted to thank you for your hard word on 1.4. I personally love the new patch. I see that a lot of people forget how much work it is. So thanks again. To my topic...As an former Xbo...
- by SponkSponkSponk - at 2013.09.05 11:07:00
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1075. [Feedback] Removing names status bars is a mistake. - in Feedback/Requests [original thread]
We are 138 wrote: As a logi, hidden life bars have made my job considerably harder to do. Would there be. A way to indicate a damaged team mate with out bringing back every ones bars? IMO, once you bring out the repair tool, squad health sho...
- by SponkSponkSponk - at 2013.09.05 11:06:00
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1076. The new aim-assis (Actual Feedback, NOT just QQ) - in Feedback/Requests [original thread]
Spademan wrote: I'd have to agree with you here, the general premise of Aim Assist is fine, some people need help and thats fine (lord knows I do some times) But at the moment its far too much, dodging has seem to have become non exsistent for ...
- by SponkSponkSponk - at 2013.09.05 11:04:00
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1077. Matchmaking in Faction Warfare doesn't put you on the correct team - in Technical Support/Bugs [original thread]
Gigatron Prime wrote: Why would we even need to do that just to get it working right? Oh, I think you know the answer to that .
- by SponkSponkSponk - at 2013.09.05 06:43:00
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1078. Singleshot scrambler rifle hit detection - in Technical Support/Bugs [original thread]
I'm a MKB user and I find it really bad, but between the updated mouse behaviour and the removal of ADS-specific sensitivity, it's pretty hard to tell.
- by SponkSponkSponk - at 2013.09.05 05:47:00
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1079. hit detection fixes! mostly :) - in General Discussions [original thread]
Any news about reports that aim assist magnetism is triggering more strongly on weapons with higher ROF? This seems to be the root of recent complaints about aim assist.
- by SponkSponkSponk - at 2013.09.05 05:45:00
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1080. balance and 1.4 - in General Discussions [original thread]
I still think basic plates are too good for their fitting costs (and low drawbacks) compared to enhanced or complex plates.
- by SponkSponkSponk - at 2013.09.05 05:30:00
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