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81. WTS CE Collectors Edition Code 240M - in General Discussions [original thread]
Arranging for a dust code from Eve player flaming phantom, will collect eve mails as evidence.
- by SponkSponkSponk - at 2014.09.22 23:03:00
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82. Buff the Breach Shotgun - in Feedback/Requests [original thread]
NINEinch WEAPON wrote: Imo 2 shots is fine.. Just make the reload speed like normal shotguns... Currently it's like it's smashing in 4 rounds, that's what the animation looks like.. Then it's all about timing.. Just look at the TF2 shotgun...
- by SponkSponkSponk - at 2014.09.19 06:37:00
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83. [Service] Dust to/from Eve Transfers - in Code Bazaar [original thread]
Rates updated: it's now cheaper to buy Dust isk with your Eve isk.
- by SponkSponkSponk - at 2014.09.17 12:06:00
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84. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
Cat Merc wrote: Sequal Rise wrote: Why decreasing the bolt pistol range??? Between optimal and effective range the amount of damage you do drops quite a lot, bolt pistol being no exception. IIRC, the bolt pistol has a really fast drop...
- by SponkSponkSponk - at 2014.09.17 01:26:00
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85. Math and Million Clone - in General Discussions [original thread]
Note that it's rare to lose all 100 clones in ambush; in most ambushes I've been in, only about 90 clones die.
- by SponkSponkSponk - at 2014.09.16 06:54:00
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86. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
John Psi wrote: About rendering problems: we have noticed that many of the pilots and gunners sit in a dropship with sniper rifles. Once verified, we found that the distance of drawing objects (infantry on far ground) is significantly improved...
- by SponkSponkSponk - at 2014.09.15 23:50:00
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87. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
DeathwindRising wrote: i dont understand the relationship between ADS distance and Swarm impact. some of the swarm impacts are beyond the swarm max range. how is that possible? Is there still a nine-second maximum flight time on swarms? Beca...
- by SponkSponkSponk - at 2014.09.15 11:54:00
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88. [Service] Dust to/from Eve Transfers - in Code Bazaar [original thread]
Still active :)
- by SponkSponkSponk - at 2014.09.10 07:57:00
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89. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
Tanks die to helicopters in RL. Choppers are also vulnerable to infantry in ways that tanks are resistant to. It all works out.
- by SponkSponkSponk - at 2014.09.10 07:51:00
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90. Sticky:Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Right-wing Extremist wrote: On Line Harvest, I have sat between the humps on top of Charlie, looked toward the south end of the map at the ridge in the enemy red line, and seen the huge bloom of a nanohive. I look through the scope and find th...
- by SponkSponkSponk - at 2014.09.09 22:25:00
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91. Sticky:Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Does the charge have the actual charge-up game mechanic still?
- by SponkSponkSponk - at 2014.09.09 14:21:00
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92. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: SponkSponkSponk wrote: increase top turret max elevation? Something along those lines, as I mentioned by "upwards and downwards" aiming. It also can't look silly so needs some testing. FYI the turrets on a RL tank...
- by SponkSponkSponk - at 2014.09.09 12:46:00
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93. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: An HAV shuold have a way to defend against dropships, increase top turret max elevation?
- by SponkSponkSponk - at 2014.09.09 12:28:00
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94. Changing the Forge Gun to Hitscan (Hear me out) - in Feedback/Requests [original thread]
I'm willing to make forges hit scan, as long as the reticle only turns orange for vehicles and installations.
- by SponkSponkSponk - at 2014.09.07 05:02:00
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95. Clarification please: Small Rails, Proficiency, Gunner / Pilot etc. - in General Discussions [original thread]
Repe Susi wrote: The problem remains: Why doesn't my skill work in ADS when it works in LAV? Because ADS are bugged. For instance, your skill levels in ADS affect the pilot's main turret.
- by SponkSponkSponk - at 2014.09.05 06:48:00
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96. @CCP Rattati: Galente and Caldari assault bonus - in Feedback/Requests [original thread]
CCP Rattati wrote: I agree, but not for Delta, it's very crowded as is, we want to get rifle range and dps right first, and I think we are going to get there in Delta, and then find the right assault bonuses for those two to enhance their racia...
- by SponkSponkSponk - at 2014.09.05 01:09:00
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97. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
I don't really see the need for losing the splash on the large blaster turret, but I'll deal with it.
- by SponkSponkSponk - at 2014.09.04 09:17:00
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98. Has Legion development stopped? - in General Discussions [original thread]
Ghural wrote: I think CCP realizes that this is their last chance to show that they can deliver a compelling FPS experience.
- by SponkSponkSponk - at 2014.09.04 00:54:00
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99. Request for Rattati - in Feedback/Requests [original thread]
Hmm, seems like, rather than nerfing SR down to closer to the rest of the rifles, the proposed changes will just kick Tac AR up to SR level.
- by SponkSponkSponk - at 2014.09.03 11:16:00
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100. Request for Rattati - in Feedback/Requests [original thread]
matsumoto yuichi san wrote: I am simply concerned that we aren't comparing apples to apples here, a skill focused weapon whose only remaining users were those on the upper end of the skill bell curve would skew the weapon towards being more ef...
- by SponkSponkSponk - at 2014.09.02 12:49:00
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