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41. Your most creative dust name: - in General Discussions [original thread]
No blue intel, Rattati.
- by SponkSponkSponk - at 2014.12.07 13:03:00
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42. About those mini flux OBs.. - in General Discussions [original thread]
CCP Rattati wrote: Why would spamming a tiny one be better than saving up for the big one?] Tempo.
- by SponkSponkSponk - at 2014.12.07 06:27:00
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43. WTS CE Collectors Edition Code 240M - in General Discussions [original thread]
New stock etc.
- by SponkSponkSponk - at 2014.12.03 11:47:00
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44. strafe penalties on HP mods - in Feedback/Requests [original thread]
CCP Rattati wrote: Using a mass calculation (substituting HP for mass), the sentinel simply moves to fast comparative to other frames. Without hurting those that don't armor stack and also making it a chore to play heavies, this was my proposa...
- by SponkSponkSponk - at 2014.11.25 09:13:00
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45. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Alaika Arbosa wrote: It simply doesn't make sense to me that Shield mods would affect strafe speed at all; Armor mods, yeah, that make complete sense, Shield mods don't. The flux caused by shield generators makes a reciprocal directional im...
- by SponkSponkSponk - at 2014.11.20 00:58:00
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46. Requesting KBM users help - in Feedback/Requests [original thread]
Posting in a MKB thread to state that due to the horrendous mouse problems, I basically gave up and use mass drivers on any suit that expects to get within 80m of a hostile.
- by SponkSponkSponk - at 2014.11.19 07:23:00
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47. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Samki Licui wrote: CCP Rattati wrote: Every dropsuit has a built-in Equipment Controller, which has a certain Bandwidth Capacity (in MHz). Shouldn't units of bandwidth capacity be in bits per second (Kbps, Mbps, Gbps, etc) instead of ...
- by SponkSponkSponk - at 2014.11.19 05:38:00
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48. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
I have read the spreadsheet, and these are my suggestions: 1. I strongly suggest that bandwidth stay the same between suit tiers. Proto suits already have extra slots and fitting for; they don't need another multiplicative buff to their usefu...
- by SponkSponkSponk - at 2014.11.19 00:57:00
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49. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
Mark Crusader wrote: CCP Rattati, A cool bro named T'Amber/Cerbus made a web based ship browser that lets you see any official (and some unofficial) color pallet on any ship in 3D. I'm sure he could also get you the specific color values for...
- by SponkSponkSponk - at 2014.11.14 12:02:00
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50. You know small blasters are bad when... - in General Discussions [original thread]
CCP Rattati wrote: XxGhazbaranxX wrote: People preffer to jump out of your tank to kill the guys that i put in front of the gunners... Seriously, anything is better than small blasters... I want them to be usefulls so bad as anti infantry. ...
- by SponkSponkSponk - at 2014.11.11 02:08:00
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51. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Remove all directional information about the enemy Agree, this is quite a big change on its own but well worth doing. Commando should have better sig profile (-5) than Sentinel, Sentinel has better precision (+5) - skirmisher vs point defe...
- by SponkSponkSponk - at 2014.11.07 11:52:00
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52. WTS CE Collectors Edition Code 240M - in General Discussions [original thread]
All sold out (again)
- by SponkSponkSponk - at 2014.11.05 13:41:00
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53. WTS CE Collectors Edition Code 240M - in General Discussions [original thread]
Code sent.
- by SponkSponkSponk - at 2014.11.05 11:38:00
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54. Loyalty Ranks - in General Discussions [original thread]
Zaria Min Deir wrote: Well, I have around 9-10M WP, but less than 100eur spent... and I am just barely rank 8. I would say comparing just those two, aur plays a bigger role than WP do, certainly... rank 7, 50M+ SP, about 2.8M WP
- by SponkSponkSponk - at 2014.11.05 05:03:00
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55. Did I miss something? - in General Discussions [original thread]
Breakin Stuff wrote: I must go see if the HMG hit detection vs. Scouts has improved. It seems to be. I'm getting smashed by everyone today. Of course, it could just be bad luck or w/e but this is the first time I've gone 0/8 in a match si...
- by SponkSponkSponk - at 2014.11.04 15:08:00
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56. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
CCP Rattati wrote: this was more tongue in cheek, sorry. Just so you all know that equipment spam was never meant to be a legitimate tactic. Cross already used his hotline to "discuss" this idea/jab . I just want less spam, more quality, less...
- by SponkSponkSponk - at 2014.11.04 06:17:00
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57. WTS CE Collectors Edition Code 240M - in General Discussions [original thread]
Yes, I still have a code. Will check mail when I get back to my PS3
- by SponkSponkSponk - at 2014.11.04 03:53:00
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58. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
Cat Merc wrote: So is the solo precision strike more powerful than the strike we have right now? Because the current Precision strike cannot really blap a tank. Even if the tank isn't moving and you aim the strike right on it, it can get off i...
- by SponkSponkSponk - at 2014.11.03 13:57:00
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59. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
If swarmed moved faster, then the turn rate would be more of an issue because overshooting would actually happen.
- by SponkSponkSponk - at 2014.10.31 03:09:00
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60. [Feedback] ADS sensitivity is too high on the Laser Rifle - in Feedback/Requests [original thread]
John Demonsbane wrote: Also: Perhaps can we get a copy of the "new" range-damage curve? Wolfman kept saying that in 1.8 they increased the damage at close range but we never really got details. I know you like graphs, Rattati, so make with thi...
- by SponkSponkSponk - at 2014.10.31 03:01:00
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