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521. Idea: Attack LAV(yes, I know that's mildly redundant) - in Feedback/Requests [original thread]
Definitely sounds like a MAV to me. Honestly, I feel to some degree that HAVs should be disallowed from the solo tanker model currently in use. HAVs should be three-person team vehicles, and MAVs should be the solo vehicle assault that people use...
- by Soraya Xel - at 2014.04.14 22:29:00
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522. Revive Request - in Feedback/Requests [original thread]
One Eyed King wrote: I would rather just have the accept revive function. If a good medic takes someone out before they revive you, they deserve the WP for the revive, and you can't really know that once you have moved on. This. It really d...
- by Soraya Xel - at 2014.04.14 22:27:00
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523. DUST, Eve, and PC fixes, the big picture - in Feedback/Requests [original thread]
Draco Cerberus wrote: The idea behind the removal of the redline is to remove the restriction to district fighting. Moving the battles to an ability to cross to other districts. This is, essentially, a completely unrealistic expectation of t...
- by Soraya Xel - at 2014.04.14 22:25:00
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524. Proper moderation. - in Feedback/Requests [original thread]
If you've ever seen when CCP LockBro gets on a binge, you'll notice they do try. Though I think the paid community staff really isn't large enough for the job. I think the big solution is to find a way to adapt the ISD program to DUST: Volunteers ...
- by Soraya Xel - at 2014.04.14 22:23:00
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525. Kill Assist - in Feedback/Requests [original thread]
This would be nice. I remember when the game didn't even tell you how many kill assists you got. The other thing I'd like on the leaderboard is the alliance tag, not just the corp tag. In many cases, the alliance tag is more important in determin...
- by Soraya Xel - at 2014.04.14 22:20:00
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526. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
I think a drastic reduction in districts per planet, and a move to a much wider distribution of districts over multiple regions would help more groups get involved, as different ones will have dominant EVE support in different areas. It makes dist...
- by Soraya Xel - at 2014.04.11 14:51:00
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527. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Kain, how would you feel about pushing for the removal/replacement of districts with whole planets being a single district/combat area? It would allow CCP to spread DUST to more regions without rampantly increasing the district count. I don't thi...
- by Soraya Xel - at 2014.04.11 14:37:00
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528. The Flippin ForgeGun - in Feedback/Requests [original thread]
501st Headstrong wrote: WHY HAS THIS NOT BEEN HOTFIXED? Hotfixes are usually things server-side or on the database, which can easily be fixed without releasing a patch to the game client. It may very well be that there's a client bug involve...
- by Soraya Xel - at 2014.04.09 14:04:00
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529. Stop lag switch & SSD advantage - in Feedback/Requests [original thread]
Kristoff Atruin wrote: Lag switches don't exist in Dust because the servers are hosted by CCP, not a player. Lag switching is when the person hosting the game interrupts the connection, so that he can play without lag and the other players do. ...
- by Soraya Xel - at 2014.04.09 14:01:00
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530. No Points for Redlines or Null Installation Destruction - in Feedback/Requests [original thread]
Maken Tosch wrote: I usually counter the redline snipers by literally running into their redline and killing them. I lose a dropsuit in the process, but it's worth it when you're able to kill a Thale redline sniper while wearing a cheap throw-a...
- by Soraya Xel - at 2014.04.08 19:58:00
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531. No Points for Redlines or Null Installation Destruction - in Feedback/Requests [original thread]
1. This is wrong. This is an unfortunate issue where players don't understand what causes redline sniping. Snipers are there because they are good sniper perches, not because it's in the redline. A change like this would essentially render sniping...
- by Soraya Xel - at 2014.04.07 19:38:00
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532. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Kristoff Atruin wrote: Couple of thoughts here. Owning land should be profitable, which means passive isk needs to be part of it. This isn't true. It should, in fact, cost money to hold a district. However, active combat in PC should be ext...
- by Soraya Xel - at 2014.04.07 14:47:00
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533. URGENT!!! Medium Frames Broken=DUST broken - in Feedback/Requests [original thread]
So what you're saying is, CCP gave you a respec because things changed, and now you want a respec because those things weren't the same as before the respec?
- by Soraya Xel - at 2014.04.06 15:40:00
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534. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
I support this post. Entirely.
- by Soraya Xel - at 2014.04.05 19:46:00
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535. recall program - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: Soraya Xel wrote: It would take a lot of time to farm it, but not a lot of effort. I could definitely see a very limited recall program, but it'd need to be like... a pack of AUR single-use guns. a bigger re...
- by Soraya Xel - at 2014.04.04 02:47:00
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536. Remove the repair tool exp cap - in Feedback/Requests [original thread]
Even with the cap, healer logis have a disproportionately high WP value compared to other players. I don't see a huge problem with the cap at this time. If healer logis are ever undervalued in WP, they can always nudge the cap upwards, but there's...
- by Soraya Xel - at 2014.04.04 01:34:00
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537. (idea) Amarr laser cannon - in Feedback/Requests [original thread]
I want this gun to have a charge time, so I can totally yell I'M CHARGIN' MAH LAZER, and then like... punt a tank with it. I would totally switch to Amarr for that.
- by Soraya Xel - at 2014.04.04 01:30:00
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538. recall program - in Feedback/Requests [original thread]
It would take a lot of time to farm it, but not a lot of effort. I could definitely see a very limited recall program, but it'd need to be like... a pack of AUR single-use guns.
- by Soraya Xel - at 2014.04.04 01:28:00
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539. weather conditions plz with effects on ground play - in Feedback/Requests [original thread]
I've been talking about this for a very long time. Particularly my desire to exaggerate this by having battles on non-temperate planets: https://docs.google.com/document/d/1dHnJW69fNZImNynEQJR7kIQetLpLtOa5xkihcRAp7WY/
- by Soraya Xel - at 2014.04.03 19:44:00
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540. Game mode with only basic/militia gear allowed - in Feedback/Requests [original thread]
This wouldn't actually help that much. Between more skill points (and passive bonuses) as well as just being... better, many of the pubstompers will still stop in a militia-only match. In actuality, the most powerful thing in the game is squads. O...
- by Soraya Xel - at 2014.04.03 04:15:00
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