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141. [PROPOSAL] Planetary Conquest revamp, Take 1 [WALL OF TEXT] - in Feedback/Requests [original thread]
Okay, finally got around to scaling the wall of text. We had discussed some of it over Skype before. I like the concept a lot, but without a bit more thought, not sure how well it would or wouldn't work in practice. Standings system would probably...
- by Soraya Xel - at 2014.10.18 07:29:00
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142. Return Passive Isk to PC - in Feedback/Requests [original thread]
Dust User wrote: So far the best idea I've seen is one timer per hour. This would also prevent "squatting". Each group has multiple corps, each managing whatever districts they have room for in their window of play. They ring members from th...
- by Soraya Xel - at 2014.10.16 20:41:00
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143. Future dropsuit BPO bundles - in Feedback/Requests [original thread]
Personally, I think faction packs would be the big sellers in how to arrange bundles. A lot of loyalists out there.
- by Soraya Xel - at 2014.10.16 20:38:00
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144. [Request] New Map - in Feedback/Requests [original thread]
Honest point that sockets like the Caldari Production Facility take a very long time to develop, and this was one that was in the works like... a year ago. Don't expect them to change what facility they're adding between now and when 1.9 releases....
- by Soraya Xel - at 2014.10.16 20:38:00
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145. Future dropsuit BPO bundles - in Feedback/Requests [original thread]
Yeah, I'd like to see bundles for those of us with bulk purchasing habits. From my understanding, I think Quafe is a limited time deal, so it'd be too late to add a bundle for that anyhow.
- by Soraya Xel - at 2014.10.16 19:53:00
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146. Return Passive Isk to PC - in Feedback/Requests [original thread]
Dust User wrote: Soraya Xel wrote: Dust User wrote: What happens when nobody attacks your district for weeks at a time? Do you just lose ISK? You would. Unless you're using that district to attack others and profit off of that. Sov bi...
- by Soraya Xel - at 2014.10.16 17:21:00
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147. Uprising 1.9: What We Want - in Feedback/Requests [original thread]
Egonz4 wrote: Will there be a 1.10? No official word on that. I don't even know for sure it would be 1.10 and not 2.0 if there was another patch. (Though standard version formatting says if it's just a patch, it should be 1.10.)
- by Soraya Xel - at 2014.10.16 17:19:00
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148. Return Passive Isk to PC - in Feedback/Requests [original thread]
Dust User wrote: What happens when nobody attacks your district for weeks at a time? Do you just lose ISK? You would. Unless you're using that district to attack others and profit off of that. Sov bill means that stagnation will equal bankr...
- by Soraya Xel - at 2014.10.16 16:13:00
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149. Return Passive Isk to PC - in Feedback/Requests [original thread]
Atiim wrote: Why would there be a fee for conquering a district? The big point to a sov maintenance bill is a cost for maintaining the district is one of the few scalable ways to penalize holding land you aren't using. If you make money off ...
- by Soraya Xel - at 2014.10.16 15:17:00
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150. Uprising 1.9: What We Want - in Feedback/Requests [original thread]
So, just a heads up on this: 1.9 is past the point in development where things will be added to it. (Usually, if they can already tell you what's in the patch, it's too late to add more things.) Suggestion threads for 1.9 are going to be largely p...
- by Soraya Xel - at 2014.10.16 15:12:00
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151. Yet another ads thread - in Feedback/Requests [original thread]
Tesfa Alem wrote: Adipem Nothi wrote: XxGhazbaranxX wrote: ... going 40-0 with a scout, a heavy or a logi as long as those damn ADS pilots aren't able to. It's a really hipocritical idea that ground troops will always stick to. To be f...
- by Soraya Xel - at 2014.10.14 20:58:00
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152. Dropship altitude gauge - in Feedback/Requests [original thread]
An altitude gauge would be nice just as an immersion factor thing. That sort of UI should be available when you're in a flying vehicle.
- by Soraya Xel - at 2014.10.14 14:10:00
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153. Return Passive Isk to PC - in Feedback/Requests [original thread]
KA24DERT wrote: You've all been brainwashed that passive isk is inherently bad, and that may be true, but you are totally ignoring what is possible given the situation, and totally ignoring, via ignorance or selective reasoning, the GOOD that c...
- by Soraya Xel - at 2014.10.13 20:01:00
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154. Yet another ads thread - in Feedback/Requests [original thread]
"14 potential AV"? At any given time, you're immune to all damage from 90% of the players on the field. If one or two go get an AV fit, you're still immune to most of the people on the field. Meanwhile, all 16 players can kill the AV users.
- by Soraya Xel - at 2014.10.13 14:09:00
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155. Return Passive Isk to PC - in Feedback/Requests [original thread]
KA24DERT wrote: And what exactly was wrong with what happened before? It was constant non-stop warfare! You and I remember "before" very differently.
- by Soraya Xel - at 2014.10.13 02:04:00
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156. Lava planets - in Feedback/Requests [original thread]
I've also made my own post before on planet types. So two CPM members definitely have it in mind. :)
- by Soraya Xel - at 2014.10.12 07:34:00
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157. [PROPOSAL] NPE Revamp for Echo - in Feedback/Requests [original thread]
Vell0cet wrote: Do you know if this is possible to add in a hotfix, given the technical limitations? Could you look into it? I'd really appreciate it. I think not. In like 99% of cases, if it requires any sort of visible UI... like a checkbo...
- by Soraya Xel - at 2014.10.12 03:55:00
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158. [PROPOSAL] NPE Revamp for Echo - in Feedback/Requests [original thread]
The first thing I wanted to say here was that the provision of AUR suits to new players was primarily motivated by an intention to give them some more powerful suits that they could use right out of the gate. This means AUR gear for the lower requ...
- by Soraya Xel - at 2014.10.12 01:43:00
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159. Request for DS / ADS - in Feedback/Requests [original thread]
Atiim wrote: Lock-on warning systems shouldn't happen, as you can already hear the swarms coming. Plus, the only way you're killing an ADS is if you get the drop on him, which won't be possible with a lock-on warning system. Not only that, bu...
- by Soraya Xel - at 2014.10.12 01:31:00
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160. Return Passive Isk to PC - in Feedback/Requests [original thread]
KA24DERT wrote: Also, blue donuts in Dust were NEVER as stable as blue donuts in Eve, even with all the bugs and flaws in PC. The donuts were always crumbling and being reformed. Content was always being generated right up to the point where th...
- by Soraya Xel - at 2014.10.12 01:29:00
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