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501. Vehicle Spawn Pad - in Feedback/Requests [original thread]
My concern would be the speed of this. Delay with vehicle spawn due to RDVs is a big part of balancing their use. (The lack of RDVs involved in recalling them is, in fact, a problem.)
- by Soraya Xel - at 2014.04.21 17:25:00
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502. Vehicle limitations - in Feedback/Requests [original thread]
I think we need more like a bandwidth limitation. Because three tanks is too many, but six LAVs is just fine. Something like: HAVs are 3 points, DSs are 2 points, LAVs are 1 point. You can have a total of 8 points in play at a time. I've seen wa...
- by Soraya Xel - at 2014.04.21 17:23:00
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503. Request: Dropship damage from impact - in Feedback/Requests [original thread]
I think collison damage between dropships and the map may be a bit too high, landings seem to be near impossible without taking damage in some cases. However, side impact to a tower should indeed be fairly damaging, and you should not hit things w...
- by Soraya Xel - at 2014.04.21 17:21:00
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504. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
Ramming in DUST is a completely valid tactic, and what makes sense in EVE, auto-thrusters to avoid collison, doesn't really make sense on the ground. Vehicle drivers should cry less about the fact that they're nearly indestructible except against ...
- by Soraya Xel - at 2014.04.21 17:19:00
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505. Vehicles Should not Survive Critical State - in Feedback/Requests [original thread]
I don't care about vehicle burn, though I think if I kill a dropship, it should explode just like tanks and LAVs do.
- by Soraya Xel - at 2014.04.21 17:16:00
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506. Ability to pick up weapons on the battlefield - in Feedback/Requests [original thread]
I don't think the design of dropsuits in New Eden fits for this. The weapons are integrated components of the suit, in some ways. I'd rather see a salvage mechanic that lets you loot them. I'd really love for salvage to work in pubs like it does i...
- by Soraya Xel - at 2014.04.21 17:14:00
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507. CCP - You Almost Had Me for Long Term - in Feedback/Requests [original thread]
CLOX, I do advise you to wait for Fanfest to make your decision, a lot may be changing about the game in less than two weeks.
- by Soraya Xel - at 2014.04.21 04:37:00
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508. Accelerated ISK vs Accelerated SP & Boosters - in Feedback/Requests [original thread]
I'd definitely be in favor of boosted ISK events. It'd help put more ISK into the hands of the average player doing pubs.
- by Soraya Xel - at 2014.04.16 15:34:00
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509. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Kain Spero wrote: I think CCP understands that there are complex issues regarding Planetary Conquest with some potentially straight forward changes. The most important of these issues being passive ISK and clone pack size. So when do we get ...
- by Soraya Xel - at 2014.04.16 14:49:00
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510. Repeatable/Daily Missions - in Feedback/Requests [original thread]
Vespasian, we're talking like a goal you might complete in a match or two for a small reward. Nothing big, maybe one additional match worth of ISK for doing it or something.
- by Soraya Xel - at 2014.04.15 20:59:00
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511. (Request) Corporate Wallets and Financial Auditor Role - in Feedback/Requests [original thread]
It's not so much as a difficulty issue, as a time investment and database scaling issue. No matter how easy it seems, you're spending dev time, that's being taken away from potentially something else that's more pressing. And adding those division...
- by Soraya Xel - at 2014.04.15 20:58:00
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512. (Request) Corporate Wallets and Financial Auditor Role - in Feedback/Requests [original thread]
Well, the basic thing is, the wallet divisions you see are the EVE wallet divisions. If CCP implemented DUST only wallet divisions, that'd mean they'd need to make a bunch more. And since EVE and DUST corps are one in the same, that means adding m...
- by Soraya Xel - at 2014.04.15 17:08:00
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513. (Request) Corporate Wallets and Financial Auditor Role - in Feedback/Requests [original thread]
They don't allow use of the wallet divisions yet, because they are for EVE ISK, which for the moment, has to remain separate from DUST ISK. Expect to see this when CCP finally gets ISK transfer between EVE and DUST going.
- by Soraya Xel - at 2014.04.15 16:26:00
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514. Repeatable/Daily Missions - in Feedback/Requests [original thread]
I remember Call of Duty having this back in the day, it sometimes encouraged people to vary up their playstyle a bit. If they're random for everyone, you won't see everyone focusing on the same thing in any given day too.
- by Soraya Xel - at 2014.04.15 16:18:00
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515. DUST, Eve, and PC fixes, the big picture - in Feedback/Requests [original thread]
Draco, the way I see it, is an attacking MCC health bar, and a defending facility hack point, or something similar. The defense merely has to protect their base until the timer runs out, and I don't know, reinforcements arrive or something. (Techn...
- by Soraya Xel - at 2014.04.15 01:42:00
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516. Socket connectors kinda like k'nex - in Feedback/Requests [original thread]
I think socket connectors are eventually going to be a thing. It makes sense to come up with a system for letting you build your base up with added facilities and bridges or tunnels between them. But I think it's probably a long way off from the g...
- by Soraya Xel - at 2014.04.15 00:55:00
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517. Proper moderation. - in Feedback/Requests [original thread]
akira 1999 wrote: so you want the devs to be on the forum for long periods of time moderating the endless stream of tears instead of bringing out... devs =/= software developers, artists, etc. The devs who work on the forums, who you see re...
- by Soraya Xel - at 2014.04.14 22:58:00
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518. Revive Request - in Feedback/Requests [original thread]
Forever ETC wrote: I can see how that would be a better option. The player with the Nanite Injector would only get the points if you accept. But we also have to put a limit so it's not abused. Like you only have let's say 5 sec to spawn if you ...
- by Soraya Xel - at 2014.04.14 22:36:00
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519. Proper moderation. - in Feedback/Requests [original thread]
It doesn't help when a lot of players threadspam GD intentionally to get attention.
- by Soraya Xel - at 2014.04.14 22:33:00
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520. selling off unskilled assets or useless items - in Feedback/Requests [original thread]
This is going to be the big thing with the player market releases. Those Thale's rifles, Kurenai, are going to make you lots of money once they get there. Also, Kurenai, Thale's rifles are worth a couple MILLION ISK each. Please don't sell them al...
- by Soraya Xel - at 2014.04.14 22:30:00
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