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581. [Request] Logistics HAV - in Feedback/Requests [original thread]
I personally wouldn't go with a Logi HAV. The fact that they have other logistics vehicles doesn't mean there should be one in a HAV format. I think there are other directions CCP can go in terms of vehicle variety, though I think the HAV should b...
- by Soraya Xel - at 2014.01.11 00:11:00
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582. [FEEDBACK] The smartest fix for the redline yet. - in Feedback/Requests [original thread]
CCP has demonstrated redline-modifying tech in the past, though it hasn't been used since open beta. I don't think there's a problem with the redline. I think there's a problem with map design, in that the redline is often the best place to be b...
- by Soraya Xel - at 2014.01.11 00:09:00
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583. DUST 514 for PlayStation Now - in Feedback/Requests [original thread]
Quil Evrything wrote: Soraya Xel wrote: Quil, not necessarily, the latency is increased from you to game, ..... That's the only thing that matters, Soraya. End-to-end latency. Anything else, is like saying, "ooo, I'm gonna play game X, ...
- by Soraya Xel - at 2014.01.08 19:00:00
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584. Battle Finder : Alliance Tab - in Feedback/Requests [original thread]
Mikey The Bandaid wrote: That is nice. I don't understand their logic sometimes. If they want pc to be the main draw of this game, they should make it easier to keep track of things regarding pc, especially for your alliance. If they think the ...
- by Soraya Xel - at 2014.01.08 16:22:00
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585. Battle Finder : Alliance Tab - in Feedback/Requests [original thread]
NoxMort3m wrote: At this rate im thinking that there isnt any ccp love to be had Devs have indicated they don't feel alliances are important to the success of DUST, at least, that they aren't a priority. Which is funny, because my alliance i...
- by Soraya Xel - at 2014.01.08 08:19:00
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586. Rail rifles...Good or Evil? - in Feedback/Requests [original thread]
The rail rifle is crippling in the short range. Anyone with anything short of a sniper rifle is going to tear me up at close range. Maybe I'm worse at it then other people because keyboard users don't get autoaim, but I thought it was fun, but bal...
- by Soraya Xel - at 2014.01.08 08:17:00
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587. Change the redline into a 'cowardice' and 'safety' zones. - in Feedback/Requests [original thread]
Again, guys, redline sniping is not the problem. The problem is that map design means snipers really have no better place to be BUT the redline. Snipers need good perches on maps so that they have a reason to engage. (Note that they just REMOVED h...
- by Soraya Xel - at 2014.01.07 22:01:00
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588. DUST 514 for PlayStation Now - in Feedback/Requests [original thread]
Quil, not necessarily, the latency is increased from you to game, but the latency from game to battle server is reduced. It may balance out, actually. And a lot of the frame rate issues that people view as lag are in fact due to PS3 hardware, whic...
- by Soraya Xel - at 2014.01.07 19:06:00
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589. [Request/Idea(s)] Secondary Rifles - in Feedback/Requests [original thread]
Samuel, the laser rifle was nerfed to crud, and that's why you might not be seeing it. It used to melt snipers from halfway across the map with ease.
- by Soraya Xel - at 2014.01.07 18:32:00
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590. DUST 514 for PlayStation Now - in Feedback/Requests [original thread]
So apparently, Gaikai streaming is being rebranded PlayStation Now, and coming to PS4 this summer, with The Last Of Us as it's first title. http://www.geek.com/games/gaikai-streaming-becomes-playstation-now-available-this-summer-1581518/ I was...
- by Soraya Xel - at 2014.01.07 18:24:00
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591. [Request/Idea(s)] Secondary Rifles - in Feedback/Requests [original thread]
I wouldn't class things like the mass driver as a rifle. Laser Rifle has a near-sniper range, and in a world where each race has a high-range weapon, I expect lasers to be effectively an Amarr sniper rifle. So I'd imagine we'll eventually get lon...
- by Soraya Xel - at 2014.01.07 01:23:00
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592. [REQUEST] No Risk, No Isk - in Feedback/Requests [original thread]
Michael Epic wrote: You are missing the point. Cheaters = b!tches. Pussies. Cowards. People who hide in the safety of the redline with a tank = b!tches. Pussies. Cowards. Ah, now I understand your intelligent, logical argument. I am humbled...
- by Soraya Xel - at 2014.01.06 21:15:00
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593. Hardener timers and tank recall - in Feedback/Requests [original thread]
Realistically, recall just needs a very large overhaul. It should require that an RDV actually fly into the location, pick it up, and depart. And during that process, the recaller should not be able to call a new tank. A longer recall means a tank...
- by Soraya Xel - at 2014.01.06 18:48:00
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594. [REQUEST] No Risk, No Isk - in Feedback/Requests [original thread]
The big issue is that snipers need decent positions inside the main game map, which they're pretty starved for. Great overlook positions need to exist inside the map, and then views from the redline need to be at least somewhat obscured. Rather th...
- by Soraya Xel - at 2014.01.06 18:47:00
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595. Feedback / Request : Lower the damage out put on the CR and RR already . - in Feedback/Requests [original thread]
zibathy numbertwo wrote: All weapons need a 10% damage reduction. All rifles need 15-20% reduction. I could definitely go for this. Though I think all weapons need closer to a 30% damage reduction. ;)
- by Soraya Xel - at 2014.01.06 18:32:00
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596. [REQUEST] No Risk, No Isk - in Feedback/Requests [original thread]
Who the heck mods keyboards?
- by Soraya Xel - at 2014.01.06 18:30:00
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597. [Request] single-missile dumbfire for swarm launcher ability - in Feedback/Requests [original thread]
I've always figured commando suits might be a nice compliment to swarms, but I haven't trained them yet, and now swarms are useless.
- by Soraya Xel - at 2014.01.06 17:47:00
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598. [REQUEST] No Risk, No Isk - in Feedback/Requests [original thread]
You need a Thale's to pick off snipers? An advanced tactical is more than adequate. Using a Thale's in a pub? That's far more offensive than redlining. You know what redline snipers are: Using the few available sniper spots CCP gives them. It's b...
- by Soraya Xel - at 2014.01.06 17:38:00
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599. [REQUEST] No Risk, No Isk - in Feedback/Requests [original thread]
Michael Epic wrote: Soraya Xel wrote: This comes from a very misunderstood view of redline snipers/tanks and what causes them to exist. Nobody should be punished for playing the game as it's designed to be played. No one should be rewarde...
- by Soraya Xel - at 2014.01.06 17:11:00
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600. [REQUEST] No Risk, No Isk - in Feedback/Requests [original thread]
This comes from a very misunderstood view of redline snipers/tanks and what causes them to exist. Nobody should be punished for playing the game as it's designed to be played.
- by Soraya Xel - at 2014.01.06 16:26:00
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