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161. [Request] Managing Characters - in Feedback/Requests [original thread]
Major IMPACT wrote: I guess it wont happen? Not worth the effort? People still play this game, not a whole lot, but Dust will be slightly cooler with the EVE Gate you mentioned. Part of the problem, is even the EVE devs don't bother much wi...
- by Soraya Xel - at 2014.10.12 01:24:00
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162. where is the rest of the loyalty store dropsuits? - in Feedback/Requests [original thread]
Definitely high on our radar.
- by Soraya Xel - at 2014.10.10 19:52:00
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163. Should CCP give out respecs soon? - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Still wondering how many SP you've accumulated since the first time you posted in a respec thread. C'mon, you can share the number with us, I bet it is well over 1 million. This is why I have no sympathy for respec cry ...
- by Soraya Xel - at 2014.10.10 16:13:00
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164. [Request] Managing Characters - in Feedback/Requests [original thread]
EVE already has a lot of this in the form of EVE Gate. You can't send ISK, but you can look up other players' corp histories and send and receive mail. I would love for CCP to allow DUST players to log into and use EVE Gate, but I do not know how ...
- by Soraya Xel - at 2014.10.10 14:39:00
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165. Return Passive Isk to PC - in Feedback/Requests [original thread]
KA24DERT wrote: Soraya Xel wrote: The question is can we get an idea for a new mechanic that won't be so easily exploitable? I don't like this implications of the word "exploitable" to describe the previous state of PC. You may not "lik...
- by Soraya Xel - at 2014.10.10 14:36:00
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166. Removal of gal research facility - in Feedback/Requests [original thread]
This is my favorite map. I would cry if they removed it. Literally cry.
- by Soraya Xel - at 2014.10.10 14:33:00
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167. Possibly fixing PC - in Feedback/Requests [original thread]
Moorian Flav wrote: Quote: Molden Heath shouldn't be restricted to the Dust elite. It should be easy for smaller corporations to give PC a stab. Big corps will always dominate Molden Heath but it doesn't mean that small corps should have to ...
- by Soraya Xel - at 2014.10.09 16:37:00
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168. Return Passive Isk to PC - in Feedback/Requests [original thread]
I think a tournament/ranking system would need to be an entirely different mode than PC. I think it'd be a great option to have.
- by Soraya Xel - at 2014.10.09 15:09:00
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169. Request for DS / ADS - in Feedback/Requests [original thread]
A lock-on warning system was actually something for the longest time I could've sworn was actually in the game. But then I was told it wasn't, and my mind had been playing tricks on me. I absolutely think a lock-on warning should be a thing.
- by Soraya Xel - at 2014.10.09 14:26:00
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170. Return Passive Isk to PC - in Feedback/Requests [original thread]
Haerr wrote: Can we have a 'Team Deploy' mode that does not require us to put in millions of ISK? * Standing Corp contracts for Faction Warfare (so that you could queue a team (16 players) together) * Standing Corp contracts for Team Pub match...
- by Soraya Xel - at 2014.10.09 13:55:00
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171. Increase the AI of the turrets . - in Feedback/Requests [original thread]
Honestly, I'd rather they have no AI at all, and just be tools for players, than have better AI. The point is that turrets should be a method of gameplay for players to interact, not the map harassing people automatically.
- by Soraya Xel - at 2014.10.08 21:56:00
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172. Psn Store Respec - in Feedback/Requests [original thread]
Shinobi, the number of topics are irrelevant when the topics are people posting as their alts. The other thread you just responded to had the word for word same text as this thread. ;) The biggest issue with a paid respec token is that it would b...
- by Soraya Xel - at 2014.10.08 21:54:00
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173. Increase the AI of the turrets . - in Feedback/Requests [original thread]
Personally, I think two AI turrets shooting each other renders both useless on the battlefield. If they kill each other, then that's less dynamic player options available to combat vehicles or other infantry. If you can shoot a turret, I'd say it...
- by Soraya Xel - at 2014.10.08 21:34:00
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174. Return Passive Isk to PC - in Feedback/Requests [original thread]
Jump range changes as announced, so far, will likely benefit the CFC in the end. Nothing announced so far has yet come close to breaking EVE's doughnut. ;) The CFC's vast resources means it can better cope with the change than others, leading to a...
- by Soraya Xel - at 2014.10.08 20:26:00
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175. Return Passive Isk to PC - in Feedback/Requests [original thread]
Disrupting the blue doughnut is hard, Maken. Ask the General Tso's guys what would have to be done to the game to make them drop their allies, stop allowing Nyain San to hide under their skirt, and actively and intentionally go after each other.
- by Soraya Xel - at 2014.10.08 19:56:00
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176. Is my controller bust or do other ADS pilots get this? - in Feedback/Requests [original thread]
Crimson ShieId wrote: Had this issue a long time ago, menu would constantly pop up for no reason and get me killed. CCP's suggestion at the time was to get a new controller, so I did... >.> Dust was the only game that experienced that iss...
- by Soraya Xel - at 2014.10.08 19:49:00
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177. Psn Store Respec - in Feedback/Requests [original thread]
Atiim wrote: I'm extremely opposed to having respecs become available for purchase. DUST 514 is one of the few F2P games on the market that aren't P2W as well, considering how the development of this game is very limited that's one of the few ...
- by Soraya Xel - at 2014.10.08 18:27:00
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178. CCP how about you test 32vs32? - in Feedback/Requests [original thread]
I don't know, TechMechMeds. Painted wall map edges would bring back some memories. o_o I can ask if anyone knows where the heart of the bloat in DUST's limitations is, don't know if I'll get an answer, or an answer I can share.
- by Soraya Xel - at 2014.10.08 17:25:00
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179. CCP how about you test 32vs32? - in Feedback/Requests [original thread]
Bright Cloud wrote: MAG had up to 256 players on a single map. Why cant dust have 32vs32 (64 players)? If you tell me that more then 32 players would melt the console you are blatantly lying. And the worst thing that could happend is that the P...
- by Soraya Xel - at 2014.10.08 15:07:00
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180. Reasonable solutions to give slayers more WP? - in Feedback/Requests [original thread]
I would like to see bonuses for killing defenders around enemy points, and I'd like to see bonuses for killing people hacking your point. Keeps the play objective-focused.
- by Soraya Xel - at 2014.10.08 14:28:00
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