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81. Vehicle recall time (too much) - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Soraya Xel wrote: shaman oga wrote: Vehicle player has always be treaten in a bad manner, both from CCP and from other players. Because this is that self-entitlement showing. Vehicle players ha...
- by Soraya Xel - at 2015.01.13 23:28:00
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82. Vehicle recall time (too much) - in Feedback/Requests [original thread]
shaman oga wrote: Vehicle player has always be treaten in a bad manner, both from CCP and from other players. Because this is that self-entitlement showing. Vehicle players have actually always been the spoiled children in the DUST family. W...
- by Soraya Xel - at 2015.01.13 23:12:00
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83. Vehicle recall time (too much) - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: 2. CCP would break it so that the SL can still lock on and that it can still take damage and die on the way back Um... yes, that would be part of it. Obviously. That's not "broken". One of the biggest problems with the...
- by Soraya Xel - at 2015.01.13 21:32:00
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84. Vehicle recall time (too much) - in Feedback/Requests [original thread]
A recall should infact entail an RDV retrieving your vehicle. It just makes sense. And then yes, it could be a shorter recall timer you have to hold, before the vehicle is just waiting for the RDV, but you can go on with your day. Clone D, it's n...
- by Soraya Xel - at 2015.01.13 19:59:00
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85. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
dent 308 wrote: Where was this thread 2 years ago when we needed it? Imagine how awesome this game would be by now if CCP Rattati was leading it two years ago. o_o
- by Soraya Xel - at 2015.01.13 19:03:00
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86. Vehicle recall time (too much) - in Feedback/Requests [original thread]
Vehicle recall time really should be replaced by having to wait for an RDV in the queue to come retrieve it, and haul it off into the air. In the meantime, the current setting is decent.
- by Soraya Xel - at 2015.01.13 19:01:00
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87. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
Pretty excited to see how this can address problems for both the NPE and AFK exploit behaviors.
- by Soraya Xel - at 2015.01.13 07:28:00
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88. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Hehehehe, Pokey Dravon wants to tax more things. /surprise
- by Soraya Xel - at 2015.01.13 07:18:00
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89. HAVs: Roles, Gains, and Sacrifices - in Feedback/Requests [original thread]
I am actually not opposed to vehicles being good at anti-infantry. But they need to be able to die to infantry as well.
- by Soraya Xel - at 2015.01.12 18:03:00
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90. Disable chats while in battle to reduce lag - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Soraya Xel wrote: My concern is that this is actually a backpedal from the direction we need. If anything, my biggest peeve with chat is that there's no notification during a battle of discussion in channels, unless you...
- by Soraya Xel - at 2015.01.08 20:23:00
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91. Disable chats while in battle to reduce lag - in Feedback/Requests [original thread]
My concern is that this is actually a backpedal from the direction we need. If anything, my biggest peeve with chat is that there's no notification during a battle of discussion in channels, unless you open up the chat sidebar yourself.
- by Soraya Xel - at 2015.01.08 15:10:00
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92. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
I don't think CCP is anywhere near looking at that on the roadmap, in honesty, noted by the company's clear direction they've spoken about in blogs and media things to focus on making games great individually. But I see the war barge as it's being...
- by Soraya Xel - at 2015.01.06 22:51:00
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93. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Jadd, in some ways, the war barge system may be, in fact, a step closer to EVE in some respects. While there's no plan for war barges to exist in EVE *right now*, if you recall the discussion of PC 2.0 at EVE Vegas over a year ago, the system they...
- by Soraya Xel - at 2015.01.05 18:32:00
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94. Meta Level lockout needs to be a high priority feature. - in Feedback/Requests [original thread]
Duke Noobiam wrote: Soraya Xel wrote: I'm very very iffy on metalevel lockout personally. At most I would be okay with it being used to gate an area for newer players to play safely, but I'd be very cautious about it. Why are you iffy abo...
- by Soraya Xel - at 2015.01.02 19:37:00
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95. the three things I want most - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=37174
- by Soraya Xel - at 2015.01.02 18:26:00
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96. Meta Level lockout needs to be a high priority feature. - in Feedback/Requests [original thread]
I'm very very iffy on metalevel lockout personally. At most I would be okay with it being used to gate an area for newer players to play safely, but I'd be very cautious about it.
- by Soraya Xel - at 2015.01.02 17:46:00
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97. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Requiring a corporation to field multiple teams opens the doors for more people to participate out of necessity. Requiring a corporation to have to field multiple teams removes most of the corporations (except Molon Lab...
- by Soraya Xel - at 2014.12.25 08:08:00
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98. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Without timer changes to bring spontaneity this changes nothing. And I'm not talking about everyone waking up and everything is gone. I don't want that either. I'm saying something more in the middle. Timers are critic...
- by Soraya Xel - at 2014.12.25 03:35:00
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99. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Introducing something that the vets will jump on to make themselves more powerful helps increase participation how? Warbarges are actually the mechanic that will help newer players get practice, lower investment to get...
- by Soraya Xel - at 2014.12.25 03:33:00
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100. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Maken Tosch wrote: Aeon Amadi wrote: CCP Rattati wrote: Aeon Amadi wrote: Fleen Costell'o wrote: Hmmm, waiting fanfest... Dunno what for. They're not doing anything for Dust 514 or Project Legion at Fanfest. I will host roundt...
- by Soraya Xel - at 2014.12.24 21:41:00
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