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301. [Idea] RDV should appear to carry recalled vehicles away - in Feedback/Requests [original thread]
medomai grey wrote: With inertia dampener and wormhole teleportation tech, why do we even bother to use RDVs for anything besides AV against dropships and inducing rage? Seriously, there is no reason for RDVs to exist lore wise... 0.o The rad...
- by Sole Fenychs - at 2014.05.18 21:45:00
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302. Reduce equipment spam - supply depot & suit swapping - in Feedback/Requests [original thread]
**** you. I already have enough trouble changing my ******* AV suit into something that doesn't get me killed after dealing with a vehicle. It's also ******* tedious to find a supply depot to actually get my AV stuff in the first place when a tank...
- by Sole Fenychs - at 2014.05.18 21:39:00
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303. [Feedback] Assault/Logi bonuses - in Feedback/Requests [original thread]
(I hope I didn't miss a currently active thread on this) So, Assault and Logi bonuses were both controversial when they were introduced and I'd wager that opinions are still negative. From what I've seen, the Amarr bonuses is the only one that ev...
- by Sole Fenychs - at 2014.05.18 20:06:00
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304. [Feedback] Commandos - in Feedback/Requests [original thread]
Personally, I'm in love with the Gallente Commando. AR + Shotgun is a monster in direct engagements, even against multiple enemies, and allows me to adjust to different distances on the fly while closing in. You don't need to be the fastest dude w...
- by Sole Fenychs - at 2014.05.18 19:26:00
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305. Passive Armour reps for all suits - in Feedback/Requests [original thread]
We are 138 wrote: CCP Rattati wrote: I don't see this happening at all, honestly, there are multiple ways to get reps, team up with a logi, throw your own triage down and circle it, run a repair module or run Gallente. Agreed, fitting a c...
- by Sole Fenychs - at 2014.05.18 17:18:00
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306. [Suggestion] On Tweaking Cloak - in Feedback/Requests [original thread]
Luther Mandrix wrote: Please tell us when you see them what is the suit you have on and what skills do you have that mod that suit. Currently I'm on my Minmatar alt. I'm using the Starter Frontline frame with CR, Breach SMG, Nanite Injector a...
- by Sole Fenychs - at 2014.05.18 10:21:00
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307. [Suggestion] On Tweaking Cloak - in Feedback/Requests [original thread]
CCP Rattati wrote: Can we get more feedback on the cloak? And maybe specifically on the racial roles. Right now the meta is bricktanked or undetectable Gallente Scouts which is a little concerning. I don't use the cloak at all, but I don't se...
- by Sole Fenychs - at 2014.05.18 09:41:00
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308. [Feedback] Scouts - in Feedback/Requests [original thread]
CCP Rattati wrote: Amarr scouts, are the least used ones. We would like your theories as to why and how they can become a little more attractive to players. What should they do better than anyone? First of all, the stamina bonus is laughable....
- by Sole Fenychs - at 2014.05.18 09:31:00
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309. Recognition of DUST vets in Legion - in General Discussions [original thread]
CCP Saberwing wrote: Jackal OfxThe Kilrathi wrote: CCP Saberwing wrote: We've been talking about having customized "titles" or the like, and more than likely there would be some sort of title associated with players who choose to migrate ...
- by Sole Fenychs - at 2014.05.18 09:24:00
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310. re: #greenlightlegion - in General Discussions [original thread]
Himiko Kuronaga wrote: Hey moron, nobody ever said anything about control mechanism effecting gameplay positively or negatively. We're talking purely audience size, and it's been proven that console audience for FPS is several times larger. G...
- by Sole Fenychs - at 2014.05.17 22:18:00
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311. Announcement:Introducing CCP Rattati - in General Discussions [original thread]
CCP Saberwing wrote: Moonracer2000 wrote: Can we expect future events? And if so, what frequency and for how long? We're trying to work out what events we can feasibly run. Which of the previous events that we've run have you most enjoyed?...
- by Sole Fenychs - at 2014.05.17 10:53:00
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312. re: #greenlightlegion - in General Discussions [original thread]
Himiko Kuronaga wrote: CCP Saberwing wrote: Getting the game green lit would happen prior to porting to multiple platforms. Player count won't be apparent until post-launch anyway. In order to get this right, it's important to focus our effo...
- by Sole Fenychs - at 2014.05.17 10:51:00
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313. [Suggestion] On Tweaking Rifles - in Feedback/Requests [original thread]
CCP Rattati wrote: Yep, EHP stacking with Plates is creating an imbalance in the whole ecosystem I have a fundamental question: Why do you have damage profiles, in the first place? They make sense for vehicles, where active modules allow t...
- by Sole Fenychs - at 2014.05.16 21:35:00
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314. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
Let's see: - Fix the AV category (PLC could get more damage without affecting its effect on infantry, proximity mines are broken from what I've heard and AV grenades are a joke) - Changes to the starter fits (Make the medic into a militia Logi, ...
- by Sole Fenychs - at 2014.05.16 21:26:00
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315. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
Ok, first of all: From what I've seen, skill bonuses to armor plates and reppers do not apply to ferroscales and reactive plates. That's one of the reasons why those modules are less attractive. On tanking styles: Shields might profit from higher...
- by Sole Fenychs - at 2014.05.16 20:59:00
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316. Sticky:[Feedback] Tackling Turrets - in Feedback/Requests [original thread]
The most important thing: It might sound sensible to make large turrets weaker against infantry, (In fact, I quite like it in terms of fluff) but that essentially removes the point of tanks in the game. Both tanks in general (Why build a vehicle, ...
- by Sole Fenychs - at 2014.05.16 20:30:00
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317. To CCP Rouge (An Open Letter) - in General Discussions [original thread]
Django Quik wrote: Sole Fenychs wrote: I see no issue with vehicle BPOs This line here invalidates anything else you have said on the subhject of BPOs. gg You seem to be under the assumption that turrets and hardeners come free with a BP...
- by Sole Fenychs - at 2014.05.08 14:58:00
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318. CCP why do you care - in General Discussions [original thread]
low genius wrote: hardcore gamers care little for graphics. They care about graphics, but not in the "can you see the scratches on that enemy armor?" way. There is far more to graphics than just graphic fidelity. There are aspects like readab...
- by Sole Fenychs - at 2014.05.08 11:52:00
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319. How good of a PC will Legion require - in General Discussions [original thread]
CCP Logibro wrote: No idea yet (we're still a prototype that hasn't been green lit). I can say however that you will need at least DirectX 11, as there is no DirectX 9 version being built. Can you just promise us that it will be more like Cr...
- by Sole Fenychs - at 2014.05.08 11:48:00
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320. To CCP Rouge (An Open Letter) - in General Discussions [original thread]
Django Quik wrote: Sole Fenychs wrote: Seriously, BPOs are no different from skill bonuses. Are you crying about skill bonuses? How are BPOs that are phyiscal (if virtual) items the same as skills that are intangible (if virtual) abilities...
- by Sole Fenychs - at 2014.05.08 11:08:00
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