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741. To CCP Remnant - Concerning Future Equipment Changes - in General Discussions [original thread]
The problem is lag and the fix should address the root cause head on rather than dance around it. If it's the animation or sound effects, fix the code. Simplify them if that's the only way you know how to eliminate the lag. Don't add complexity b...
- by Skihids - at 2014.01.04 18:31:00
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742. 12 Days of Dust Event Feedback Poll - in Feedback/Requests [original thread]
Free stuff is nice, but unless I'm already using something a batch of twelve isn't going to induce me to alter a current fitting to equip it, much less delete one to create a new one.
- by Skihids - at 2014.01.04 08:02:00
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743. Isn't it time we removed 3rd person view from vehicles? - in General Discussions [original thread]
KING CHECKMATE wrote: m621 zma wrote: In an FPS game? I think so. IM NOT a pro vehicle driver. I think the 3rd person view helps the vehicle drivers to better confirm their surroundings. Sure, a 1st person view WOULD be a lot more fa...
- by Skihids - at 2014.01.04 01:28:00
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744. Isn't it time we removed 3rd person view from vehicles? - in General Discussions [original thread]
Reav Hannari wrote: Skihids wrote: Reav Hannari wrote: For HAVs first person could work. I haven't tried it in LAVs. It will NOT work for Dropships. Those things are difficult enough to fly in third person view. First person is sort of us...
- by Skihids - at 2014.01.03 22:12:00
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745. most simple logi balance ever - in General Discussions [original thread]
I run a support Mini Logi and I use up all my fitting with equipment and a bit of tank. I love the MD, but frequently swap it out for the STD AR to save on PG/CPU. I'm not shooting much anyway as I spend the majority of the match carefully placing...
- by Skihids - at 2014.01.03 21:52:00
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746. Isn't it time we removed 3rd person view from vehicles? - in General Discussions [original thread]
Reav Hannari wrote: For HAVs first person could work. I haven't tried it in LAVs. It will NOT work for Dropships. Those things are difficult enough to fly in third person view. First person is sort of useful in limited situations. You'd need Oc...
- by Skihids - at 2014.01.03 14:53:00
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747. Isn't it time we removed 3rd person view from vehicles? - in General Discussions [original thread]
I've advocated a FPV for dropships that would eliminate any need for a TPV, but CCP's not made any comment so don't expect anything SOON(tm).
- by Skihids - at 2014.01.02 19:57:00
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748. Wait, the Tank did wut? - in General Discussions [original thread]
I've seen it and it's rather silly. The physics should have the ramming tank hang up on the main gun spinning his tracks on either side and getting his underbelly massaged by said main gun. From what I understand the main turret doesn't interact...
- by Skihids - at 2014.01.02 19:55:00
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749. DUST 514 - in General Discussions [original thread]
So who commited suicide on the winning team? I count at least eight deaths.
- by Skihids - at 2014.01.02 19:10:00
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750. That broken map.... - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: Speed is my lifeline as a scout. When I'm not moving in slowmotion the map is fun. What point is there to PLACING NANOCHIVES NEXT TO A SUPPLY DEPOT? They could be triage hives. There IS a point to throwing those to ...
- by Skihids - at 2014.01.02 19:06:00
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751. New Mode: Vehicle Only. - in General Discussions [original thread]
Can I "Sky Spawn" in my droship along with door gunners?
- by Skihids - at 2014.01.02 18:57:00
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752. Hardeners for Dropsuits - in General Discussions [original thread]
You would probably need a hotkey to activate them as fumbling with the selection wheel would likely get you killed while you brought up your hardener.
- by Skihids - at 2013.12.31 16:28:00
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753. red line tanks, the on going struggle of dropship pilots - in General Discussions [original thread]
The solution is to simply remove the redline. Don't allow anyone to hide anymore. But what will protect a team that's lost every point and is pushed back to their MCC? Nothing. If they have been out played that badly they aren't coming back, so ...
- by Skihids - at 2013.12.30 16:06:00
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754. Is anyone else tired of the redline?!? - in General Discussions [original thread]
Keep the snipers, just remove the redline. If someone is attacking they should be doing so from a level playing field. It shouldn't require another sniper or rail tank to counter them. Both should be vulnerable to a cloaked scout sneaking up fto...
- by Skihids - at 2013.12.30 01:09:00
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755. For lack of a better term - Being "Rooted" - in General Discussions [original thread]
I really noticed the effect because I was getting shot in the back and rather than speed my escape by adding a forward impulse, the shots somehow transferred a reverse momentum to hold me in place. It would feel natural to be slowed while pressin...
- by Skihids - at 2013.12.29 18:03:00
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756. FW - don't blame me when i kill you on purpose - in General Discussions [original thread]
Poonmunch wrote: Vermaak Doe wrote: Don't get mad if I shoot you preemptive of your attack, for fear that I'll get killed for defending an objective. That's fair right? Yah. We all get to decide why and when to kill the OP. "I'll kill y...
- by Skihids - at 2013.12.29 06:32:00
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757. For lack of a better term - Being "Rooted" - in General Discussions [original thread]
I've felt it in a medium suit. Either Logi or assault, I don't recall which. I felt it as an invisible hand holding me back so I could be killed more easily.
- by Skihids - at 2013.12.29 06:30:00
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758. Is anyone else tired of the redline?!? - in General Discussions [original thread]
The redline eliminates risk for players who wish to abuse it. At the same time it really doesn't do anything positive for a redlined team. Once bottled up you aren't likely to escape and it just results in one of two scenarios. Ether folks hide o...
- by Skihids - at 2013.12.29 06:27:00
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759. FW - don't blame me when i kill you on purpose - in General Discussions [original thread]
FF is a problem when people have differing opinions and feel that team killing is a perfectly acceptable way to express them. The overblown sense of entitlement to enforce your play style via killing speaks to some people's inability to play well...
- by Skihids - at 2013.12.29 06:19:00
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760. Why can't we map the KB/M? This is ridiculous and stupid - in General Discussions [original thread]
That would be nice. Then I could build a custom board with a large button for each function, and even one with a macro to turn on my shield hardener and activate my Shield Booster all in one panic slap.
- by Skihids - at 2013.12.29 06:07:00
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