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Naviticus
OSG Planetary Operations Covert Intervention
36
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Posted - 2013.12.29 00:54:00 -
[1] - Quote
Remove it from the game, fix your matchmaking so you wont need it. If other team is redlined for more than 2 minutes end the match.
Or how bout being in the redline for too long removes you from match kinda like afk'ers, no points or damage done if your in the redline with a long range weapon i.e. sniper rifle or rail tank. It ruins the game for people who actually play
The redline encourages people to give up 'meeaahh this match is too hard i lost a proto suit im just gonna sit in the redline and snipe' I'm a sniper and i hate redline snipers
I dunno something idc but the hiding in the redline the whole game is the most annoying thing in the world /RantOver |
Quil Evrything
Triple Terrors
611
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Posted - 2013.12.29 01:00:00 -
[2] - Quote
Naviticus wrote: The redline encourages people to give up 'meeaahh this match is too hard i lost a proto suit im just gonna sit in the redline and snipe' I'm a sniper and i hate redline snipers
no, thats not wht makes people give up. Being smacked back to the MCC, and/or spawn camped, is what makes people give up. You need to get your stories straight. What do you REALLY want?
To get rid of redline sniping? To get rid of the "this battle can't be won" situations? Something else?
Right now, you dont identify it cleanly.
With your proposed "fixes", all it will do, is convince people to try LESS, and simply sit in the MCC to collect their ISK, rather than waste any more in a useless effort.
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dogmanpig
black market bank
104
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Posted - 2013.12.29 01:02:00 -
[3] - Quote
if you hate it, i love it.
You hate me, I hate you. Lets keep it that way.
Level 10 1/10 Forum alt.
"Its worth half a penny and a reach around"
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Heathen Bastard
The Bastard Brigade
814
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Posted - 2013.12.29 01:11:00 -
[4] - Quote
Yeah, how dare people try to use a weapon intended to be used from long range, from long range. from an area that they're relatively safe in... Tactics OP much?
If you have cover, you're going to use it. the other guy doesn't have it so it's not fair. Boo mother****ing hoo. War is unfair. The smart guy wins the fight. Sorry that you're too stupid to figure out to keep your head down if there are snipers or tanks about. Maybe you'll learn something instead of *****ing on the forums.
All battles should occur within knife range(so no weapon is at a disadvantage) in a skill vacuum(SP might provide an unfair advantage to one side) and no cover for either party, in a standard(modules might be unfairly used) minmatar medium suit(average tank on both sides, to minimize the unfair advantage of weapon damage types) and should have players removed from the equation as well(since actual player skill would also provide an unfair advantage) If you want fair play.
I'll state it again: War is unfair. You want "fair"(disadvantaged against your own style. You want long range players to run into the fight swinging their weapon like a club for some reason.) play? Go make your own game.
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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Surt gods end
Demon Ronin
1435
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Posted - 2013.12.29 01:16:00 -
[5] - Quote
ahh... Redlining. It's alive and kicking in many other FPS games.
Being a douche, and spawn camping
I only did that cause my team of randoms caused me such a headache the game before, (barely won) that I didn't trust them to be out in the open, so I went full tryhard with speed boost and auto shotty and well.... yeah.
*you should feel bad..* |
Mitch Laurence
The Unholy Legion Of DarkStar DARKSTAR ARMY
17
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Posted - 2013.12.29 05:18:00 -
[6] - Quote
I never met a sniper I couldn't kill, nor have I never hid well enough while remaining highly effective to not get love tapped once or twice. If you don't headshot me with the first round, your dead, period. Snipers love snacks, use your mic, feed him a distance and direction. If you don't pray to the angels, all they will do is watch you. #teamchat
On matchmaking being an issue, CCP already knows how keep newberries safe. EVE has high sec low sec null sec, they can implement that same system for Std adv and proto gear. CCP wants intense deadly interaction, which I fought through as a young merc like many of you did, without bitching I might add. o7
"People will say we're in love." -Hannibal Lecter
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Patrick57
Fatal Absolution
3352
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Posted - 2013.12.29 05:22:00 -
[7] - Quote
Heathen Bastard wrote:Yeah, how dare people try to use a weapon intended to be used from long range, from long range. from an area that they're relatively safe in... Tactics OP much? The whole redline sniping thing is just contradicting what CCP wants, that risk vs reward playstyle. Being able to sit in the redline and have absolutely no chance of dying unless you're counter sniped or hit by an OB really isn't much of a risk. You should have the same chance of being shot by an HMG as any other infantry should.
If you want a place away from all the fire if you're being spawn trapped, spawn in the MCC and just sit there.
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
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Sclompton Face-Smasher
Living Like Larry Schwag
11
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Posted - 2013.12.29 06:09:00 -
[8] - Quote
Patrick57 wrote:Heathen Bastard wrote:Yeah, how dare people try to use a weapon intended to be used from long range, from long range. from an area that they're relatively safe in... Tactics OP much? The whole redline sniping thing is just contradicting what CCP wants, that risk vs reward playstyle. Being able to sit in the redline and have absolutely no chance of dying unless you're counter sniped or hit by an OB really isn't much of a risk. You should have the same chance of being shot by an HMG as any other infantry should. If you want a place away from all the fire if you're being spawn trapped, spawn in the MCC and just sit there. So you want people to quit? Know what? F**k you. The range of an effective sniper is about 300-400 meters I believe ( i'm actually talking about me shooting) so with that said STFU because it takes about 2-3 seconds to focus the recticule down sight when crouched. That's enough time for any spray and pray gun on this game to do at least 200+ damage to you before even getting up to try to conter-act the shots you already took. I don't give 1 f**k about the redline, if it has a good vantage point to a certain traffic area that you idiotic grunts want to run through then f**k you, the redline, and CCP for allowing most guns to have such a high DPS/RPM ratio. You're not even worth the s**t Scotty takes on New Eden... |
rretri bution
25
|
Posted - 2013.12.29 06:14:00 -
[9] - Quote
Heathen Bastard wrote:Yeah, how dare people try to use a weapon intended to be used from long range, from long range. from an area that they're relatively safe in... Tactics OP much?
If you have cover, you're going to use it. the other guy doesn't have it so it's not fair. Boo mother****ing hoo. War is unfair. The smart guy wins the fight. Sorry that you're too stupid to figure out to keep your head down if there are snipers or tanks about. Maybe you'll learn something instead of *****ing on the forums.
All battles should occur within knife range(so no weapon is at a disadvantage) in a skill vacuum(SP might provide an unfair advantage to one side) and no cover for either party, in a standard(modules might be unfairly used) minmatar medium suit(average tank on both sides, to minimize the unfair advantage of weapon damage types) and should have players removed from the equation as well(since actual player skill would also provide an unfair advantage) If you want fair play.
I'll state it again: War is unfair. You want "fair"(disadvantaged against your own style. You want long range players to run into the fight swinging their weapon like a club for some reason.) play? Go make your own game. This is not war, this is a videogame, in a real war the stakes are much higher and it is of course not about being fair. Even in real war their are rules, there are things that if done are considered war crimes, consider the geneva convention for example.
This is a videogame, so players expect sportsmanship, they expect a balanced and level playing field, with these qualities a game is more fun, yes "fun" we play videogames for fun, not for score, this philosphy is alien to you tryhards who will do anything to win, that is why you see no problem with cheap tactics like uplink spam to lag the map and redline sniping. |
rretri bution
25
|
Posted - 2013.12.29 06:19:00 -
[10] - Quote
Mitch Laurence wrote:I never met a sniper I couldn't kill, nor have I never hid well enough while remaining highly effective to not get love tapped once or twice. If you don't headshot me with the first round, your dead, period. Snipers love snacks, use your mic, feed him a distance and direction. If you don't pray to the angels, all they will do is watch you. #teamchat
On matchmaking being an issue, CCP already knows how keep newberries safe. EVE has high sec low sec null sec, they can implement that same system for Std adv and proto gear. CCP wants intense deadly interaction, which I fought through as a young merc like many of you did, without bitching I might add. o7 never met a sniper you couldnt kill, I highly doubt that, how about the one that sits 400 meters deep in the redline with a thale, so deep that he's not even rendered in, he's headglitching, he can't be scanned, he can't be flanked, he can't be countersniped.
This example is why I hate redline sniping cowards |
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rretri bution
25
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Posted - 2013.12.29 06:21:00 -
[11] - Quote
Patrick57 wrote:Heathen Bastard wrote:Yeah, how dare people try to use a weapon intended to be used from long range, from long range. from an area that they're relatively safe in... Tactics OP much? The whole redline sniping thing is just contradicting what CCP wants, that risk vs reward playstyle. Being able to sit in the redline and have absolutely no chance of dying unless you're counter sniped or hit by an OB really isn't much of a risk. You should have the same chance of being shot by an HMG as any other infantry should. If you want a place away from all the fire if you're being spawn trapped, spawn in the MCC and just sit there. i agree, redline snipers need to grow some balls and get out on the battlefield, its not that hard, many snipers are very successful out on the field |
Mithridates VI
Imperfects Negative-Feedback
2350
|
Posted - 2013.12.29 06:21:00 -
[12] - Quote
rretri bution wrote:players expect sportsmanship,
Oh rretri, you entertain me so.
Please refrain from utilizing such inflammatory sarcasm in the future. GÇö CCP Eterne
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m twiggz
Pradox One Proficiency V.
197
|
Posted - 2013.12.29 06:22:00 -
[13] - Quote
Almost all games have a redline, especially ones with vehicles. They're always used by snipers and long range vehicles. Sorry to be blunt but learn to deal with it. |
Sclompton Face-Smasher
Living Like Larry Schwag
14
|
Posted - 2013.12.29 06:25:00 -
[14] - Quote
rretri bution wrote:Heathen Bastard wrote:Yeah, how dare people try to use a weapon intended to be used from long range, from long range. from an area that they're relatively safe in... Tactics OP much?
If you have cover, you're going to use it. the other guy doesn't have it so it's not fair. Boo mother****ing hoo. War is unfair. The smart guy wins the fight. Sorry that you're too stupid to figure out to keep your head down if there are snipers or tanks about. Maybe you'll learn something instead of *****ing on the forums.
All battles should occur within knife range(so no weapon is at a disadvantage) in a skill vacuum(SP might provide an unfair advantage to one side) and no cover for either party, in a standard(modules might be unfairly used) minmatar medium suit(average tank on both sides, to minimize the unfair advantage of weapon damage types) and should have players removed from the equation as well(since actual player skill would also provide an unfair advantage) If you want fair play.
I'll state it again: War is unfair. You want "fair"(disadvantaged against your own style. You want long range players to run into the fight swinging their weapon like a club for some reason.) play? Go make your own game. This is not war, this is a videogame, in a real war the stakes are much higher and it is of course not about being fair. Even in real war their are rules, there are things that if done are considered war crimes, consider the geneva convention for example. This is a video game, so players expect sportsmanship, they expect a balanced and level playing field, with these qualities a game is more fun, yes "fun" we play videogames for fun, not for score, this philosphy is alien to you tryhards who will do anything to win, that is why you see no problem with cheap tactics like uplink spam to lag the map and redline sniping. Just because snipers are in the redline doesn't me their trying to pad their K/D like the you grunt TRYHARDS who use weapons like the rail rifles,combat rifles, scrambler rifles, of course still the ARs and in some cases the sub machine guns. SOME just try to find the highest, most useful, or even most well hidden (I can only hope without glitching because that really makes snipers look bad) points to help out you ungrateful grunt s who apparently don't need support.. |
Skihids
Bullet Cluster Legacy Rising
2609
|
Posted - 2013.12.29 06:27:00 -
[15] - Quote
The redline eliminates risk for players who wish to abuse it.
At the same time it really doesn't do anything positive for a redlined team. Once bottled up you aren't likely to escape and it just results in one of two scenarios. Ether folks hide or they come out and are slaughtered.
It's boring either way.
Remove the redline. End the match early if one side has lost everything and is bottled up in its MCC. Declare a mercy and end it. |
Sclompton Face-Smasher
Living Like Larry Schwag
15
|
Posted - 2013.12.29 06:34:00 -
[16] - Quote
Skihids wrote:The redline eliminates risk for players who wish to abuse it.
At the same time it really doesn't do anything positive for a redlined team. Once bottled up you aren't likely to escape and it just results in one of two scenarios. Ether folks hide or they come out and are slaughtered.
It's boring either way.
Remove the redline. End the match early if one side has lost everything and is bottled up in its MCC. Declare a mercy and end it. I can deal with that at least... like I don't know a 20 second team vote to give up or not ya know? |
Heathen Bastard
The Bastard Brigade
823
|
Posted - 2013.12.29 06:41:00 -
[17] - Quote
Maybe it should just delete your account if you stay in the redline for more than 30 seconds, since you aren't playing in a way that has proper "risk and reward" according to the ARtards. My tank costs 5x your suit. I will protect it in the most efficient manner possible. My sniper has an effective range of 600 meters I will use it to find a good cover or vantage point, well outside your effective fire area and then put two in your head or three in your chest.
when you're getting the short end of the stick, you **** and moan like a whiny little girl. When I get it? I get angry, and crafty.
Oh, that sniper got me? well then, he shot from direction D at elevation E, so there are good blinds at points x,y, and z. I know that he can see x and y, so Z is out of the picture for not having a shot. of those two, y has the technically better cover, but too many teammates are nearby, so I risk being spotted prematurely. So, point x provides the best chance at killing him before being spotted.
So how's your planning? I'm guessing it goes someodd like this: SHOOT AT WITH AR! IT DED? PAT SELF ON BACK! IT KILL ME!? OP NERFNERFNERF! REMOVE IT FROM GAME! IT'S NAWT FAIR!!!!!!1!!
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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Mitch Laurence
The Unholy Legion Of DarkStar DARKSTAR ARMY
20
|
Posted - 2013.12.29 06:45:00 -
[18] - Quote
rretri bution wrote:Mitch Laurence wrote:I never met a sniper I couldn't kill, nor have I never hid well enough while remaining highly effective to not get love tapped once or twice. If you don't headshot me with the first round, your dead, period. Snipers love snacks, use your mic, feed him a distance and direction. If you don't pray to the angels, all they will do is watch you. #teamchat
On matchmaking being an issue, CCP already knows how keep newberries safe. EVE has high sec low sec null sec, they can implement that same system for Std adv and proto gear. CCP wants intense deadly interaction, which I fought through as a young merc like many of you did, without bitching I might add. o7 never met a sniper you couldnt kill, I highly doubt that, how about the one that sits 400 meters deep in the redline with a thale, so deep that he's not even rendered in, he's headglitching, he can't be scanned, he can't be flanked, he can't be countersniped.
The conditions you just described literally do not exist the current form of this game. Even if that imaginary scenario was a reality that alleged sniper would only have 199 meters of 'shootable terrain'. He would be so far from being effective that you wouldn't know he was in the match. You would probably die from timing out in his redline before he would ever even see you. Do bad players abuse the redline? Maybe. Is anyone actually a viable threat while hiding deep in the redline? Hell no.
"People will say we're in love." -Hannibal Lecter
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Sclompton Face-Smasher
Living Like Larry Schwag
15
|
Posted - 2013.12.29 06:48:00 -
[19] - Quote
Heathen Bastard wrote:Maybe it should just delete your account if you stay in the redline for more than 30 seconds, since you aren't playing in a way that has proper "risk and reward" according to the ARtards. My tank costs 5x your suit. I will protect it in the most efficient manner possible. My sniper has an effective range of 600 meters I will use it to find a good cover or vantage point, well outside your effective fire area and then put two in your head or three in your chest.
when you're getting the short end of the stick, you **** and moan like a whiny little girl. When I get it? I get angry, and crafty.
Oh, that sniper got me? well then, he shot from direction D at elevation E, so there are good blinds at points x,y, and z. I know that he can see x and y, so Z is out of the picture for not having a shot. of those two, y has the technically better cover, but too many teammates are nearby, so I risk being spotted prematurely. So, point x provides the best chance at killing him before being spotted.
So how's your planning? I'm guessing it goes someodd like this: SHOOT AT WITH AR! IT DED? PAT SELF ON BACK! IT KILL ME!? OP NERFNERFNERF! REMOVE IT FROM GAME! IT'S NAWT FAIR!!!!!!1!! This is the funniest s**t i've seen on here today!! I mean why the stupid grunts even think anymore? Is it because of the weapons or are they all just coming from the COD Community? Which do you think?
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
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Sclompton Face-Smasher
Living Like Larry Schwag
15
|
Posted - 2013.12.29 06:51:00 -
[20] - Quote
Mitch Laurence wrote:rretri bution wrote:Mitch Laurence wrote:I never met a sniper I couldn't kill, nor have I never hid well enough while remaining highly effective to not get love tapped once or twice. If you don't headshot me with the first round, your dead, period. Snipers love snacks, use your mic, feed him a distance and direction. If you don't pray to the angels, all they will do is watch you. #teamchat
On matchmaking being an issue, CCP already knows how keep newberries safe. EVE has high sec low sec null sec, they can implement that same system for Std adv and proto gear. CCP wants intense deadly interaction, which I fought through as a young merc like many of you did, without bitching I might add. o7 never met a sniper you couldnt kill, I highly doubt that, how about the one that sits 400 meters deep in the redline with a thale, so deep that he's not even rendered in, he's headglitching, he can't be scanned, he can't be flanked, he can't be countersniped. The conditions you just described literally do not exist the current form of this game. Even if that imaginary scenario was a reality that alleged sniper would only have 199 meters of 'shootable terrain'. He would be so far from being effective that you wouldn't know he was in the match. You would probably die from timing out in his redline before he would ever even see you. Do bad players abuse the redline? Maybe. Is anyone actually a viable threat while hiding deep in the redline? Hell no. They can't possibly be viable at all if their 400 METERS in their OWN redline I mean seriously who the hell would do that?
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
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Sgt Kirk
Kirk Industries
3869
|
Posted - 2013.12.29 06:56:00 -
[21] - Quote
lol the "snipers" in this thread. |
Patrick57
Fatal Absolution
3354
|
Posted - 2013.12.29 06:56:00 -
[22] - Quote
Sclompton Face-Smasher wrote:So you want people to quit? Know what? F**k you. The range of an effective sniper is about 300-400 meters I believe ( i'm actually talking about me shooting) so with that said STFU because it takes about 2-3 seconds to focus the recticule down sight when crouched. That's enough time for any spray and pray gun on this game to do at least 200+ damage to you before even getting up to try to conter-act the shots you already took. I don't give 1 f**k about the redline, if it has a good vantage point to a certain traffic area that you idiotic grunts want to run through then f**k you, the redline, and CCP for allowing most guns to have such a high DPS/RPM ratio. You're not even worth the s**t Scotty takes on New Eden... Lol, if you snipe because you're doing bad, then you're more useless than if you had quit.
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
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Heathen Bastard
The Bastard Brigade
824
|
Posted - 2013.12.29 07:01:00 -
[23] - Quote
rretri bution wrote: This is not war, this is a videogame, in a real war the stakes are much higher and it is of course not about being fair. Even in real war their are rules, there are things that if done are considered war crimes, consider the geneva convention for example.
This is a videogame, so players expect sportsmanship, they expect a balanced and level playing field, with these qualities a game is more fun, yes "fun" we play videogames for fun, not for score, this philosphy is alien to you tryhards who will do anything to win, that is why you see no problem with cheap tactics like uplink spam to lag the map and redline sniping.
Sportsmanship? You mean that thing where you have to pretend to be nice to people who at best I don't care about? Yeah, Never understood that. If you're being a whiny little girl, the nicest I'll do is not take time out of my incredibly empty schedule to point it out.
And I personally hate equipspam and don't do it. I even make it a point to have fluxes on every single fit to counter it.
That's the problem with people like you. anytime someone else has the advantage, they're "unsportsmanlike" or cheating, or cheap. Your little narcissistic mind can't possibly comprehend that you have been outsmarted, outgunned, and killed for fighting someone better equipped for the engagement.
Does the fish begrudge the heron? Then why do you begrudge the sniper? To you, he's some evil monster who hates you personally! To him? You're just a notch on his rifle at best, he won't even remember your name by the end of the match. I never do, unless I get someone "forum famous" and even then it's more of a "Mental note, I killed such and such. Maybe badger them about it at some point in the- Ooooh fancy suit, kill it, kill it."
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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Patrick57
Fatal Absolution
3356
|
Posted - 2013.12.29 07:04:00 -
[24] - Quote
Heathen Bastard wrote:Maybe it should just delete your account if you stay in the redline for more than 30 seconds, since you aren't playing in a way that has proper "risk and reward" according to the ARtards. My tank costs 5x your suit. I will protect it in the most efficient manner possible. My sniper has an effective range of 600 meters I will use it to find a good cover or vantage point, well outside your effective fire area and then put two in your head or three in your chest. That pretty much describes the problem. If you can't afford to lose something, don't use it. (Isn't that a saying in Eve?) If you lose it, it's not my problem, or anyone else's. It's your own fault. You shouldn't get a little hideout where you're safe from everything.
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
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Sclompton Face-Smasher
Living Like Larry Schwag
16
|
Posted - 2013.12.29 07:05:00 -
[25] - Quote
Patrick57 wrote:Sclompton Face-Smasher wrote:So you want people to quit? Know what? F**k you. The range of an effective sniper is about 300-400 meters I believe ( i'm actually talking about me shooting) so with that said STFU because it takes about 2-3 seconds to focus the recticule down sight when crouched. That's enough time for any spray and pray gun on this game to do at least 200+ damage to you before even getting up to try to conter-act the shots you already took. I don't give 1 f**k about the redline, if it has a good vantage point to a certain traffic area that you idiotic grunts want to run through then f**k you, the redline, and CCP for allowing most guns to have such a high DPS/RPM ratio. You're not even worth the s**t Scotty takes on New Eden... Lol, if you snipe because you're doing bad, then you're more useless than if you had quit. I snipe because it was my preferred playstyle which includes scouting with my own eyes and not some equipment and also I was never the one to be up-front and personal with any players in war games, RPGs, or straight fantasy games. I like the thought of having to flank to kill someone or hit them from a distance and scare, surprise, or slow them down just because of the fear and rage I can put into them. You are a good example so thank you for being a new fan. Let's see how your life goes.
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
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Patrick57
Fatal Absolution
3356
|
Posted - 2013.12.29 07:06:00 -
[26] - Quote
Sclompton Face-Smasher wrote:I snipe because it was my preferred playstyle which includes scouting with my own eyes and not some equipment and also I was never the one to be up-front and personal with any players in war games, RPGs, or straight fantasy games. I like the thought of having to flank to kill someone or hit them from a distance and scare, surprise, or slow them down just because of the fear and rage I can put into them. You are a good example so thank you for being a new fan. Let's see how your life goes. I wasn't talking specifically to you, I was replying to your post......You said, "So you want people to quit?" and I replied.
When I'm depressed, I cut myself......A BIG SLICE OF CHOCOLATE CAKE! nú+
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Poonmunch
Sanguis Defense Syndicate
723
|
Posted - 2013.12.29 07:12:00 -
[27] - Quote
Mitch Laurence wrote:I never met a sniper I couldn't kill, nor have I never hid well enough while remaining highly effective to not get love tapped once or twice. If you don't headshot me with the first round, your dead, period. Snipers love snacks, use your mic, feed him a distance and direction. If you don't pray to the angels, all they will do is watch you. #teamchat
If you are leaving a battle and angrily chasing me, you are hurting your team. Even if you do kill me, you are out of the battle for a few minutes. It's always a risk that you could lose a point or some other important piece of real estate. And I just come back someplace else and snipe some more.
If, however, you feed my location to a counter-sniper, you are playing cooly and intelligently. You are right. We love snacks and other snipers are junk food. There is a whole sub-game that goes on between snipers.
Munch
Dedicated Sniper.
Minmatar Patriot (5).
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Sclompton Face-Smasher
Living Like Larry Schwag
16
|
Posted - 2013.12.29 07:18:00 -
[28] - Quote
Poonmunch wrote:Mitch Laurence wrote:I never met a sniper I couldn't kill, nor have I never hid well enough while remaining highly effective to not get love tapped once or twice. If you don't headshot me with the first round, your dead, period. Snipers love snacks, use your mic, feed him a distance and direction. If you don't pray to the angels, all they will do is watch you. #teamchat If you are leaving a battle and angrily chasing me, you are hurting your team. Even if you do kill me, you are out of the battle for a few minutes. It's always a risk that you could lose a point or some other important piece of real estate. And I just come back someplace else and snipe some more. If, however, you feed my location to a counter-sniper, you are playing cooly and intelligently. You are right. We love snacks and other snipers are junk food. There is a whole sub-game that goes on between snipers. Munch We should squad up sometime and show the haters what snipers should be doing on the field.
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
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Sclompton Face-Smasher
Living Like Larry Schwag
17
|
Posted - 2013.12.29 07:22:00 -
[29] - Quote
Patrick57 wrote:Sclompton Face-Smasher wrote:I snipe because it was my preferred playstyle which includes scouting with my own eyes and not some equipment and also I was never the one to be up-front and personal with any players in war games, RPGs, or straight fantasy games. I like the thought of having to flank to kill someone or hit them from a distance and scare, surprise, or slow them down just because of the fear and rage I can put into them. You are a good example so thank you for being a new fan. Let's see how your life goes. I wasn't talking specifically to you, I was replying to your post......You said, "So you want people to quit?" and I replied. Your right... sorry. I just have had enough with everyone saying that your automatically camping if you snipe from the redline and my sniper pride sometimes makes me go off the rocker a bit.
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
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Heathen Bastard
The Bastard Brigade
826
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Posted - 2013.12.29 07:36:00 -
[30] - Quote
Patrick57 wrote:Heathen Bastard wrote:Maybe it should just delete your account if you stay in the redline for more than 30 seconds, since you aren't playing in a way that has proper "risk and reward" according to the ARtards. My tank costs 5x your suit. I will protect it in the most efficient manner possible. My sniper has an effective range of 600 meters I will use it to find a good cover or vantage point, well outside your effective fire area and then put two in your head or three in your chest. That pretty much describes the problem. If you can't afford to lose something, don't use it. (Isn't that a saying in Eve?) If you lose it, it's not my problem, or anyone else's. It's your own fault. You shouldn't get a little hideout where you're safe from everything.
I can afford to lose over a hundred and keep going, and I'm poor right now. It's still an investment though, and I intend to get the maximum amount of isk/lost tanks ratio I can. Sorry that you didn't bring something to counter it, like another tank, a dedicated AV guy, or a jihadjeep. Just because you can't kill it with your AR it doesn't mean it should be removed from the game.
We both know that the instant they implement the bubble shields you little ARtards will be hiding in them and still *****ing about the redline, even though you now have the same(actually better, since it stops bullets) protection, but you still can't actually be assed to either kill us yourself, or get someone else to do it.
So again, sorry that you can't figure out that things in the redline can be killed/effectively shut down if you bring the right counter. Don't worry, the flood of tears from you whiners will soon punt the game back to AR514 and yes, I mean back because it will be a massive backwards step for this game.
If you hear the words "WORTH IT!" look about, something hilarious just happened.
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