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2381. [Request] More WP for Better Repairing - in Feedback/Requests [original thread]
I would have hoped for a simple bit of feedback by now that they recognise the issue and plan on addressing it so we could stop requesting changes.
- by Skihids - at 2013.03.15 20:56:00
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2382. Make active propulsion modules act like an infantry sprint - in Feedback/Requests [original thread]
Active speed vehicle mods are used just like sprinting when on foot so they should act and be controlled in the same way. The Afterburner module in a dropship should be activated via L3 and remain active as long as it remains depressed. The modul...
- by Skihids - at 2013.03.15 19:50:00
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2383. Why hide the "Get out of Dodge" button behind a switch shield that is ... - in Feedback/Requests [original thread]
DusterBuster wrote: Not to steal the thunder of this thread, but I posted a solution a while ago that could work to fix this very issue. It can be found here , and if you are interested I would like to hear your feedback. That helps a bit, ...
- by Skihids - at 2013.03.15 19:24:00
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2384. [Suggestion] Item Bar - in Feedback/Requests [original thread]
That helps a bit, but doesn't go far enough. Some functions simply require a hard button, and the solution is the ability to assign modules to whatever buttons we want. They could allow us to tag slots with an ID for each fitting, then allow us ...
- by Skihids - at 2013.03.15 19:23:00
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2385. [suggestion] AFK "fix" - in Feedback/Requests [original thread]
There is no non-problematic solution. Rewarding SP mainly by WP earned creates a huge earnings gap. Beginners will level at a crawl and vets will cap out far faster. New players will be frustrated and quit before they get started, and some vets w...
- by Skihids - at 2013.03.15 18:34:00
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2386. [Feedback] So... What are the Proximity Mine stats, anyway? - in Feedback/Requests [original thread]
This is CCP. I think they want you to perform a dozen experiments to determine that empirically.
- by Skihids - at 2013.03.15 18:22:00
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2387. [Request] More WP for Better Repairing - in Feedback/Requests [original thread]
The upper tier tools repair more armor per cycle, so it requires fewer cycles to top off a damaged merc. You get WPs per cycle. The more cycles the more points. If you rep someone with a militia tool it might require four cycles yielding 100 poi...
- by Skihids - at 2013.03.15 17:55:00
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2388. Why hide the "Get out of Dodge" button behind a switch shield that is ... - in Feedback/Requests [original thread]
CCP Blam, please give us the ability to map the AB to a hot key. Hiding an emergency function behind the clumsy selection wheel has lost me more than one bird now, and it's frustrating.
- by Skihids - at 2013.03.15 12:59:00
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2389. New Devblog feedback - in Feedback/Requests [original thread]
Here are 15 pages of feedback on the announcement as of this time. Here
- by Skihids - at 2013.03.14 21:42:00
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2390. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
So the defender is limited to the clone count at the start of the timer, but what of the attacker? As I read it, they can keep calling in follow on attacks from different districts until they whittle the defenders down to nothing. That means an a...
- by Skihids - at 2013.03.14 20:24:00
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2391. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
So there's a benefit to grouping your districts and those of your alliance. That means will be choosing specific districts or planets during our initial land grab. I can see this leading to conflict if two different alliances choose the same star...
- by Skihids - at 2013.03.14 20:04:00
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2392. Good Job CCP! - in General Discussions [original thread]
That makes the cost of proto gear pale in comparison. Using anything else will be like fitting a Sagaris with militia modules.
- by Skihids - at 2013.03.14 17:56:00
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2393. How do you support your logi? - in General Discussions [original thread]
Mr. Bubbles hurts them for me.
- by Skihids - at 2013.03.14 04:52:00
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2394. Post in this thread why you think Forge Gun's need their damage toned down. - in General Discussions [original thread]
Nguruthos IX wrote: Kain Spero wrote: I think the main issue with Dropship vs Forgegun is that the Dropship needs a flight ceiling boost. I think it's 150m right now and that's far too low in my opinion. (Coming from an adamant hunter of dro...
- by Skihids - at 2013.03.13 20:18:00
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2395. Shooting Down Swarms - in General Discussions [original thread]
As a DS pilot I approve any idea to counter those kitten missiles. Blasters should have a decent chance to take out some of them based on its high rate of fire. To be sure of getting them all you could introduce a Flak Cannon. It would take the ...
- by Skihids - at 2013.03.13 18:03:00
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2396. [Feedback & Idea] Repair Tool WP Gain for a Future Release - in Feedback/Requests [original thread]
After playing with this system for a long time the cool down timer does feel like a penalty. The requirement that your healing target has damaged the enemy within a certain amount of time to yield triage points should be enough to prevent abuse. ...
- by Skihids - at 2013.03.13 17:45:00
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2397. increase weekly SP cap - in Feedback/Requests [original thread]
Did you know that you can enforce the daily cap on yourself? Yes you can! Just stop playing after you hit 27,200 SP each day and your problem will be solved.
- by Skihids - at 2013.03.11 03:39:00
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2398. Official statement from Tritan - in General Discussions [original thread]
The active Tritan guys know that Jaw and the top leadership put in a great deal of work to make the corp a success for everyone and that they make themselves available to members in the event they have something to discuss. It's the least dictator...
- by Skihids - at 2013.03.09 02:53:00
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2399. If you can not kill it call an RDV - in General Discussions [original thread]
Necrodermis wrote: Skihids wrote: Some of that RDV spam might stop if it cost someone ISK every time one was lost. Alternatively start charging enough for the LAVs that they won't be used as ammo. maybe if they didn't handle like a crap...
- by Skihids - at 2013.03.08 20:08:00
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2400. Lock on Forge Guns - in General Discussions [original thread]
And here I was reading that as the ability to lock-on to the FG itself. And why not? It's lighting up the whole EM spectrum to the point it would be impossible to ignore.
- by Skihids - at 2013.03.08 20:06:00
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