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Klivve Cussler
Ransoms Incorporated
57
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Posted - 2013.03.14 17:59:00 -
[1] - Quote
Didn't see a topic, so I created one. If one already exists, please link.
The devs asked for feeback on this: Dev Blog: Planetary Conquest
Ok, first off: Awesome. This is what I've been waiting for. This is why I bought an xbox360 when it was annouced that dust was console only, and then bought a PS3 when the game went PS3 only.
Next:
Quote:The Genolution Corporation is responsible for clone sales in select low-security regions beyond faction warfare space, and will supply initial access to the planets. They will also provide your initial starting planetary deployment, and assist with expansion onto neighboring worlds.
So, Genolution will be an NPC corp that sells clones and provides clone transport services, warbarges, etc. Interesting.
Quote:Controlling a single district will generate clones over time. If you end up producing more than you need, the excess clones can be sold for profit.
So, initially, the main resource of the planets will be human clones? That's a bit creepy, but ok, makes sense. The more territory I have, the more losses I can afford to take.
Quote:Each district replenishes its clone supply at a pre-configured time chosen by the owner. However, this also makes the district vulnerable to attack for an hour each day.
Good call. The corp can plan its vulnerable window for when it's player base is likely to be online, but attackers need to be more flexible. Stronger defense could allow for proto-carebear corps primarily selling clones on the market.
Quote:Cargo Hub: Provides a 50% bonus to clone storage Production Facility: Provides a 50% bonus to clone production Research Lab: Provides a 50% bonus to clone travel efficiency
There's a lot of implied functionality here. A district has a limit to the number of clones that it can store and therefore have available to defend it. What are the attackers' limits derived from? Clone travel can be more or less "efficient" what does that mean? Isk to travel? maximum range? travel time?
Also, please please please post concept art for these complexes.
Finally
Quote:Note that friendly fire will be enabled for infantry weapons, vehicles, and orbital strikes, so precise target calling is important.
Hahahhahahahah!!! Do you really trust your corpmate? I mean, really, really trust him? After all, he could call down an orbital on your platoon of HAVs at a critical moment and cost you the fight, expensive equipment, expensive clones, and key territory. Let the Eve-style background checks commence. We'll need that API, please.
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J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
653
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Posted - 2013.03.14 19:17:00 -
[2] - Quote
The requisite for capturing a district is to kill all its clones. That essentially makes the game an endless loop of Ambush matches.
This "news" actually made me lose hope in DUST. Some things are cool, but the wait period for them and the dumb stuff just doesnt bode well |
Martin0 Brancaleone
Maphia Clan Corporation CRONOS.
201
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Posted - 2013.03.14 19:30:00 -
[3] - Quote
J'Jor Da'Wg wrote:The requisite for capturing a district is to kill all its clones. That essentially makes the game an endless loop of Ambush matches.
This "news" actually made me lose hope in DUST. Some things are cool, but the wait period for them and the dumb stuff just doesnt bode well..
And guess what! The facilities arent gonna be new at all, because they aready are assets in game!
Srsly, wth has CCP been doing for the past 6 months?
They learned the alphabet in order to sort contacts correctly. LOL
I think this is a good start for planetary conquest, i hope we will get something worth more than clones to fight for.
Having to kill all the clones on a district makes sense, is the only way to stop dusters from defending a district.
Overall i like it, but i hope that the devs will train "Playerbase Communication" beyond level 1. |
YourDeadAgain76
Red Star.
138
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Posted - 2013.03.14 20:38:00 -
[4] - Quote
Yeah i know right in six months we got a contacts list in alphebetical order. LOL and that was asked for since first build. LOL That means FW will take at least 3 years, hope these maps, ambush and skirmish aren't getting old yet 4 you merc's. LOL |
Skihids
The Tritan Industries
1030
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Posted - 2013.03.14 21:42:00 -
[5] - Quote
Here are 15 pages of feedback on the announcement as of this time.
Here |
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