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221. LAV running people over - in Feedback/Requests [original thread]
Justicar Karnellia wrote: I think everyone agrees there is an issue, I just hope a solution is implemented soon, here's the suggestions that we've seen so far in this thread (and others). - Taking damage proportional to the type of dropsuit (l...
- by Skihids - at 2013.06.13 10:49:00
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222. My Feedback of the Dropship - in Feedback/Requests [original thread]
Good luck with that.
- by Skihids - at 2013.06.12 02:48:00
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223. Dust 514 is not fun - in Feedback/Requests [original thread]
We could have knife/melee only matches. Huge bar room brawls!
- by Skihids - at 2013.06.12 00:02:00
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224. Dust 514 is not fun - in Feedback/Requests [original thread]
What you have recognized is that we have a couple variations on team deathmatch and that all the incentives are individual rather than team oriented (for everything except PC matches). The ISK risk/reward balance is completly personal. You risk f...
- by Skihids - at 2013.06.11 21:48:00
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225. Logi and Scout LAVs - in Feedback/Requests [original thread]
Add WPs for using the vehicle scanner. I've got on on my LLAV now that I use to hunt red dots with and sometimes I even park and run it to alert blue dots to where the enemy is even if they are in places I can't drive.
- by Skihids - at 2013.06.11 20:42:00
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226. Logi and Scout LAVs - in Feedback/Requests [original thread]
CCP as the game designer is the entity that determines the desired play style. They do that principally via incentives such as WPs, and secondarily via capabilities. Players strive for points and use the most capable means within their grasp to ...
- by Skihids - at 2013.06.10 22:02:00
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227. Logi and Scout LAVs - in Feedback/Requests [original thread]
Esper Shadows wrote: Obodiah Garro wrote: I don't mind the HP LLAVs have, they need to be tanked in order to fulfil their battlefield role, however there are ways to prevent them being murder taxis/batmobiles. My suggestion is simple. At 0m...
- by Skihids - at 2013.06.10 18:41:00
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228. DS CONTROLS - in Feedback/Requests [original thread]
CaoticFox wrote: Skihids wrote: Lets make it about fighting the enemy instead of the controls. Make flying a challenge to do well, not by making the controls hard to use but by making us apply our player skill to the agile craft. An analog...
- by Skihids - at 2013.06.09 05:03:00
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229. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
So some people don't like the idea of Rock/Paper/Scissors. They don't like the idea there may be some asset on the field that they can't kill with their current load-out. Attack vehicles therefore need to be "adjusted" so they can be neutralized...
- by Skihids - at 2013.06.07 17:32:00
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230. [Request] LAV Passenger(s) Death Fix - in Feedback/Requests [original thread]
Driver's side air-bag.
- by Skihids - at 2013.06.04 19:16:00
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231. [FEEDBACK/REQUEST] LAV merc collisions - in Feedback/Requests [original thread]
I noticed that my LAV slows down a lot now when I hit a suit, and it actually enhances the pleasure of making roadkill as it feels like a more solid hit. Now you need to add a crunching sound of the suits being crushed so we can get the full exp...
- by Skihids - at 2013.06.02 04:48:00
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232. Dear CCP - in Feedback/Requests [original thread]
Excellent logic and reasoning in the OP. +1
- by Skihids - at 2013.05.29 18:13:00
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233. Request: Show ISK Loss of Fittings from death. - in Feedback/Requests [original thread]
Meeko Fent wrote: Well, in the Future there will be an open market. There wont be this nice and pretty Costs that NEVER fluctuate. They can just use the current best price available.
- by Skihids - at 2013.05.29 13:37:00
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234. PROTOTYPE swarm launcher useless versus most jeeps.....lol - in Feedback/Requests [original thread]
I wreck LAVs with the starter SL fitting. LAVs, Dropships, they all go down before the mighty free fitting.
- by Skihids - at 2013.05.29 04:42:00
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235. When dropships go to dropship heaven - in Feedback/Requests [original thread]
In a few years perhaps. Each one of those burning pieces are separate objects that need to be rendered, and too many of those would lag the game worse than it already does. Things dissolve for performance reasons.
- by Skihids - at 2013.05.27 15:25:00
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236. [Request]Vehicle disabled WP's. - in Feedback/Requests [original thread]
Otavio Martins wrote: I think there should be a vehicle disabled wp reward just like in BF3 because i some times hit a dropship, he burn, falls, explodes and rarely i get the wp i should. So stop shooting dropships. Fixed.
- by Skihids - at 2013.05.26 19:39:00
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237. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
People, quit your crying. Most of the decent LAVs will disappear after the respec, then it will just be Assault/AR 514. Then you can complain about how bland the game is instead.
- by Skihids - at 2013.05.26 05:44:00
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238. [Request] Manual Weapon Cooling - in Feedback/Requests [original thread]
How does that work? I've got a mental picture of a bunch of mercs waving their guns in the air or blowing on them like they are hot soup.
- by Skihids - at 2013.05.24 20:31:00
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239. Activating multiple modules at a time - in Feedback/Requests [original thread]
Yeah, three separate actions on three different buttons to hit my Shield Booster. That's going to work out well.
- by Skihids - at 2013.05.24 20:28:00
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240. Murder Taxi 514 / Grand Taxi Action : 514 - in Feedback/Requests [original thread]
GVGISDEAD wrote: I request to change the name of this game, since that is all I see is people getting killed by those awesome FREE taxis on their expensive suits. It will be more suitable for the game, team mates steal cars from others, stomp ...
- by Skihids - at 2013.05.24 20:25:00
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