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761. Petition to remove militia tanks - in General Discussions [original thread]
Malek McRoland wrote: Just make militia tanks less powerful period. Militia items are supposed to be less efficient/powerful, so why shouldn't the tanks apply to this as well? They ARE less powerful. The active to cool down ratio is minuscul...
- by Skihids - at 2013.12.14 15:24:00
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762. Petition to remove militia tanks - in General Discussions [original thread]
Ryder Azorria wrote: No, militia tanks are in the same boat as militia dropsuits - you can't / shouldn't remove one without the removing the other. That being said, CCP should probably increase the price of them (assuming tank spam is a lastin...
- by Skihids - at 2013.12.14 15:21:00
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763. Petition to remove militia tanks - in General Discussions [original thread]
I don't think that's going to happen. CCP wants a smooth entry path to vehicle piloting and that means a MLT version.
- by Skihids - at 2013.12.14 15:14:00
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764. Finally! Dropsuit Upgrades is level 5.... - in General Discussions [original thread]
I'm quite close myself, though I'm taking a detour to reskill dropships.
- by Skihids - at 2013.12.14 05:05:00
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765. Tank vs AV: In my opinion. - in General Discussions [original thread]
Baal Omniscient wrote: Double post, sorry: Skihids for CPM!!!!!!! Edit: Skihids wrote: Takahiro Kashuken wrote: So you want infantry to have hardeners? Are you being deliberately obtuse? We are speaking about balancing infantry and ...
- by Skihids - at 2013.12.14 03:51:00
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766. Good Counterplay. - in General Discussions [original thread]
I watched that video months ago and found it particularly insightful. I figured CCP would include he entire series in its new employee orientation.
- by Skihids - at 2013.12.14 00:58:00
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767. Why FW isn't the isk sink we were hoping. - in General Discussions [original thread]
Cenex Langly wrote: I completely agree with the OP. I have maximum core skills with 27million SP. I can use all my proto items on my suit. I can fit everything necessary to do my job 100%. My modules fit like a glove with sometimes the EXACT P...
- by Skihids - at 2013.12.13 21:02:00
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768. Why FW isn't the isk sink we were hoping. - in General Discussions [original thread]
Gorra Snell wrote: Nightbird Aeon wrote: NowGǪ if factional gear had lower fitting requirements and similar statsGǪ. Or had better stats but was more expensive to fit (and higher cost)GǪ THEN youGÇÖd have people playing FW matches to ge...
- by Skihids - at 2013.12.13 20:58:00
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769. Why FW isn't the isk sink we were hoping. - in General Discussions [original thread]
Using a second currency to create an ISK sink won't work. People are smart enough to calculate the effective exchange rate and work for the currency that is worth the most. Any new currency can only increase the total wealth if it is to survive.
- by Skihids - at 2013.12.13 20:55:00
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770. Militia Tanks Need Adjusted From A Dedicated Tankers Prospective - in General Discussions [original thread]
Iron Wolf Saber wrote: You cannot nerf one without the other and I highly disagree with nerfing the militia HAVs HP as it would give the military grade tank far too much advantage regardless of what the milita tank brings. Right now I will fear...
- by Skihids - at 2013.12.13 20:23:00
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771. Funeral for useless weapons - in General Discussions [original thread]
MD is not completely dead, but it's useless one-on-one. It is more of a support weapon and excels at protecting an objective from a very tall perch.
- by Skihids - at 2013.12.13 20:07:00
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772. Tank vs AV: In my opinion. - in General Discussions [original thread]
Takahiro Kashuken wrote: Skihids wrote: Infantry has zero access to hardener modules. With access to hardener modules comes the need for some counterbalance. There has to be some restrictions on vehicle use of hardeners since infantry get...
- by Skihids - at 2013.12.13 19:52:00
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773. 659 LP Payout at level 10 standing? What? - in General Discussions [original thread]
The whole concept of using gear as an incentive for an ISK sink is flawed. Everyone is going to compare the new currency (LP) to the old (ISK) and work for the new only if it exceeds the old. That means any new currency will be used only to the...
- by Skihids - at 2013.12.13 19:33:00
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774. Tank vs AV: In my opinion. - in General Discussions [original thread]
Infantry has zero access to hardener modules. With access to hardener modules comes the need for some counterbalance. There has to be some restrictions on vehicle use of hardeners since infantry gets NO use of them. That's the point of compari...
- by Skihids - at 2013.12.13 19:14:00
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775. Tank vs AV: In my opinion. - in General Discussions [original thread]
Takahiro Kashuken wrote: Rei Shepard wrote: Takahiro Kashuken wrote: With the current levels of tank speed i do expect webifiers to be put in next to counter act it Also 1 hardener for each tank? lolno because without hardeners the tank...
- by Skihids - at 2013.12.13 18:53:00
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776. Tank vs AV: In my opinion. - in General Discussions [original thread]
SHANN da MAN wrote: The problem with HAV vs. AV is that they removed PRO HAV's but didn't remove PRO AV ... The way it should work is - MLT/STD AV counters MLT/STD Vehicles - Installations ADV AV counters ADV Vehicles PRO AV counters PRO Vehic...
- by Skihids - at 2013.12.13 18:34:00
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777. Tank vs AV: In my opinion. - in General Discussions [original thread]
I love piloting as much or more than AV so I'm not trying to nerf anything in particular. I'm looking for a fun challenge for everyone because this is a game after all. A great mindset is to imagine you get to set the rules and your opponent gets...
- by Skihids - at 2013.12.13 17:53:00
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778. Tank vs AV: In my opinion. - in General Discussions [original thread]
Takahiro Kashuken wrote: The wave factor is still in In each match periodically i have to retreat or i push my tank too far and risk losing it either against AV or other tanks I cannot sit there and take a mountain of damage unless the en...
- by Skihids - at 2013.12.13 16:42:00
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779. Tank vs AV: In my opinion. - in General Discussions [original thread]
Takahiro Kashuken wrote: Skihids wrote: Takahiro Kashuken wrote: With the current levels of tank speed i do expect webifiers to be put in next to counter act it Also 1 hardener for each tank? lolno because without hardeners the tank is ...
- by Skihids - at 2013.12.13 15:21:00
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780. Tank vs AV: In my opinion. - in General Discussions [original thread]
Takahiro Kashuken wrote: With the current levels of tank speed i do expect webifiers to be put in next to counter act it Also 1 hardener for each tank? lolno because without hardeners the tank is squishy as it is, thats the whole point of act...
- by Skihids - at 2013.12.13 14:44:00
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