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2281. Burned out on Dust 514?????? - in General Discussions [original thread]
I'm still playing as much, but it's never been every day or for hours at a time. RL intrudes enough that I only get most of the weekly cap and never get down to grinding a match for 500 SP
- by Skihids - at 2012.12.08 22:37:00
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2282. BPO Question. - in General Discussions [original thread]
Since we only wear copies, and a BPO is really just a form of digital copyright rather than a physical object I would say no.
- by Skihids - at 2012.12.08 20:49:00
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2283. I think the MCCs are a tad OP. - in General Discussions [original thread]
ZeHealingHurts HurtingHeals wrote: DarkShadowFox wrote: Skihids wrote: We probably need to limit them to one per team, otherwise we could see matches spammed by them. I know it's unfair to the people who spec into MCC's, but we do need t...
- by Skihids - at 2012.12.08 20:24:00
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2284. I think the MCCs are a tad OP. - in General Discussions [original thread]
We probably need to limit them to one per team, otherwise we could see matches spammed by them. I know it's unfair to the people who spec into MCC's, but we do need to maintain some semblance of balance. MCC should probably be a 300x skill too.
- by Skihids - at 2012.12.08 19:46:00
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2285. I think the MCCs are a tad OP. - in General Discussions [original thread]
We could just limit their movement to the walking speed of a heavy dropsuit. That way infantry could avoid them and it would be difficult to ram one with another.
- by Skihids - at 2012.12.08 19:27:00
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2286. I think the MCCs are a tad OP. - in General Discussions [original thread]
CCP could also give it some knockback from swarm missile. That would keep it from just sitting there in one place all match.
- by Skihids - at 2012.12.08 19:17:00
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2287. I think the MCCs are a tad OP. - in General Discussions [original thread]
ZeHealingHurts HurtingHeals wrote: Skihids wrote: It's pretty balanced ISK wise. Consider how much that thing costs, and keep in mind that there always seems to be someone who loses one each match. That is something I thought of, but once...
- by Skihids - at 2012.12.08 19:16:00
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2288. I think the MCCs are a tad OP. - in General Discussions [original thread]
It's pretty balanced ISK wise. Consider how much that thing costs, and keep in mind that there always seems to be someone who loses one each match.
- by Skihids - at 2012.12.08 19:05:00
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2289. Modded controllers?! - in General Discussions [original thread]
Altina McAlterson wrote: Skihids wrote: Logically the TAC would have greater recoil as a result of its greater DPS and greater range. More energy thrown down range equals more kick. Action/reaction. So THAT would be the reason the designers...
- by Skihids - at 2012.12.08 17:06:00
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2290. Modded controllers?! - in General Discussions [original thread]
Logically the TAC would have greater recoil as a result of its greater DPS and greater range. More energy thrown down range equals more kick. Action/reaction. So THAT would be the reason the designers would build it as a singe fire weapon. Not th...
- by Skihids - at 2012.12.08 16:46:00
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2291. Modded controllers?! - in General Discussions [original thread]
[REQUEST] Would someone with the ability post a tutorial on fast firing in the Training Ground?
- by Skihids - at 2012.12.08 03:23:00
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2292. Modded controllers?! - in General Discussions [original thread]
Altina McAlterson wrote: Tactical Assault Rifles fire at a rate of 789.5 RPM. That's 13.16 Rounds per second. Here's a link some guy pressing a button at a rate of 16 presses per second: Video Just adding that to the fire. I dunno how many...
- by Skihids - at 2012.12.08 03:19:00
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2293. An idea to give drop ship pilots more WP. - in General Discussions [original thread]
I'm hoping for multiple roles. A big possibility is scout flying with active scanners, and eWar when we get all the modules. I'm not sure how CCP could award scanning, but in some matches it could be very influential.
- by Skihids - at 2012.12.08 03:05:00
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2294. Surface to Air Missiles in new maps??? - in General Discussions [original thread]
Could the AA mean there are no Redlines? Or perhaps the spawn is so exposed from the air that it requires protection? Either way it's protecting against a threat that doesn't exist today.
- by Skihids - at 2012.12.06 19:00:00
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2295. Could there be some drop ship love in the future. :) - in General Discussions [original thread]
Codex sucked most of the joy out of flying. Dropships are easier to learn to fly, but at the expense of being turned into flying pigs. When I pulled my last nano fiber to fit a second damage module I felt so frustrated about the poor performance t...
- by Skihids - at 2012.12.06 17:49:00
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2296. Could there be some drop ship love in the future. :) - in General Discussions [original thread]
The difference between a Precursor Myron with dual nano fibre chassis mods and a Codex Myron is the difference between a Pitts and Cessna 172. One is a responsive aerobatic ship and the other a more humble people mover. The latter will be easier ...
- by Skihids - at 2012.12.06 17:13:00
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2297. Surface to Air Missiles in new maps??? - in General Discussions [original thread]
843 pano wrote: I believe we have them now, they are the missile turret installations that fire four missiles. If so, nothing to be worried about as long as you keep moving. Why you would bother now that there aren't any dropships flying, ...
- by Skihids - at 2012.12.06 17:04:00
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2298. Thank You, CDR Wang & Co. - in General Discussions [original thread]
I thought it might be that feedback announcement, and it is nice to hear that our efforts were not in vain.
- by Skihids - at 2012.12.06 12:09:00
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2299. Sensible Thread.... - in General Discussions [original thread]
7+ coordinated players (larger squads or teamed squads) so we can test the effectiveness of dropships as infantry insertion vehicles. Precursor flight controls with Codex landing gear, reduced knockback, and some form of chaff or flares to spoof ...
- by Skihids - at 2012.12.06 05:36:00
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2300. Railgun tanks= defenseless - in General Discussions [original thread]
What are the respective ranges of the forge gun and heavy rail turret? One would think that a vehicle mounted turret would have a range measured in kilometers, but my standard heavy rail projectiles seemed to evaporate less than a third of the wa...
- by Skihids - at 2012.12.06 05:25:00
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