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Zekain Kade
BetaMax.
931
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Posted - 2012.12.07 23:27:00 -
[61] - Quote
semperfi1999 wrote:Fixes to modded controllers can be pretty easy. Very few weapons actually gain any major benefit from a modded controller (tact AR being only one I can think of off of the top of my head). This is an easy fix for the tact AR....make the ROF less than the breach ROF. That would fix this issue for the tact AR. If anyone can think of another gun that benefits from a modded controller then post that here as I cant think of any others at this time. this is what's going to happen if people keep abusing modded controllers. Do they want to loose the best Ar in the game? because it'll happen, CCP will do it.
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Altina McAlterson
TRUE TEA BAGGERS
362
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Posted - 2012.12.07 23:45:00 -
[62] - Quote
Tactical Assault Rifles fire at a rate of 789.5 RPM. That's 13.16 Rounds per second. Here's a link some guy pressing a button at a rate of 16 presses per second:
Video
Just adding that to the fire. I dunno how many people are using modded controllers, never can know. Whatever, just putting some perspective on the speeds we're talking about. And yes, I know that 16 and 13.16 are different numbers.
Although I do find it strange the semiautomatic weapon fires faster than the automatic weapon...somebody at the factory needs to go back to gun school. |
Super Cargo
Osmon Surveillance Caldari State
428
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Posted - 2012.12.08 00:33:00 -
[63] - Quote
Tiel Syysch wrote:Knightshade Belladonna wrote:It still does not mean they don't exist, so no matter the numbers they are there And as Beers said, he's gotten accusations of using a modded controller while using the burst rifle. Just because the claims are there, doesn't mean they're correct. The burden of proof falls on those claiming existence, and I have yet to see any evidence pointing to it other than "omg but he shoots so fast."
OH MY GOD, PLEASE STOP USING LOGIC. THAT'S NOT WHAT THIS ARGUMENT IS ABOUT
JEEZ. |
Skihids
Tritan-Industries Legacy Rising
969
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Posted - 2012.12.08 03:19:00 -
[64] - Quote
Altina McAlterson wrote:Tactical Assault Rifles fire at a rate of 789.5 RPM. That's 13.16 Rounds per second. Here's a link some guy pressing a button at a rate of 16 presses per second: VideoJust adding that to the fire. I dunno how many people are using modded controllers, never can know. Whatever, just putting some perspective on the speeds we're talking about. And yes, I know that 16 and 13.16 are different numbers. Although I do find it strange the semiautomatic weapon fires faster than the automatic weapon...somebody at the factory needs to go back to gun school.
Based on the video I rather doubt that gentleman could reach 13/second pressing the larger R1 on a DS3 while holding it in a normal position where you can still aim.
And yes, if the TAC can be fired so fast why doesn't it come with a selector switch from the factory? |
Skihids
Tritan-Industries Legacy Rising
969
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Posted - 2012.12.08 03:23:00 -
[65] - Quote
[REQUEST]
Would someone with the ability post a tutorial on fast firing in the Training Ground? |
The Robot Devil
BetaMax.
15
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Posted - 2012.12.08 06:36:00 -
[66] - Quote
Haters gotta hate, Lovers wanna love, I don't even want, None of the above, I want to pee on you. Yes I do, I'll pee on you, I pee on you.
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Dissonant Zan
157
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Posted - 2012.12.08 07:20:00 -
[67] - Quote
Alright someone please give me the list of those who use modded controllers. People are just whining without any evidence what so ever, typical
btw if you do happen to be using a modded controller good luck keeping up with the good players in the game |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.12.08 07:45:00 -
[68] - Quote
Skihids wrote:Altina McAlterson wrote:Tactical Assault Rifles fire at a rate of 789.5 RPM. That's 13.16 Rounds per second. Here's a link some guy pressing a button at a rate of 16 presses per second: VideoJust adding that to the fire. I dunno how many people are using modded controllers, never can know. Whatever, just putting some perspective on the speeds we're talking about. And yes, I know that 16 and 13.16 are different numbers. Although I do find it strange the semiautomatic weapon fires faster than the automatic weapon...somebody at the factory needs to go back to gun school. Based on the video I rather doubt that gentleman could reach 13/second pressing the larger R1 on a DS3 while holding it in a normal position where you can still aim. And yes, if the TAC can be fired so fast why doesn't it come with a selector switch from the factory? You're missing another point with that video. If you get a guy hitting the button consistently at 16 presses per second, but the gun's fire rate doesn't EXACTLY match the rate at which he's pulling the trigger, there will be inconsistencies in his fire rate compared with that of a variable-speed modded controller, which can be set to the best-fit just under the gun's fire rate, and will manage things for you much more precisely than you could handle yourself.
EDIT: Just to clarify, if the weapon's fire speed is slower than the person's button press rate, they'll "miss" shots, where they'll hit the button just before the gun is ready to fire, then when it CAN be fired, they'll be waiting a moment before they can repeat the button press and get the gun to actually fire. If you have a custom modded controller or one with variable speed settings, you can set the trigger to activate immediately after the weapon is ready to fire, shaving anything up to 0.1s from the delay compared with a human pulling the trigger. |
Django Quik
R.I.f.t
219
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Posted - 2012.12.08 11:57:00 -
[69] - Quote
Surely these will all become moot points when CCP actually implement proper recoil mechanics - I mean at the moment with any gun the second shot will go exactly where the first went if you hold the controller still and this is what is really the issue here. Although single/semi automatic shot rifles are more accurate that autos, they are still nowhere near perfect aim, or at least should not be. |
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
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Posted - 2012.12.08 16:35:00 -
[70] - Quote
Django Quik wrote:Surely these will all become moot points when CCP actually implement proper recoil mechanics - I mean at the moment with any gun the second shot will go exactly where the first went if you hold the controller still and this is what is really the issue here. Although single/semi automatic shot rifles are more accurate that autos, they are still nowhere near perfect aim, or at least should not be.
True, hopefully the recoil update down the road will fix this without murdering full auto completely |
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Skihids
Tritan-Industries Legacy Rising
969
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Posted - 2012.12.08 16:46:00 -
[71] - Quote
Logically the TAC would have greater recoil as a result of its greater DPS and greater range. More energy thrown down range equals more kick. Action/reaction.
So THAT would be the reason the designers would build it as a singe fire weapon. Not that you couldn't make it full auto, just that it would be useless due to jumping all over the place.
So recoil would "fix" the modded controller issue. Since the normal AR's would get less recoil the change wouldn't destroy their ability to shoot full auto. |
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
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Posted - 2012.12.08 16:48:00 -
[72] - Quote
Skihids wrote:Logically the TAC would have greater recoil as a result of its greater DPS and greater range. More energy thrown down range equals more kick. Action/reaction.
So THAT would be the reason the designers would build it as a singe fire weapon. Not that you couldn't make it full auto, just that it would be useless due to jumping all over the place.
So recoil would "fix" the modded controller issue. Since the normal AR's would get less recoil the change wouldn't destroy their ability to shoot full auto.
Some good logic, good point. +1 |
Altina McAlterson
TRUE TEA BAGGERS
362
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Posted - 2012.12.08 16:54:00 -
[73] - Quote
Skihids wrote:Logically the TAC would have greater recoil as a result of its greater DPS and greater range. More energy thrown down range equals more kick. Action/reaction.
So THAT would be the reason the designers would build it as a singe fire weapon. Not that you couldn't make it full auto, just that it would be useless due to jumping all over the place.
So recoil would "fix" the modded controller issue. Since the normal AR's would get less recoil the change wouldn't destroy their ability to shoot full auto.
Again, I'm wondering why the more powerful semi-auto rifle fires faster than the full auto weapon. I understand that in games full auto AR's aren't meant to function the same way as in the real world but I'm at a loss for why the ROF on the Tac rifle is so high. |
Skihids
Tritan-Industries Legacy Rising
969
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Posted - 2012.12.08 17:06:00 -
[74] - Quote
Altina McAlterson wrote:Skihids wrote:Logically the TAC would have greater recoil as a result of its greater DPS and greater range. More energy thrown down range equals more kick. Action/reaction.
So THAT would be the reason the designers would build it as a singe fire weapon. Not that you couldn't make it full auto, just that it would be useless due to jumping all over the place.
So recoil would "fix" the modded controller issue. Since the normal AR's would get less recoil the change wouldn't destroy their ability to shoot full auto. Again, I'm wondering why the more powerful semi-auto rifle fires faster than the full auto weapon. I understand that in games full auto AR's aren't meant to function the same way as in the real world but I'm at a loss for why the ROF on the Tac rifle is so high.
You could explain it as the greater energy of the round cycling the mechanism faster. Of course you cannot add mass to the mechanism to counter the greater wear or you slow it back down again. Probably better to set its RoF to equal the normal AR and just give it more kick to reflect the greater energy per shot. Then if someone wanted to mod it to full auto they would have to deal with controlling a high recoil weapon. It could still be effective up close like the bouncy SMG, but useless at range. |
Zqev
2
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Posted - 2012.12.08 19:50:00 -
[75] - Quote
IF YOU ARE USING MODDED CONTROLLERS YOU ARE FKIN LAME!!!
Some examples:
Rapidfire
Gameplay |
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