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Sytonis Auran
Valor Coalition RISE of LEGION
52
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Posted - 2012.12.05 23:07:00 -
[31] - Quote
Scheneighnay McBob wrote:This biggest problem is that forge guns can snipe from across the map too.
Don't believe me? Well, next time all the turrets on your team's side of the map in a skirmish vanish extremely quickly without a forge gunner in range, it must have been a leprechaun.
More likely a railgun in my experience. But I think forge guns do have a bit too much range. |
Scheneighnay McBob
Bojo's School of the Trades
1058
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Posted - 2012.12.05 23:08:00 -
[32] - Quote
The worst forge gun is better than a prototype small railgun in both damage and range.
Don't believe me? look at their stats. Even given that railguns can fire 2-3 shot bursts (compressed railguns fire 2) before overheating, forge guns still beat them. |
TEXA5 HiTM4N
ROGUE SPADES
49
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Posted - 2012.12.05 23:12:00 -
[33] - Quote
I disagree with that statement. I usually run a railgun on my tank with 2 decent blasters, and I usually can fight off infantry if my gunners are good. however If i dont have any gunners I am pretty defenseless. that is why teamwork can trump even the best tanker if they are alone. |
Scheneighnay McBob
Bojo's School of the Trades
1058
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Posted - 2012.12.05 23:14:00 -
[34] - Quote
Sytonis Auran wrote:Scheneighnay McBob wrote:This biggest problem is that forge guns can snipe from across the map too.
Don't believe me? Well, next time all the turrets on your team's side of the map in a skirmish vanish extremely quickly without a forge gunner in range, it must have been a leprechaun. More likely a railgun in my experience. But I think forge guns do have a bit too much range. There were no railguns on the other team that whole battle, aside from a default turret.
There was, however, someone with a breach forge gun. |
Sytonis Auran
Valor Coalition RISE of LEGION
52
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Posted - 2012.12.05 23:27:00 -
[35] - Quote
Dust Goon wrote:I disagree with the damage boost for small blasters, i think they need a range buff.
I agree with this too. I would much rather small blasters being a decent deterrent. To be such, it needs to be able to shoot further. I'm less bothered with it being a killer, more that it can push AV infantry away allowing the main turret to do the HAVs role, whatever that may be. |
Sytonis Auran
Valor Coalition RISE of LEGION
52
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Posted - 2012.12.05 23:29:00 -
[36] - Quote
Scheneighnay McBob wrote:Sytonis Auran wrote:Scheneighnay McBob wrote:This biggest problem is that forge guns can snipe from across the map too.
Don't believe me? Well, next time all the turrets on your team's side of the map in a skirmish vanish extremely quickly without a forge gunner in range, it must have been a leprechaun. More likely a railgun in my experience. But I think forge guns do have a bit too much range. There were no railguns on the other team that whole battle, aside from a default turret. There was, however, someone with a breach forge gun.
Fair enough in that case.
I do see installations destroyed from long range by rail in a large majority of matches. |
Lavirac JR
DUST University Ivy League
129
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Posted - 2012.12.06 05:06:00 -
[37] - Quote
Small turrets need a buff but not for the reasons brought by the OP.
-Please note I respect the OP and realize he is a knowledgeable and excellent vehicle user. Just disagree with the argument of this thread.
Anyway, IMO Small blasters need a slight damage boost and range, small missiles need their blast area back, and small railguns need more accuracy/range. |
Skihids
Tritan-Industries Legacy Rising
969
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Posted - 2012.12.06 05:25:00 -
[38] - Quote
What are the respective ranges of the forge gun and heavy rail turret?
One would think that a vehicle mounted turret would have a range measured in kilometers, but my standard heavy rail projectiles seemed to evaporate less than a third of the way across Manus Peak |
NAV HIV
The Generals
151
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Posted - 2012.12.06 14:35:00 -
[39] - Quote
Garrett Blacknova wrote:Small Missile Turrets work just fine against infantry.
Small Blasters aren't bad either.
My alt's LOLTank with Missile Turrets all around typically has me jumping into the gunner seats (with Militia Small Missile Turrets) to gun down infantry if they're not taking hits from the big guns.
Agreed. My corp mate uses the small MT to take out LAVs from coming up behind me or Dropships from getting too close. |
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