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741. My opinion on dropsuits - in Feedback/Requests [original thread]
I've been constantly hearing about how higher tiers of dropsuits (especially prototype) aren't worth the cost and SP. It also seems like the price of fittings is exponentially increasing with tiers, although the base of the dropsuits isn't a big d...
- by Scheneighnay McBob - at 2013.02.10 20:16:00
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742. CRU Idea. - in Feedback/Requests [original thread]
I don't really like the idea. Someone could just sit inside and take out the next person who tries to hack it.
- by Scheneighnay McBob - at 2013.02.10 02:37:00
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743. Here it goes, LAV mishaps. (Request) - in Feedback/Requests [original thread]
We minmatar don't need your fancy jets. We have tow ropes.
- by Scheneighnay McBob - at 2013.02.10 02:29:00
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744. [ Suggestion ] Small infiltration spacecraft - in Feedback/Requests [original thread]
Sortof like in the trailer/opening?
- by Scheneighnay McBob - at 2013.02.10 01:06:00
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745. Methods of directly attacking MCC? Yae or nay? - in Feedback/Requests [original thread]
You just made me think of something- once we CAN freely destroy MCCs and they can fire back, imagine a fight between an MCC and a fighter squadron.
- by Scheneighnay McBob - at 2013.02.09 20:20:00
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746. MCC Critical Damage - in Feedback/Requests [original thread]
Also: it's a little ridiculous for it to just go from looking fine to going up like a firework. It should crash into the ground or something before making a boomboom. EDIT: didn't finish reading
- by Scheneighnay McBob - at 2013.02.09 19:13:00
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747. Why does revive still count as death? - in Feedback/Requests [original thread]
dabest2evadoit7 wrote: Scheneighnay McBob wrote: We've been over this repeatedly for months on the forums- it's a death because you slowed down your team. Preventing a death means you have to do some work- by getting downed, you failed to pr...
- by Scheneighnay McBob - at 2013.02.09 01:10:00
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748. Why does revive still count as death? - in Feedback/Requests [original thread]
We've been over this repeatedly for months on the forums- it's a death because you slowed down your team. Preventing a death means you have to do some work- by getting downed, you failed to prevent yourself for potentially getting a death, but som...
- by Scheneighnay McBob - at 2013.02.08 22:59:00
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749. REQUEST: NERF AV GRENADES AND REMOVE MILITIA SWARMS... - in Feedback/Requests [original thread]
I have 2 things to say: the change to AV grenades should be giving them a fuse- homing impact grenades are too much Also, While I agree starter fit AV should be removed, so should starter fit LAVs.
- by Scheneighnay McBob - at 2013.02.08 03:08:00
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750. The gek and drop suit hp - in Feedback/Requests [original thread]
GEKs were always very popular, especially when they were broken And for the record, ARs weren't nerfed- a glitch was... combated (not exactly fixed yet), and iron sights were a bad but popular suggestion by the community.
- by Scheneighnay McBob - at 2013.02.06 22:55:00
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751. AV Grenades. No team work. - in Feedback/Requests [original thread]
Bojo The Mighty wrote: The horse is dead guys quit beating it. Everyone seems to be concerned with HMGs, but there's more to the game than infantry. AV/vehicle issues need some love.
- by Scheneighnay McBob - at 2013.02.06 02:11:00
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752. AV Grenades. No team work. - in Feedback/Requests [original thread]
PIMP MAC DADDY 2100374163 wrote: Bojo The Mighty wrote: It takes more than one AV nade to take down my Methana, just ask Free Healing. Forges offer the benefit of range. You don't have to get suicide-close to a HAV to use a forge against it...
- by Scheneighnay McBob - at 2013.02.06 00:29:00
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753. AV Grenades. No team work. - in Feedback/Requests [original thread]
Bojo The Mighty wrote: It takes more than one AV nade to take down my Methana, just ask Free Healing. I know. The problem is, even with the speed of an LAV, the next grenade or two hits you too quickly.
- by Scheneighnay McBob - at 2013.02.06 00:24:00
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754. AV Grenades. No team work. - in Feedback/Requests [original thread]
I think that instead of 1 AV grenade, they need a FUSE Homing impact grenades are just stupid. take away the impact part and they become grenades again instead of lolboombooms
- by Scheneighnay McBob - at 2013.02.06 00:13:00
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755. Slaughter Rule - in Feedback/Requests [original thread]
There should be some grace period for the start of the game, ofc.
- by Scheneighnay McBob - at 2013.02.05 23:55:00
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756. [Request] I want to wear a dress - in Feedback/Requests [original thread]
heavies wear armored kilts- close enough
- by Scheneighnay McBob - at 2013.02.05 23:07:00
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757. Why is there no Dual Weild? - in Feedback/Requests [original thread]
The only true advantage to dual wielding is to have twice the initial ammo- however, just having 2 of the same weapon would produce the same effect. Maybe there needs to be a type of dropsuit that has more weapon slots.
- by Scheneighnay McBob - at 2013.02.05 23:06:00
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758. Weapon Range - in Feedback/Requests [original thread]
Vaerana Myshtana wrote: https://forums.dust514.com/default.aspx?g=posts&t=40886&find=unread I agree that we need more of the stats in the Attributes tab. That threads methods don't seem valid after my own tests. 99% efficiency rating...
- by Scheneighnay McBob - at 2013.02.05 02:29:00
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759. Inertia Dampener AOE Attack - in Feedback/Requests [original thread]
I agree, but not for offensive purposes or to disrupt camping. The stun AOE would be a helpful self defense tool for the second you're vulnerable after landing.
- by Scheneighnay McBob - at 2013.02.04 23:52:00
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760. MCC Dropship Hanger - in Feedback/Requests [original thread]
I've seen what MIGHT be a fighter bay on an MCC (need to do more 'splorin' with my lolship to look inside the hole). Even with that, I doubt it would be able to launch dropships from that bay. We definitely need this.
- by Scheneighnay McBob - at 2013.02.04 23:28:00
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