Pages: 1 [2] 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Vermaak 'Fatal' Kuvakei
Osmon Surveillance Caldari State
151
|
Posted - 2013.02.08 01:11:00 -
[31] - Quote
They both need ADJUSTING, not nerfing. The Av nade needs it's magnetizing range lowered or scrapped completely for a sticky grenade like function. Swarms could also use an actual lock time, and at that one based off of signature radius (as in the gallente lav takes the longest to lock and the sagaris takes the shortest amount of time to lock prior to adding shield extenders). Along with that they need the dumbfire back. It may still be on but if so I haven't noticed. |
Don Von Hulio
UnReaL.
90
|
Posted - 2013.02.08 01:40:00 -
[32] - Quote
BAHHHAHAHAHAHA you got popped by militia gear. You should just quit vehicles altogether.
Nothing wrong with swarms and AV nades, now stop trying to ruin the game for everyone who has a brain. |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.02.08 02:07:00 -
[33] - Quote
Yet Another QQ Post wrote:WWWWWWWWAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHH!!!!!!
If you move a tank into grenade range you're an idiot.
If you move into a cramped installation Infantry start rushing to play "Kick the can" and you're the can.
Get over it. AV grenades were included in the game PRECISELY to deny you the ability to LOLroll in an HAV without having to think, against the helpless pubbies manning the walls with their ARs.
If I see you with my forge gun in game I'm shooting you first, just for starting this stupid thread. If I could put a bounty... Screw it. See my next post. |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.02.08 02:12:00 -
[34] - Quote
Bounty notice posted on the general Discussion Forum.
Run while you can tanker. |
Scheneighnay McBob
Bojo's School of the Trades
1062
|
Posted - 2013.02.08 03:08:00 -
[35] - Quote
I have 2 things to say: the change to AV grenades should be giving them a fuse- homing impact grenades are too much Also, While I agree starter fit AV should be removed, so should starter fit LAVs. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2013.02.08 03:45:00 -
[36] - Quote
if i get hit by any AV i instantly look around if i cant kill him i instantly drive away and get cover. If you cant win a fight allways retreat. No reason to stay and die for nothing. |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.02.08 05:35:00 -
[37] - Quote
Breakin Stuff wrote:Bounty notice posted on the general Discussion Forum.
Run while you can tanker.
Here, this is a link helpful for people who like harvesting peoples hard earned equipment for ISK bounty offered for qq destruction |
Kyy Seiska
Zumari Force Projection Caldari State
188
|
Posted - 2013.02.08 06:13:00 -
[38] - Quote
So umm.. are tanks still one man super suits like they have been from the beginning or do they require at least two people to operate these days?
if former, then tanks are still OP as OP can be. I haven't bothered fighting them for a long time as it's a waste of time if you are not a tank driver yourself. For most players (say regular Assault build) time is spent better killing off the troops while avoiding tanks.
Hopefully an allied tank will take the hostile one out or at least keep it busy by drawing it's attention. |
iLLMaTiC619
KiLo.
19
|
Posted - 2013.02.08 06:19:00 -
[39] - Quote
BMSTUBBY wrote:Tanks need nerfed because you went 56-0.
LMAO +1 |
dabest2evadoit7
Cyberdyne Systems and Technology The Revenant Order
35
|
Posted - 2013.02.08 06:25:00 -
[40] - Quote
BOZ MR wrote:I have went 56-0 and know how to play and fit tanks. I am playing since open beta and have 2,600 ish kill with 3.2 KD. So stop writing comments as if I am noob and do not know how to play. I know this to be a fact. I played with Boz, in his tank, and watch him destroy the other team by himself. |
|
lowratehitman
Subdreddit Test Alliance Please Ignore
288
|
Posted - 2013.02.08 07:14:00 -
[41] - Quote
Dust 514 : Pooping On A Tank With AV Grenades
http://youtu.be/VYSFlrBs0s4 |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.08 07:28:00 -
[42] - Quote
Sir Meode wrote:Vaerana Myshtana wrote:BOZ MR wrote:I have went 56-0 and know how to play and fit tanks. I am playing since open beta and have 2,600 ish kill with 3.2 KD. So stop writing comments as if I am noob and do not know how to play. Then stop QQing... AV is fine. Tanks are fine. No AV vs HAV is not fine. AV is balanced with the other variations of AV its just that HAV resistances at the moment are rubbish, this is what CCP should look at not AV balance, you shouldnt be able to solo a HAV user that knows what they are doing but it happens. Any smart AV user throws the grenade over the HAV so the hit detections is at the opposite side to the AV user, that way the HAV driver has the wrong idea where its coming from and will most likely try to escape in your direction leading to an easy kill. Only people that say AV is fine are the ones using it. (also nerf armor tanks they are OP and buff shields)
Are you kidding? The resistances on the tanks a few builds ago was RIDICULOUS and they were nigh impossible to kill. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.08 07:31:00 -
[43] - Quote
Sir Meode wrote:You guys are going way off topic, just because its possible to go 50-0 in a tank doesnt make it OP. Snipers can do that also.
The fact is HAV are underpowered compared to the easily available AV. Basic AV does 1200 damage an ADV tank will maybe have 5k-6k HP thats 5 hits? you carry 3 AV nades all you need is a nanohive, you get 3 shots in a militia forge you only have to reload once, you only have to catch the tank off guard and its a free kill.
Right, because if you catch ANYTHING off guard in this game it usually dies pretty quickly.
Snipers. Heavies. Guys hacking objectives...
It's the nature of the game. Just because you got caught off guard (meaning you didn't have someone protecting you, lol) doesn't mean that AV is overpowered it just means that YOU DUN GOOF'D.
You guys ever play Battlefield 2/3? A tank sucks to deal with but it doesn't take much to kill them, and they usually don't QQ whenever they do die. |
Full Metal Kitten
Sinq Laison Gendarmes Gallente Federation
152
|
Posted - 2013.02.08 08:12:00 -
[44] - Quote
I barely skimmed this thread, but the OP gave me a great idea. Wouldn't it be cool if I could fit packed AV shells into my Mass Driver? |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.02.08 08:30:00 -
[45] - Quote
Full Metal Kitten wrote:I barely skimmed this thread, but the OP gave me a great idea. Wouldn't it be cool if I could fit packed AV shells into my Mass Driver?
+1
You, sir, are well on your way to being a professional tear generator. keep up the good work. |
Leviticus Decoy
Internal Error. Negative-Feedback
5
|
Posted - 2013.02.08 08:44:00 -
[46] - Quote
BOZ MR wrote:Av grenades are ridicuolusly powerful. A clone, Av grenade and a nanohive is all it takes to destroy a tank that has Shield+Armor of 10K. This is bull-****. I invest tons of ISK and all my SP and someone who nearly has never invested SP on AV destroys my 680,000 ISK worth tank. Sure people that dont use tanks would not want those things nerfed because it is the easy way out. CCP NERF THE AV GRENADES AND REMOVE MILITIA SWARMS.. AND people are still talking about attaching swarms to LAVs.
Biggest tool ever....kill yourself. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.08 10:13:00 -
[47] - Quote
Full Metal Kitten wrote:I barely skimmed this thread, but the OP gave me a great idea. Wouldn't it be cool if I could fit packed AV shells into my Mass Driver?
Love this |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.02.08 10:17:00 -
[48] - Quote
Why AV grenades are unfair...
Wait, isn't this New Eden?
You know, the home of the Minmatar?
The guys who routinely put nuclear warheads in bullets to kill things with?
And you wonder how AV nades can threaten a tank? |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.08 11:10:00 -
[49] - Quote
Breakin Stuff wrote:Why AV grenades are unfair...
Wait, isn't this New Eden?
You know, the home of the Minmatar?
The guys who routinely put nuclear warheads in bullets to kill things with?
And you wonder how AV nades can threaten a tank?
Oh boy. I hear the "fanboy" retorts coming over the hills. |
JohnDS Wolf
Exit Wound Heavy Industries
10
|
Posted - 2013.02.08 11:13:00 -
[50] - Quote
Aeon Amadi wrote:Breakin Stuff wrote:Why AV grenades are unfair...
Wait, isn't this New Eden?
You know, the home of the Minmatar?
The guys who routinely put nuclear warheads in bullets to kill things with?
And you wonder how AV nades can threaten a tank? Oh boy. I hear the "fanboy" retorts coming over the hills.
It's actualy true though. they put nuclear warheads on EVERYTHING related to ammo/explosives. |
|
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.08 11:19:00 -
[51] - Quote
JohnDS Wolf wrote:Aeon Amadi wrote:Breakin Stuff wrote:Why AV grenades are unfair...
Wait, isn't this New Eden?
You know, the home of the Minmatar?
The guys who routinely put nuclear warheads in bullets to kill things with?
And you wonder how AV nades can threaten a tank? Oh boy. I hear the "fanboy" retorts coming over the hills. It's actualy true though. they put nuclear warheads on EVERYTHING related to ammo/explosives.
Makes you wonder why the Heavy Machine Gun isn't more powerful =P |
JohnDS Wolf
Exit Wound Heavy Industries
10
|
Posted - 2013.02.08 11:23:00 -
[52] - Quote
Aeon Amadi wrote:JohnDS Wolf wrote:Aeon Amadi wrote:Breakin Stuff wrote:Why AV grenades are unfair...
Wait, isn't this New Eden?
You know, the home of the Minmatar?
The guys who routinely put nuclear warheads in bullets to kill things with?
And you wonder how AV nades can threaten a tank? Oh boy. I hear the "fanboy" retorts coming over the hills. It's actualy true though. they put nuclear warheads on EVERYTHING related to ammo/explosives. Makes you wonder why the Heavy Machine Gun isn't more powerful =P
because the rounds are hybrid rounds. it's hard to explain but it's basicly a normal round with plasma in it. putting a nuclear warhead would be extreamly hard to do. and with Minmatar being more tribal (and lower tech) and all, impossable. |
KalOfTheRathi
CowTek
168
|
Posted - 2013.02.08 11:27:00 -
[53] - Quote
BOZ MR wrote:Yeah because you do not want newbies to cry, destroy a good tank driver with a little to no investment solo. Good job and better appreciation of balance Oh buzz the **** off.
I think I am going to equip AV for 3/4 of my fits. The others are for when I am in a Tank. Those Suits aren't waterproof so we aren't allowed to QQ. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.08 11:28:00 -
[54] - Quote
JohnDS Wolf wrote:Aeon Amadi wrote:JohnDS Wolf wrote:Aeon Amadi wrote:Breakin Stuff wrote:Why AV grenades are unfair...
Wait, isn't this New Eden?
You know, the home of the Minmatar?
The guys who routinely put nuclear warheads in bullets to kill things with?
And you wonder how AV nades can threaten a tank? Oh boy. I hear the "fanboy" retorts coming over the hills. It's actualy true though. they put nuclear warheads on EVERYTHING related to ammo/explosives. Makes you wonder why the Heavy Machine Gun isn't more powerful =P because the rounds are hybrid rounds. it's hard to explain but it's basicly a normal round with plasma in it. putting a nuclear warhead would be extreamly hard to do. and with Minmatar being more tribal (and lower tech) and all, impossable.
O_o Source?
HMG is Minmatar, I figured... |
dust badger
BetaMax.
283
|
Posted - 2013.02.08 11:32:00 -
[55] - Quote
this proves my point about it depends on who is using the tank AV
that tank had 2 nades chucked at him and basically stayed there waiting for the guy to reload
|
JohnDS Wolf
Exit Wound Heavy Industries
10
|
Posted - 2013.02.08 11:34:00 -
[56] - Quote
Aeon Amadi wrote:
O_o Source?
HMG is Minmatar, I figured...
The fact they use "plasma rounds" means that it's a Hybrid weapon. also, i never said that Minmatar made the HMG, just that it's more likely the reason why HMG dose less damage. the only weapon that's Minmatar is the SMG, which should have explosive rounds in them. however, it dosn't explain why AR's out damage HMG's sence in RL HMG use a 50cal. bullets. even a Gatling gun has this size ammo and they pack more of a punch then our AR's |
Panther Alpha
Kirkinen Risk Control Caldari State
44
|
Posted - 2013.02.08 11:36:00 -
[57] - Quote
I agree with this guy.
If a tank cost 680,000 ISK, it should take a tier 2 anti-tank ( 100,000 ISK ) specialist to destroyed, or three Tier 1 / tier 2 ( 20,000 ISK ) anti- tank specialist to work as a team.
Or the easy solution ; Don't use a currency system in this game ( ISK ), and just make a battlefield 3 clone.... |
Sir Meode
Seraphim Initiative. CRONOS.
318
|
Posted - 2013.02.08 12:17:00 -
[58] - Quote
Aeon Amadi wrote:Sir Meode wrote:Vaerana Myshtana wrote:BOZ MR wrote:I have went 56-0 and know how to play and fit tanks. I am playing since open beta and have 2,600 ish kill with 3.2 KD. So stop writing comments as if I am noob and do not know how to play. Then stop QQing... AV is fine. Tanks are fine. No AV vs HAV is not fine. AV is balanced with the other variations of AV its just that HAV resistances at the moment are rubbish, this is what CCP should look at not AV balance, you shouldnt be able to solo a HAV user that knows what they are doing but it happens. Any smart AV user throws the grenade over the HAV so the hit detections is at the opposite side to the AV user, that way the HAV driver has the wrong idea where its coming from and will most likely try to escape in your direction leading to an easy kill. Only people that say AV is fine are the ones using it. (also nerf armor tanks they are OP and buff shields) Are you kidding? The resistances on the tanks a few builds ago was RIDICULOUS and they were nigh impossible to kill.
a few builds ago?? yes but since then AV has been buffed every build and tanks have been Nerfed every build. |
Vermaak 'Fatal' Kuvakei
Osmon Surveillance Caldari State
151
|
Posted - 2013.02.08 12:42:00 -
[59] - Quote
JohnDS Wolf wrote:Aeon Amadi wrote:
O_o Source?
HMG is Minmatar, I figured...
The fact they use "plasma rounds" means that it's a Hybrid weapon. also, i never said that Minmatar made the HMG, just that it's more likely the reason why HMG dose less damage. the only weapon that's Minmatar is the SMG, which should have explosive rounds in them. however, it dosn't explain why AR's out damage HMG's sence in RL HMG use a 50cal. bullets. even a Gatling gun has this size ammo and they pack more of a punch then our AR's
They don't use plasma rounds, even the devs confirmed this is a minmatar weapon along with the mass driver. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.08 14:02:00 -
[60] - Quote
Vermaak 'Fatal' Kuvakei wrote:JohnDS Wolf wrote:Aeon Amadi wrote:
O_o Source?
HMG is Minmatar, I figured...
The fact they use "plasma rounds" means that it's a Hybrid weapon. also, i never said that Minmatar made the HMG, just that it's more likely the reason why HMG dose less damage. the only weapon that's Minmatar is the SMG, which should have explosive rounds in them. however, it dosn't explain why AR's out damage HMG's sence in RL HMG use a 50cal. bullets. even a Gatling gun has this size ammo and they pack more of a punch then our AR's They don't use plasma rounds, even the devs confirmed this is a minmatar weapon along with the mass driver.
Yeah, thank you - I went and looked it up and the HMG was produced by Boundless Creation; a Minmatar Republic NPC corporation.
So, no - it's not a hybrid weapon.
Edit: That and the fact that it even -looks- like a Minmatar weapon based on it's traditional "rustic" look. See what I did there? |
|
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |