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1. Would be cool if we had Nova Knives Fitting Optimization skill - in Feedback/Requests [original thread]
Let's make this happen, CCP - I'm getting NK proficiency to 5 and could totally use the extra 1PG if we had a NK Fitting Optimization skill. Besides, the CR tops out at 8 PG at proto and they have Fitting Optimization, so why not knives???
- by Sana Rayya - at 2014.04.16 14:17:00
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2. Name of the idiot. - in Feedback/Requests [original thread]
Injecting from cloak seems to work okay. In that most of the mercs I have brought up this way haven't died instantly afterward.
- by Sana Rayya - at 2014.04.04 18:45:00
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3. Quick question on equipment bonuses from suits - in Feedback/Requests [original thread]
If you spend some time bleeding out rather than choosing an uplink and spawning immediately after death, the respawn timer on uplinks tends to decrease down to 3 seconds no matter what uplink type is available. This happened in previous builds and...
- by Sana Rayya - at 2014.04.02 19:53:00
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4. Tank scan profile - in Feedback/Requests [original thread]
A tank not in line of sight will only show up on your radar if you actively or passively scan it. Since most suits have 10-15m of passive scan range, chances are you won't see it on the radar at all unless you have line of sight. If you want to t...
- by Sana Rayya - at 2014.04.01 13:54:00
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5. REs/PMS radius and damage. - in Feedback/Requests [original thread]
Fun Fact - you can negate the short cooldown between dropping multiple REs by sprinting after dropping them. Learned this due to jihad jeep prep :)
- by Sana Rayya - at 2014.03.31 17:01:00
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6. Deployable EWAR - in Feedback/Requests [original thread]
Deployable jammer would be ridiculously overpowered, abused to hell, and would encourage E-WAR scouts to simply stack HP instead.
- by Sana Rayya - at 2014.03.31 12:07:00
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7. shotgun discussion - in Feedback/Requests [original thread]
The only thing OP about it is that you can switch weapons and shoot while the cloak is still wearing off. With a high alpha weapon, that sometimes means your target is dead before you are fully uncloaked. All they need to do is make it so you can...
- by Sana Rayya - at 2014.03.28 21:00:00
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8. The Fix for the OP Cloaked Shotty Scout - in Feedback/Requests [original thread]
If you're going to nerf scouts to dual sidearms, then give us nova knife sprint charge and we have a deal. I need 3-4 shots with the shotgun to take out most heavies. My nova knives will kill any heavy in less than one second (one charged swipe, ...
- by Sana Rayya - at 2014.03.28 20:42:00
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9. [Suggestion] Get rid of passive scan sharing. - in Feedback/Requests [original thread]
I'm not positive if passive scans are 100% shared with the squad. I haven't tested it extensively, but it seemed like passive scans would light up enemies for another squad member only for a few seconds, then disappear. They would reappear if thos...
- by Sana Rayya - at 2014.03.28 18:05:00
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10. BUFF CLOAK - in Feedback/Requests [original thread]
So cloak + knife doesn't really work? :(
- by Sana Rayya - at 2014.03.25 18:49:00
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11. where is the bonus for my min assult? - in Feedback/Requests [original thread]
maluble wrote: I though it was bonus to light/sidearm magazine size yet my smg still holds 80 and my combat 54,by the way CCP there's a difference between magazine And clips and these are magazines not clips. I guess someone came in and STO...
- by Sana Rayya - at 2014.03.25 12:50:00
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12. Breach Remote Explosives - in Feedback/Requests [original thread]
My only question is, can I put them on a jihad jeep?
- by Sana Rayya - at 2014.03.22 16:01:00
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13. TEAM DEPLOY NOW! A team deploy support thread hosted by SirManBoy. - in Feedback/Requests [original thread]
Would support team deploy if and only if they included a game mode that only queued solo players together.
- by Sana Rayya - at 2014.03.19 09:24:00
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14. Letting new guys catch up. - in Feedback/Requests [original thread]
Change the starting SP to around 2-3mil. If wisely spent you can have a fairly competitive ADV character with that much SP.
- by Sana Rayya - at 2014.03.18 12:07:00
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15. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
I didn't read this whole thread, but I wanted to add that the standard scouts now have one more module slot and the same number of equipment slots as the standard Cal Logi (in addition to having a sidearm). The Amarr logi's layout is equal in slot...
- by Sana Rayya - at 2014.03.17 14:50:00
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16. Remote Explosives: The new Forge Guns - in Feedback/Requests [original thread]
xSir Campsalotx wrote: 5m splash is a bit much for a insta kill weapon, but I don't care honestly I'm giving up my heavy suit come 1.8 for a caldari scout. In my scout suit, nearly everything explosive OHKs me. So I don't have any sympathy f...
- by Sana Rayya - at 2014.03.14 18:01:00
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17. 1.8 Will nerf the shotgun. Please don't change proficiency!!! - in Feedback/Requests [original thread]
Appia Vibbia wrote: I see you have missed the point entirely. I am not comparing the damage out put of the two weapons, but the effect of using different tiers (STD, ADV, PRO) and investing Skill Points into Proficiency. There is virtually ze...
- by Sana Rayya - at 2014.03.14 16:30:00
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18. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
When can we expect the dev blog clarifying how cloaking devices work? Will we even get one before 1.8 or 1.8's patch notes are out?
- by Sana Rayya - at 2014.03.14 14:33:00
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19. 1.8 Will nerf the shotgun. Please don't change proficiency!!! - in Feedback/Requests [original thread]
I see the shotgun in the same light I see nova knives. If you're comparing them against other weapons in a head on, "fair" fight scenario, you're doing it wrong and are probably already dead. From my own experience running the Dren Shotgun and no...
- by Sana Rayya - at 2014.03.14 14:19:00
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20. [Feedback] Scout passive scanning stats - in Feedback/Requests [original thread]
With the new scan precision numbers, an advanced Cal Scout running 3x Complex Precision Enhancers and 2x Complex Dampeners is still unscannable by any suit (aside from itself) and scans mostly every other suit (besides Gallente Scouts with one dam...
- by Sana Rayya - at 2014.03.13 20:16:00
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