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1221. Who uses damage mods? - in General Discussions [original thread]
Himiko Kuronaga wrote: Ryme Intrinseca wrote: Just wondered who still uses infantry damage mods. The obvious categories are: - snipers - swarmers - heavies But are people still using them for their run and gun suits, and if so, with which ...
- by Ryme Intrinseca - at 2014.04.25 21:33:00
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1222. Who uses damage mods? - in General Discussions [original thread]
Just wondered who still uses infantry damage mods. The obvious categories are: - snipers - swarmers - heavies But are people still using them for their run and gun suits, and if so, with which suits and weapons? I find them hard to justify myself.
- by Ryme Intrinseca - at 2014.04.25 13:02:00
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1223. Sniper rifles need buff... - in General Discussions [original thread]
calisk galern wrote: Ryme Intrinseca wrote: lrian Locust wrote: Ryme Intrinseca wrote: So you admit its ALREADY an OHK for militia vs militia or proto vs proto but you think that's not enough? Im talking about headshots, of course. I t...
- by Ryme Intrinseca - at 2014.04.25 12:58:00
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1224. Sniper rifles need buff... - in General Discussions [original thread]
lrian Locust wrote: Ryme Intrinseca wrote: So you admit its ALREADY an OHK for militia vs militia or proto vs proto but you think that's not enough? Im talking about headshots, of course. I think youre a good player so that shouldnt be a pro...
- by Ryme Intrinseca - at 2014.04.25 12:34:00
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1225. How do you increase tank CPU? - in Rookie Training Grounds [original thread]
I'm an infantry vet but have just started playing with armour tanks. One thing that seems weird about the tank skill tree is that it's very hard to increase overall CPU or decrease module CPU fitting requirements. I know about the turret CPU/PG re...
- by Ryme Intrinseca - at 2014.04.25 12:17:00
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1226. I'm sorry for all of you new players. - in Rookie Training Grounds [original thread]
KILLER EI ITE16 wrote: This is the reality, You will be protostomped pretty much every day of your Dust career. The closest you will ever get to doing well is to join a training corp or an academy. Theirs R O N 1 N who specializes in training...
- by Ryme Intrinseca - at 2014.04.25 12:11:00
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1227. CCP: Any plans on making Dust 514 seem more "sci-fi"? - in General Discussions [original thread]
Leonid Tybalt wrote: I guess this question of mine has more to do with flavor, but it also touches on game mechanics. Being both a bit of a scien"e AND science-fiction AND military buff, I have to say that warfare depicted in Dust doesn't feel...
- by Ryme Intrinseca - at 2014.04.25 11:22:00
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1228. Your officer weapon - in General Discussions [original thread]
Ryme's redline roaster railgun. Same stats as proto railgun but every ten minutes you can select 'Redline Roast' from the offmap support menu. This fills the entire enemy redline and MCC with flames for twenty seconds. Damage: 1HP per second for...
- by Ryme Intrinseca - at 2014.04.25 11:08:00
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1229. How are people fooled by the Cloak? - in General Discussions [original thread]
At the risk of stating the obvious... because it lowers profile so they disappear from tacnet.
- by Ryme Intrinseca - at 2014.04.25 10:50:00
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1230. A better Amarr scout bonus - in General Discussions [original thread]
MINA Longstrike wrote: Echo 1991 wrote: Not really a scout bonus is it? Why should you deal an extra 25% damage you scored a HS? Give it a dampening bonus or some form of e war bonus. Hacking, Scan range, Scan Precision, and Profile Dampe...
- by Ryme Intrinseca - at 2014.04.25 10:40:00
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1231. A better Amarr scout bonus - in General Discussions [original thread]
MINA Longstrike wrote: Mossellia Delt wrote: Anyone maybe think of a bonus to let's say... nullify armour plate speed penalties. Thought about it, realized speed penalties would have to be much worse to justify it. Would also mean you b...
- by Ryme Intrinseca - at 2014.04.25 10:38:00
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1232. A better Amarr scout bonus - in General Discussions [original thread]
Fizzer94 wrote: +5% headshot damage per level. Don't even trade it out for the other ones, just stack it on top of them. This bonus would actually give the Amarr scout a purpose. Yes, and it's purpose would be assaulting, not scouting.
- by Ryme Intrinseca - at 2014.04.25 10:36:00
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1233. Forge gun skills - in Rookie Training Grounds [original thread]
- Operation to level 5 first, obviously. - Proficiency is the next most important skill, you should go to 3 as soon as you can. - Ammo is also quite important, go to 2 quickly. - Reload is okay, go to 1. - Fitting is least important. As others hav...
- by Ryme Intrinseca - at 2014.04.25 10:10:00
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1234. PC Timer Question, Need Help, Thanks. - in Rookie Training Grounds [original thread]
Yes the battle is always at the time of the reinforcement timer, i.e. defender chooses when to fight.
- by Ryme Intrinseca - at 2014.04.25 09:58:00
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1235. How to get a team mates name easily - in Rookie Training Grounds [original thread]
Blake Kingston wrote: There was this scout who saved my bacon twice - then dropped an armour repairer! I tried aiming at him to get his/her name, but it was a long one, he/she was always strafing and I'd have liked to send a thank you note to ...
- by Ryme Intrinseca - at 2014.04.25 09:57:00
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1236. Sniper rifles need buff... - in General Discussions [original thread]
Symbioticforks wrote: Ryme Intrinseca wrote: Sir Dukey wrote: Stop with the freking risk/reward. If you are not willing to do sh*t about it, then it's your own fault. My sniper suits costed 130k isk in 1.6 and were easily killable by a st...
- by Ryme Intrinseca - at 2014.04.25 06:11:00
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1237. Hey amarr logis whats your fits - in General Discussions [original thread]
ZDub 303 wrote: Ryme Intrinseca wrote: The correct way to use an Amarr Logi: 1. Fill it with uplinks 2. Drop them 3. Change to a proper suit at a supply depot lose bonus... they kind of nerfed being able to do that. im unsure though if ...
- by Ryme Intrinseca - at 2014.04.24 20:06:00
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1238. Announcement:Developer Spotlight: CCP Slevin - Ming Su - in Announcement and Events [original thread]
Came for the KDR, left disappointed.
- by Ryme Intrinseca - at 2014.04.24 19:57:00
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1239. Change Scout Bonus - in General Discussions [original thread]
NAV HIV wrote: Aramis Madrigal wrote: What exactly is the OP's plan for after the bonus is changed? The cloak was designed to have a prohibitive PG/CPU requirement absent the bonus. Are the fitting requirements reduced? This would be a bonus...
- by Ryme Intrinseca - at 2014.04.24 19:50:00
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1240. Possible fix to cloak that will make everyone happy - in General Discussions [original thread]
Aszazel wrote: I think the cloaks are fine, I think the way they operate are fine. I have stated before but no one usually reads (cause I guess I am a thread killer) that they weren't necessary but now that they are here, CCP isn't going to be ...
- by Ryme Intrinseca - at 2014.04.24 19:46:00
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