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2261. ONE locus grenade and bye full health PROTO suit..... - in General Discussions [original thread]
The main problem is the excessive bonus explosive gets to armour. A core locus minces proto armour, but splashes off proto caldari. We'll see if the new plate stats in 1.4 make much difference.
- by Ryme Intrinseca - at 2013.08.31 15:33:00
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2262. Announcement:Event: Experience Uprising 1.4 with the Caldari Bootcamp - in Announcement and Events [original thread]
Bad event due to the two extra levels of complication compared to previous events, which have the effect of limiting how and when you play: - doesn't extend all week, so you have to avoid playing until the weekend or lose SP. - only get bonus on ...
- by Ryme Intrinseca - at 2013.08.31 15:27:00
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2263. Why tankers hate AV grenades. - in General Discussions [original thread]
There are big downsides to using AV grenades: 1. Fitting costs are higher than other grenades. 2. If you carry them you can't bring locus or flux grenades, which leaves you vulnerable against infantry. 3. To actually make use of them you have to ...
- by Ryme Intrinseca - at 2013.08.31 14:38:00
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2264. WWYD? vehicle stealing. - in General Discussions [original thread]
Nice experiment! Only thing I would say in defence of the thieves is that a stationary dropship is a sitting duck for forgegunners. Some of them might've thought they're doing you a favour by flying it to where they went to go and recalling. Not t...
- by Ryme Intrinseca - at 2013.08.31 14:17:00
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2265. To all the NOOBS.... - in General Discussions [original thread]
Hecarim Van Hohen wrote: Camping CRU's is a valid tactic while watching a uplink flash is not. I disagree, it's riskier to camp CRUs for several reasons: 1. CRUs have unlimited spawn capacity, so campers are more likely to get swamped. 2. CR...
- by Ryme Intrinseca - at 2013.08.31 13:56:00
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2266. End-of-Match Kill Count Mismatch - in Technical Support/Bugs [original thread]
This is a common problem - surprised devs didn't know about it. I wouldn't say it happens in last 5-10 seconds as others suggest, it's more like last 1 or 2 seconds in my experience. Still, should be easy for devs to repeat. Does anyone know if t...
- by Ryme Intrinseca - at 2013.08.31 13:20:00
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2267. Remove K/D ratio and kills stats - in General Discussions [original thread]
Panther Alpha wrote: We will be so much better off without them... lets just have WP stats and Win / Loss stats. Yes ? Problems: 1) Removes a useful tool for recruitment. Good corps will try to run with potential recruits before letting ...
- by Ryme Intrinseca - at 2013.08.31 12:26:00
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