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121. What's in the new mercenary, veteran and elite packs? - in General Discussions [original thread]
CCP Frame wrote: We are still looking into why Veteran Pack is missing on SCEE, but yes - Merc and Elite are there right now and will be there for quite a while. Sorry about that guys. Thanks for this Frame. Faith somewhat restored.
- by Ryme Intrinseca - at 2014.11.27 11:07:00
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122. Isk help needed badly. - in General Discussions [original thread]
robin williams' ghost wrote: Wait, don't chase him off just yet... I want to hear the sob story of HOW he got scanned. Doesn't matter if it's real or not, it might make for a good laugh, so do tell us, how exactly were you scammed? Prepare t...
- by Ryme Intrinseca - at 2014.11.26 14:08:00
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123. What's in the new mercenary, veteran and elite packs? - in General Discussions [original thread]
CCP Frame wrote: We simply are still waiting for this issue to be resolved - waiting for a reply from our partners at SCEE :( Sorry about that guys. You've been saying this for two weeks. We could easily have another two weeks of frustration ...
- by Ryme Intrinseca - at 2014.11.26 14:03:00
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124. [Update] Balance Hotfix 1.9b - in General Discussions [original thread]
CCP Rattati wrote: Dear players, we have made the following tweaks/changes Rail Rifle now has a charge of 0.45s Hipfire: Moderate kick and wider kick angle Assault Rail Rifle now has a charge of 0.3s, ADS: higher kick and wider kick angle H...
- by Ryme Intrinseca - at 2014.11.26 11:39:00
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125. What's in the new mercenary, veteran and elite packs? - in General Discussions [original thread]
BUMP
- by Ryme Intrinseca - at 2014.11.26 10:42:00
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126. Why Do So Many People Use The AR? - in General Discussions [original thread]
hfderrtgvcd wrote: The breach ar is obnoxiously over powered. My 600 hp assault died before I could react. The same could be done with a regular CR, ACR, ScR, AR, Tac AR... basically you will have a problem in this game if someone gets the dr...
- by Ryme Intrinseca - at 2014.11.26 10:27:00
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127. I WANT A RIFLE-- - in General Discussions [original thread]
FLAY LOCKED wrote: That roughly has a 300m absolute range and 150m optimal. I want it to have a circle dot scope with 3/4 the zoom of the basic variant Sniper Rifle. I want it to do 150 unmodified damage at STD level and 200 at Proto with a 350...
- by Ryme Intrinseca - at 2014.11.26 10:22:00
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128. Isk help needed badly. - in General Discussions [original thread]
jett it wrote: Ok tks for advice but im full proto and malitia gear aint fun im asking nicely in the name of fun, any early christmas presents? Give a noob some ISK, and he can run proto for a day. Teach a noob to git gud, and he can run p...
- by Ryme Intrinseca - at 2014.11.26 10:03:00
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129. Farming via AFK macros - in General Discussions [original thread]
Kaze Eyrou wrote: Forlorn Destrier wrote: My solution: 1. Remove ISK and SP rewards based on time in match 2. Increase ISK and SP rewards for WP gains But then we have to figure out how to address the logi boosters... Who has a solution fo...
- by Ryme Intrinseca - at 2014.11.25 21:09:00
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130. Farming via AFK macros - in General Discussions [original thread]
TEBOW BAGGINS wrote: Apothecary Za'ki wrote: Ryme Intrinseca wrote: I'm seeing this more and more. HK 091D and sd aaa were repeatedly spawning near a supply depot outside their redline and not moving (save the occasional crouch/reload/e...
- by Ryme Intrinseca - at 2014.11.25 16:33:00
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131. So how many of you think Heavies... - in General Discussions [original thread]
Fox Gaden wrote: If Sentinels cannot use vehicles for transport, then they will spend most of the match slowly lumbering across open fields, and will mostly die to long range Rifles before they ever reach an Objective. At the start of the mat...
- by Ryme Intrinseca - at 2014.11.25 16:32:00
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132. Farming via AFK macros - in General Discussions [original thread]
KEROSIINI-TERO wrote: Ryme Intrinseca wrote: Failing that, a partial solution would be to make ISK and SP more proportional to WP. At any rate, something needs to be done. Captcha to enter the battle!!! Actually I said something l...
- by Ryme Intrinseca - at 2014.11.25 16:12:00
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133. In-Game Non Verbal Communication - in General Discussions [original thread]
Clone D wrote: Shooting a team mate repeatedly means, "I'm an imbecile" FTFY
- by Ryme Intrinseca - at 2014.11.25 16:05:00
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134. Breach AR - in General Discussions [original thread]
Mike Ox Bigger wrote: What's the plan for this weapon? It's currently broken. Was just standing 72m from the enemy and it says I'm hitting at 39% damage. My standard damage is like 70 something without the damage mod I've got on. So at 70m I'm...
- by Ryme Intrinseca - at 2014.11.25 16:03:00
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135. Thank you for the packs! - in General Discussions [original thread]
Soraya Xel wrote: Unfortunately, CCP can't control Sony. :/ Really hoping they can get this worked out soon. CCP can control CCP customer support though. They could just announce that if you buy a -ú15.99/Gé¼19.99, -ú39.99/Gé¼49.99, or -ú79.9...
- by Ryme Intrinseca - at 2014.11.25 15:56:00
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136. Thank you for the packs! - in General Discussions [original thread]
KingA2thur wrote: So I wanted two packs but I live in the EU and had no chance to buy the packs. I submitted a support ticket and the following lines I copied from my ticket: Merc Packs Eingereicht 20.11.2014 08:10 von KingA2thur Dear CCP, I ...
- by Ryme Intrinseca - at 2014.11.25 15:45:00
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137. So how many of you think Heavies... - in General Discussions [original thread]
It is a ridiculous situation that clearly needs to be fixed. I'm happy with either: Option 1: ban heavies from entering vehicles. Option 2: add vehicle entry/exit delay.
- by Ryme Intrinseca - at 2014.11.25 15:40:00
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138. Farming via AFK macros - in General Discussions [original thread]
Apothecary Za'ki wrote: Ryme Intrinseca wrote: I'm seeing this more and more. HK 091D and sd aaa were repeatedly spawning near a supply depot outside their redline and not moving (save the occasional crouch/reload/etc so they don't get kic...
- by Ryme Intrinseca - at 2014.11.25 14:58:00
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139. Farming via AFK macros - in General Discussions [original thread]
Orber Gen wrote: Ryme Intrinseca wrote: Murlott wrote: There is an elegant solution to the problem - it is necessary to return the weekly limit SP - 190k ;) This would also help a bit but I think you also need to do something about peop...
- by Ryme Intrinseca - at 2014.11.25 14:28:00
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140. Farming via AFK macros - in General Discussions [original thread]
Murlott wrote: There is an elegant solution to the problem - it is necessary to return the weekly limit SP - 190k ;) This would also help a bit but I think you also need to do something about people AFKing below the cap as well. If you took t...
- by Ryme Intrinseca - at 2014.11.25 13:49:00
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