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121. [Suggestion] New SP distribution system - in Feedback/Requests [original thread]
Here is the TL;DR: Quote: The current SP system leaves those who play a lot making very little SP per match after the first day, and those who play very little are left with little SP earned. Please fix the SP system to smooth out character pro...
- by Reimus Klinsman - at 2012.11.21 16:23:00
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122. CCP WTF - in Feedback/Requests [original thread]
Ted Nugget wrote: Cater to the whiney bitches.... really considering uninstalling this **** game QQ... I know many other people who uninstall a game when their flavor of the month is taken away and they can't learn any new tactic.
- by Reimus Klinsman - at 2012.11.21 14:35:00
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123. AoE means Area of Effect... That is what missile launchers are. - in Feedback/Requests [original thread]
Hmm. I thought a 2.6m blast radius WAS AOE. Looks like you will need to find a new flavor of the month.
- by Reimus Klinsman - at 2012.11.21 14:32:00
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124. CCP WTF - in Feedback/Requests [original thread]
Jason Pearson wrote: Ted Nugget wrote: Cater to the whiney bitches.... One man can make my tank turn around and run because I cant take him out..... I dump my sp into something to spec into and you render it useless thanks for screwing me ov...
- by Reimus Klinsman - at 2012.11.21 14:26:00
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125. Just thought of a way to balance vehicles - in Feedback/Requests [original thread]
Vehicles can do everything very well. They need to have a single roll. I'd love to see Vehicles being harder to kill as compinsation.
- by Reimus Klinsman - at 2012.11.20 22:16:00
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126. (feedback) N marker on map is USELESS - in Feedback/Requests [original thread]
Number 1 would be useful but the others are unneeded. No one uses a static minmap anymore.
- by Reimus Klinsman - at 2012.11.20 07:24:00
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127. Tone down the fitting screen during battle. - in Feedback/Requests [original thread]
+1 to this. Really, I'd rather leave the battle to restock than restock in the fitting screen. I gaurentee its faster to do that.
- by Reimus Klinsman - at 2012.11.20 07:22:00
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128. Make the free LAVs passenger only - in Feedback/Requests [original thread]
It also needs a bumper on it to prevent running people over and engine noises. Its annoying knowing that I got ran down by some scrub that didn't pay a cent for his vehicles.
- by Reimus Klinsman - at 2012.11.20 07:18:00
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129. Forge Gun range/damage - in Feedback/Requests [original thread]
Negative one to OP. Plus one to Kain. Plus 10 to Zero Harpuia Forge guns are a pretty crappy weapon. If you are getting killed by one, you are doing something wrong.
- by Reimus Klinsman - at 2012.11.18 17:22:00
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130. [Suggestion] Wait to start matches - in Feedback/Requests [original thread]
Do you rememeber when we had to wait until the teams were full. Games would take 30 minutes to start. The forums were flooded with complaints. Things are okay as they are. Just stop adding people to matches that are 30-50% complete. That will shif...
- by Reimus Klinsman - at 2012.11.18 17:20:00
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131. My opinion after playing it: - in Feedback/Requests [original thread]
R'ahz Lupo wrote: ... I don't think there should be skills that buff the stats of weapons and gear. Increasing your skill allows the weapon to shoot further and do more damage? No. That's ridiculous. Skills that decrease recoil and reload time ...
- by Reimus Klinsman - at 2012.11.16 19:04:00
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132. Another alternative way to do skill points - in Feedback/Requests [original thread]
SP cap is nessessary for the longevity of the game. The current system is pretty awful as you get nearly all your SP in the first few hours of play. Just don't think about grinding SP. Grind knowledge of how the game works. You'll find it more en...
- by Reimus Klinsman - at 2012.11.16 16:34:00
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133. Suggestion for nanite injectors - in Feedback/Requests [original thread]
It would also be nice if you could drag, carry a downed mate. If they are just barely in snipers range, you could pull them to cover without exposing yourself.
- by Reimus Klinsman - at 2012.11.16 16:29:00
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134. The problem with AV - in Feedback/Requests [original thread]
Heavies should be able to take a hit or two from a tank. If a forge gun didn't force you to use a Heavy, no one would be running a Heavy and forge gun. To be honest, I'd like it if Tanks HP was boosted while their firepower (against infantry) was...
- by Reimus Klinsman - at 2012.11.16 16:26:00
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135. REQUEST -- points for rehacking...MANDATORY - in Feedback/Requests [original thread]
Yeah. Ill often wait for the enemy hack to complete before I hack it. Now with the fact that enemies can't spawn on a challenged point, theres no reason not to wait.
- by Reimus Klinsman - at 2012.11.15 19:34:00
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136. Shield Bias (Shields >> Armor) - in Feedback/Requests [original thread]
More armor love.
- by Reimus Klinsman - at 2012.11.15 06:17:00
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137. dust was fun while it lasted - in Feedback/Requests [original thread]
New build should be coming soon. I think CCP knows that we all want one.
- by Reimus Klinsman - at 2012.11.14 01:03:00
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138. fix the sp boosters - in Feedback/Requests [original thread]
No thanks. I use the boosters all the time, but there should be a consequence to using them. Losing time when you aren't playing is a decent punishment. Edit: They are the most OP aurum item in the game.
- by Reimus Klinsman - at 2012.11.13 06:53:00
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139. Equal chance for all of your players to be able to gain SP - in Feedback/Requests [original thread]
Cannot level anything very high.... one month into the game. SP gain is too quick. My AR skills is 5/3 and light weaponery has 5/3 on sharpshoot, and 4s in the other skills. I have mechanics maxed, Electronics too. I have Lv4 Assaut suits. I hav...
- by Reimus Klinsman - at 2012.11.13 06:51:00
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140. [Request] Let us see what weapon players used to get the most skills - in Feedback/Requests [original thread]
I loved this feature on steam with counterstrike. Sadface when I saw that I'd never outdo my AWP.
- by Reimus Klinsman - at 2012.11.13 06:46:00
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