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81. charlie scout changes - in Feedback/Requests [original thread]
It won't happen soon because a technical problem. CCP Rattati already conferm by himself as why they can not move codebreaker to high slot, and we could imply it to range amps too.
- by RedPencil - at 2014.07.29 19:10:00
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82. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Cat Merc wrote: You know why armor tankers put on extenders? Because there's nothing else to put there to benefit an assault suit. It used to be damage mods, but those were nerfed hard. Any attempt to move a module to high slots was met with a...
- by RedPencil - at 2014.07.24 18:46:00
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83. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
@ FabryX10, Dj grammer AGREE, loud and clear ! Unfortunately, we are in social dilemma. My opinion: Assault slots progression - YES (Finally CCP give some love to us Assault) 150 eHP - N/A (Would like to see skill improve rather than buff eHP) ...
- by RedPencil - at 2014.07.24 07:56:00
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84. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: I don't understand the confusion, I originally said I don't like the complete irregularity that the Amarr logi sidearm is, because it obfuscates all true comparisons between the logis. Now, if Caldari logis have a sidearm, a...
- by RedPencil - at 2014.07.20 07:48:00
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85. All Adv and Std assault suit need 1 more slot - in Feedback/Requests [original thread]
Boot Booter wrote: Logi is 8/6/4 FYI. Agreed though the tier progression is much steep for Assault and logis. Scouts, heavies, and commandos on the other hand have very little difference making their cheaper suits much more valuable and isk e...
- by RedPencil - at 2014.07.17 21:26:00
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86. Rattati, please remove ScR turbo controller exploit in Charlie - in Feedback/Requests [original thread]
Atiim wrote: Ryme Intrinseca wrote: EDIT - You'll notice from the video that turbo also seems to decrease heat build up. The player gets 18 shots off with turbo and 16 without. This is the opposite of how it should work - more shots per sec...
- by RedPencil - at 2014.07.17 20:45:00
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87. All Adv and Std assault suit need 1 more slot - in Feedback/Requests [original thread]
From Hotfix Charlie - Dropsuit Slot Layout Current Assault L&H slot in Charlie pro/adv/std [7 /5/4 ] Current Scout L&H slot in Charlie pro/adv/std [6 /5/4 ] So all Adv and Std assault suit need 1 more slot. 1. Adv and Std assaul...
- by RedPencil - at 2014.07.17 20:27:00
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88. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
If you are going to change Sentinel Ama and Gal slot layout, You also need to swap their Sentinel bonus to reflex the new layout.
- by RedPencil - at 2014.07.17 17:12:00
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89. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
CCP Rattati wrote: This is coming together quite nicely Charlie YES - More PG/CPU, playing around with numbers, maybe 10% across the board YES - More EHP, 100 to 150 ehp, racially consistent to shields/armor YES/NO - Another equipment slot, ma...
- by RedPencil - at 2014.07.17 16:56:00
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90. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: you also gimp true logis with this.... since ttk is so short and we are #1 target with a repper in our hands... theres a reason why logi kdr is so low.... this would make it even lower.... simply giving the assault b...
- by RedPencil - at 2014.07.17 06:02:00
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91. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
CCP Logibro wrote: Aim adhesion will help with tracking a target at very close quarters. I'll be initially at least trialling it activating only at 1.5m and below. It's not meant to help with hitting someone back pedalling away. As far as redu...
- by RedPencil - at 2014.07.16 19:15:00
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92. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
So sad..... Rattati, your table blows my mind. If it isn't because I want overheat reduction, I'm defiantly not gonna pick Assoult over Scout or Logi. * Not happy with a new layout on Ama assault. They need 2 Damage mod to bring armor damage...
- by RedPencil - at 2014.07.16 18:55:00
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93. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Still, I just feel something else - small - would just be more useful. Even a 1% to hack speed would be useful, because it would still always apply to any hack without being negated by there being much bigger threats (re...
- by RedPencil - at 2014.07.15 19:31:00
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94. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
Adipem Nothi wrote: Heavy Spam <------ (free tip: here's our next FotM) Is that already happening
- by RedPencil - at 2014.07.15 19:23:00
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95. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
@ CCP Rattati One more thing after spend sometime stare at your EWAR table. Min scout still look less attractive even for speed hacking propose when compare to Gal scout. *Gal need only 2 Damp + cloak to stay invisible from anyone. That means Ad...
- by RedPencil - at 2014.07.15 19:10:00
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96. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
@CCP Rattati Thx you very much to take time and afford to look deep in scout and NK *The scout propose looks good. One concern is 360 spin bug. I'm not sure if CCP fix it yet, someone told me that it is still possible but tricky to do spin 270+ ...
- by RedPencil - at 2014.07.15 04:43:00
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97. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
Aeon Amadi wrote: We'll call that the Counter Strike option. Bring Back the Good Old Days. That is the prove how "OLD" we are
- by RedPencil - at 2014.07.14 19:59:00
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98. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
You make me really wanna know who's Not Iggy I'm not mind to jeopardize myself. Often in time, my thought was wrong too. Someone though me, if I wanna prove something, try to argue on it. People will help you prove if it valid.
- by RedPencil - at 2014.07.14 04:02:00
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99. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
@Not Iggy People alway exploit the game mechanic no meter what. This is why I do not support Backpedal speed reduce but prefer speed modify ONLY AND ONLY HOLD KNIFE IN HAND. Normally, only the real knifer will keep go on with knife if enemy sudde...
- by RedPencil - at 2014.07.13 00:11:00
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100. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
Lynn Beck wrote: Making knives increase speed in ANY way will simply resupt in Sentinels, brickscouts, and Amarrs just slapping them on for the CQC strafing, or for running away. Currently strafe speed is like, 90%? Make backpedal 90%, or 95%,...
- by RedPencil - at 2014.07.12 21:22:00
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