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501. I found the problem with the Gallente Medium suits - in General Discussions [original thread]
Kitten Empress wrote: Note that armor has a very big disadvantage. If you manage to chip away at my armor, or even heavily bruise it, I'm out of the battle for a LONG time. To fully recharge, I need 73 seconds. That's more than 15th of a Ambush...
- by RedBleach LeSanglant - at 2013.05.22 18:05:00
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502. "Dust 514: Current Problems and Solutions" at themittani.com - in General Discussions [original thread]
Aiming - yes needs work. Weapon range - the disparity between the TAR and all other weapons is the only problem I see at the moment. CCP wanted shorter ranges and now the SMG and other weapons are viable again, they were a joke before. Squadding...
- by RedBleach LeSanglant - at 2013.05.22 17:48:00
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503. Holy Crap, You Fixed It! Nice Job Dev's - in General Discussions [original thread]
Being a dev must be a thankless job at times.... but when they get it right do we say "great job" or "its about time"? Certainly a definition of personality. So yes, thanks for the work. The game will turn out in the end, it is just requiring a lo...
- by RedBleach LeSanglant - at 2013.05.22 17:43:00
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504. An archive of features and items to come in Dust 514 - in General Discussions [original thread]
sammus420 wrote: Great list, it's a shame we probably won't see the majority of this stuff in game for 2 years, then it will be another year before it works properly. Funny but true :). But when those two years are over what will they surpri...
- by RedBleach LeSanglant - at 2013.05.22 17:40:00
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505. An archive of features and items to come in Dust 514 - in General Discussions [original thread]
Gunhilda Zetter wrote: Nice list! I'm sure there was mention about personal drones at FF this year, but I'm not sure if it was in a question that was asked or the answer that was given. Anyone remember? /edit Oh, I'm slow. NM :) Yes, The...
- by RedBleach LeSanglant - at 2013.05.22 17:39:00
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506. The Duvolle Tac is stronger than Tank Blasters and Proof - in General Discussions [original thread]
TAR=Adv Blaster! What?! That is just wrong my friends. I do like some of the opinions about adjusting clip size, hip fire accuracy, rof, a recoil, etc. All things that should be looked at for sure - but implementation is another unique problem. To...
- by RedBleach LeSanglant - at 2013.05.22 17:28:00
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507. Possibility for no Respecs in the Future - CCP Left Themselves an Out - in General Discussions [original thread]
Eve has grown and operated in expansions. Thus I would forsee Dust also growing with expansions every 3 - 6 months. In one of the m we may see more heavies, in another new dropships, tanks, or the MAV. If the basics are in place there is room to b...
- by RedBleach LeSanglant - at 2013.05.22 16:43:00
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508. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
Sana Rayya wrote: BTW, was great squadding with you last night! Hope to link up with you again in the future. Sorry you caught me on an off day, thank you for the notes and input. The Gallente has alot of potential when looking at the math...
- by RedBleach LeSanglant - at 2013.05.21 21:32:00
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509. [Request] Optional Skill Resets for Post Release Mercs - in Feedback/Requests [original thread]
Welcome :)
- by RedBleach LeSanglant - at 2013.05.21 21:16:00
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510. [bug?] quantum active scanner - in Technical Support/Bugs [original thread]
IT seems to work as described, thank you IamI3rian.
- by RedBleach LeSanglant - at 2013.05.21 21:13:00
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511. Amarr Logistics Suit - in Feedback/Requests [original thread]
Eggress wrote: CCP Remnant wrote: Sorry about the radio silence. We're definitely reading as much as we can and anything we miss the community guys quickly point out, so rest assured your concerns do get through to us. I'm responsible for b...
- by RedBleach LeSanglant - at 2013.05.21 21:11:00
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512. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
Thanks for the input Shady. I do need to add an equipment section.
- by RedBleach LeSanglant - at 2013.05.20 23:34:00
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513. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
+1 to total thread. Still relevant and glad to see some CCP acknowledgement of the current system. It is sad the the Logi is being hindered from doing his job on the field. Can't wait for the updates to address these problems - also excited.
- by RedBleach LeSanglant - at 2013.05.20 23:23:00
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514. Hyperbole is the opposite of good feedback! - in Feedback/Requests [original thread]
+1 Though i fear your statement will be lost on the masses. Logic has no bearing on impersonal arguments between interchangeable avatars. Face to face is a different story, but online where anyone can act anyway they want - often drawing upon atti...
- by RedBleach LeSanglant - at 2013.05.20 23:06:00
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515. Logistics Question - in General Discussions [original thread]
Jebus McKing wrote: It applies to neither. You get a passive +1HP/s per skill level on your own dropsuit. So, even if don't use an armour repair module you still have that +1HP/s repair rate. There is more, but I know what you mean. You must...
- by RedBleach LeSanglant - at 2013.05.20 22:36:00
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516. if ccp reset everyone - in General Discussions [original thread]
Yep, better to offer new battle modes that limit equipment level or sp level. Militia warfare, ADV warfare, and Anything goes. Not that those should be the measurements, but definitely needs to be done to protect the average Joe's from to much fa...
- by RedBleach LeSanglant - at 2013.05.20 22:25:00
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517. Take a moment to appreciate the most important players in Dust 514. - in General Discussions [original thread]
Agreed. I stayed playing just because I was looking for a MAG fix and didn't have the finances at the time for BF3 and what not. I grew to understand it. It was not easy. We were all there at one time. If you know a Joe looking for logi help send ...
- by RedBleach LeSanglant - at 2013.05.20 22:19:00
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518. The most powerful anti-Dropship weapon of all! - in General Discussions [original thread]
Mobius Wyvern wrote: Arkena Wyrnspire wrote: Null cannons can actually kill things? Wow. That's actually pretty interesting. Yeah, they do actual damage. It's just that all other weapons have a 0% multiplier against the MCC. I need to get...
- by RedBleach LeSanglant - at 2013.05.20 22:10:00
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519. Skill tree fix doesn't fix all suit issues - in General Discussions [original thread]
J Falcs wrote: I am disappointed that the changes did not go far enough. Mainly: The role skills (logistic, scout, sentinel, assault) should be non-race specific so that a player may become a logistics specialist and bring in various suits ...
- by RedBleach LeSanglant - at 2013.05.20 21:44:00
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520. [bug?] quantum active scanner - in Technical Support/Bugs [original thread]
Spacetits CDXX wrote: Assuming this is indeed how the active scanners work, that's pretty messed up. I don't think anyone would read the item description and then suddenly understand all that. Also, that just means there's even less reason (...
- by RedBleach LeSanglant - at 2013.05.20 21:35:00
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