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221. Amarr Logistics Suit - in Feedback/Requests [original thread]
I do certainly agree with more PG. But it also looks like the PG is limited in the game so as to encourage specailization and the maxing of a few traits. In my opinion every proto suit should have enough PG and CPU to have a proto module of the mo...
- by RedBleach LeSanglant - at 2013.05.22 19:32:00
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222. Amarr Logistics Suit - in Feedback/Requests [original thread]
Mark0h wrote: Whew. The amarr logi may still be of use!!! What? Where out of all that thread did you get that opinion? This is the thread of it being broke not amazing, stay on topic :P Perhaps you could make another thread entitled "the AMA...
- by RedBleach LeSanglant - at 2013.05.22 19:22:00
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223. Miltia LAVs are too beefy - in Feedback/Requests [original thread]
I don't know - the free LAV thing irks me regardless. Killing them is a sheer delight for me as there are often many called in. But more I would also agree that they should pop a bit faster. One M. Swarm and two AV nades seems appropriate or 1 pro...
- by RedBleach LeSanglant - at 2013.05.22 19:20:00
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224. [Request] Optional Skill Resets for Post Release Mercs - in Feedback/Requests [original thread]
Welcome :)
- by RedBleach LeSanglant - at 2013.05.21 21:16:00
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225. Amarr Logistics Suit - in Feedback/Requests [original thread]
Eggress wrote: CCP Remnant wrote: Sorry about the radio silence. We're definitely reading as much as we can and anything we miss the community guys quickly point out, so rest assured your concerns do get through to us. I'm responsible for b...
- by RedBleach LeSanglant - at 2013.05.21 21:11:00
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226. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
+1 to total thread. Still relevant and glad to see some CCP acknowledgement of the current system. It is sad the the Logi is being hindered from doing his job on the field. Can't wait for the updates to address these problems - also excited.
- by RedBleach LeSanglant - at 2013.05.20 23:23:00
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227. Hyperbole is the opposite of good feedback! - in Feedback/Requests [original thread]
+1 Though i fear your statement will be lost on the masses. Logic has no bearing on impersonal arguments between interchangeable avatars. Face to face is a different story, but online where anyone can act anyway they want - often drawing upon atti...
- by RedBleach LeSanglant - at 2013.05.20 23:06:00
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228. Amarr Logistics Suit - in Feedback/Requests [original thread]
For those looking for help with logi builds I'll post this here: Updated Guide Here
- by RedBleach LeSanglant - at 2013.05.20 21:16:00
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229. Amarr Logistics Suit - in Feedback/Requests [original thread]
Zeylon Rho wrote: Kristoff Atruin wrote: ... I think all the Logis have been feeling the SP pinch of course, but the Amarr has the short end of the stick in many ways. It's meant to be the "assault-Logi" (or "Combat-focused" suit if you p...
- by RedBleach LeSanglant - at 2013.05.20 17:34:00
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230. Amarr Logistics Suit - in Feedback/Requests [original thread]
Zeylon Rho wrote: If he had 4 Low slots at Proto, the Repair module bonus wouldn't be nearly as difficult to work with. I think it's already been pointed out that a Gallente Proto can actually get higher Repair than the Amarr Logi just on numbe...
- by RedBleach LeSanglant - at 2013.05.19 05:50:00
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231. Amarr Logistics Suit - in Feedback/Requests [original thread]
Well put Farsund. I can see your point, I can't agree with it being okay as it stands but I can understand your point. and Paradox - i here you on the shields. I was thinking over the last two days that if the Amarr logi did get a slot bonus, or t...
- by RedBleach LeSanglant - at 2013.05.19 04:37:00
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232. Amarr Logistics Suit - in Feedback/Requests [original thread]
P-A-R-A-D-O-X wrote: Jack McReady wrote: I would rather like to see the layout look like this: hi/low/equipment standard 2/2/2 + side arm advanced 2/3/2 + side arm proto 3/3/3 + side arm + a PG/CPU boost I think 3/3/3/sidearm is good enough...
- by RedBleach LeSanglant - at 2013.05.17 18:59:00
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233. Amarr Logistics Suit - in Feedback/Requests [original thread]
Mark0h wrote: It needs its damn 3rd equipment slot at Adv. and some more pg lol. Proto needs more sustenance. Maybe better base stats. Btw, its a lot of points to get to proto logi, shouldn't have to have a PROTO to be an effective LOGI suit. ...
- by RedBleach LeSanglant - at 2013.05.17 18:57:00
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234. CCP, please consider removing KDR as a statistic. - in Feedback/Requests [original thread]
As mentioned KDR needs to be measured, as does just Clone deaths vs kills. So the times you get rezzed don't count against that stat.
- by RedBleach LeSanglant - at 2013.05.17 18:28:00
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235. [Feedback] Nanite Injector animation and equipment switch - looking to the future - in Feedback/Requests [original thread]
If that is the experience you have had i wish i could have the same. Currently I still must manually switch to what I would like when the rez animation is finished. Perhaps it is in place but because I have to run around i cancel the effect... we ...
- by RedBleach LeSanglant - at 2013.05.17 18:26:00
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236. Amarr Logistics Suit - in Feedback/Requests [original thread]
Farsund, I get where you are coming from, that one should not play the Amarr Logi like a regular logi. Comparatively this is almost a Chromosome Assault suit. What I am saying, is that it does not fit in its role. It is a poor combination of of bo...
- by RedBleach LeSanglant - at 2013.05.17 18:23:00
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237. [Feedback] Nanite Injector animation and equipment switch - looking to the future - in Feedback/Requests [original thread]
Currently the nanite injector has a quick switch option with the 'O' button tap over a dying player. This initiates an equipment change that then keeps the injector out, forcing one to switch back to a weapon after the rezz or failed rezz (not add...
- by RedBleach LeSanglant - at 2013.05.17 17:11:00
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238. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: RedBleach LeSanglant wrote: All I ask is that logi's keep their rep bonus. No one else is around to do it. Other than that great post, I like the simpler system, but there should be more varients at the the Tech 2 leve...
- by RedBleach LeSanglant - at 2013.05.17 16:40:00
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239. Amarr Logistics Suit - in Feedback/Requests [original thread]
Zeylon Rho wrote: RedBleach LeSanglant wrote: Did this thread just die because we are out of suggestions or arguments or because the new weapons came out and we can finally kill those Caldari shield tankers and new meat to pubstomp? My fe...
- by RedBleach LeSanglant - at 2013.05.17 16:13:00
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240. [REQUEST] CCP - Please confirm the TYPES of weapons - in Feedback/Requests [original thread]
Wooo hooo! Confirmed new weapons! +1 flame/plasma thrower and gatling laser. +1 to suicide bombs - it's just a clone.
- by RedBleach LeSanglant - at 2013.05.17 15:42:00
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