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Foley Jones
R.I.f.t
122
|
Posted - 2013.01.13 22:38:00 -
[31] - Quote
Lady Hyuna wrote:Foley Jones wrote:Th3rdSun wrote:Ranger SnakeBlood wrote:This is exactly what i fear they will hit the wall of vets and say **** this and give up on DUST and not only that would probably spread the word to others of the same mentality, some will probably stick to it but very few will have patience and a want to be effectivly beaten repeatedly. When DUST goes live it NEEDS a Sp wipe, and the sp system needs to be made viable for people who A: dont play every day(roll over is a fix) and B: people who start a month or 2 into developpment(a DUST wide roll over would make it possible but not easy to catch up) This is my feeling too,and I have been wondering if CCP is totally clueless of this,but then I just started thinking,why would CCP not reset? What is the point of it? Then it just hit me. CCP is banking on that those noobs that are getting abused by vets will like the game so much ,yet hate that they are so far behind,that they are going to start spending money on AUR in an effort to catch up or at least stand on equal footing with the vets.If this is what CCP is banking on,it will surely blow up in their faces,as most console gamers would rather move on to another game,than spend money on what is advertised as a Free To Play game in order to compete with people that are going to be handed a clear advantage from the start. Whatever CCP says,I'm still not convinced that they aren't going to do a reset for launch.I just don't see how they figure that this is going to go over well with the new players that they are trying to attract to the game. You have a point but I believe its confirmed that there will be no more resets, CCP is telling us this is a head start so why would they be like "oh sorry I know we said we gave you a head start but uh...wipe" I mean sure the free points. But it wouldent feel like a head start...besides we JUST had a wipe...people will be raging like no tommorow on the fourms I promise you Im Just carious How is any different from a noob when the game is out and rage quitting because he keeps dieing? I is like me joining COD and raging and such because I keep die from lack of skills. I just don't see any different than seeing someone joining for OB with people with all the skills, than joining when the game has been out for 3 months.
I couldent agree more, but from what I understand, sense this game is in the EVE universe its going to have the burtality and unforgiving gameplay of EVE..if you wanna play the game you need to die a lot in the game and master the learning curve |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.01.13 22:47:00 -
[32] - Quote
From what I understand from Dev Blogs - this is going to be a very harsh game that some what caters to casuals. There explanation of this was simply that death is inevitable. and a lot of it. You either break through the mold and be a true merc or crumble at a real game and go newb yourself with more mindless CoD. It's not a mindless climb of catch up nor an unsteady one. Just accept death.
They promised people of a year a head won't be utter gods to people who just play - but neither does that mean fair play is the answer when facing them. CCP states pretty much over and over they want an over-all successful game and they hope there game modes and meta bring them in and keep them here and the gameplay make them want to keep progressing.
Also remember match making will be working properly come open beta if enough people join up - so we won't be seeing too many noobs in a lot of our games finally. |
Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
126
|
Posted - 2013.01.13 22:48:00 -
[33] - Quote
Lady Hyuna wrote:Foley Jones wrote:Th3rdSun wrote:Ranger SnakeBlood wrote:This is exactly what i fear they will hit the wall of vets and say **** this and give up on DUST and not only that would probably spread the word to others of the same mentality, some will probably stick to it but very few will have patience and a want to be effectivly beaten repeatedly. When DUST goes live it NEEDS a Sp wipe, and the sp system needs to be made viable for people who A: dont play every day(roll over is a fix) and B: people who start a month or 2 into developpment(a DUST wide roll over would make it possible but not easy to catch up) This is my feeling too,and I have been wondering if CCP is totally clueless of this,but then I just started thinking,why would CCP not reset? What is the point of it? Then it just hit me. CCP is banking on that those noobs that are getting abused by vets will like the game so much ,yet hate that they are so far behind,that they are going to start spending money on AUR in an effort to catch up or at least stand on equal footing with the vets.If this is what CCP is banking on,it will surely blow up in their faces,as most console gamers would rather move on to another game,than spend money on what is advertised as a Free To Play game in order to compete with people that are going to be handed a clear advantage from the start. Whatever CCP says,I'm still not convinced that they aren't going to do a reset for launch.I just don't see how they figure that this is going to go over well with the new players that they are trying to attract to the game. You have a point but I believe its confirmed that there will be no more resets, CCP is telling us this is a head start so why would they be like "oh sorry I know we said we gave you a head start but uh...wipe" I mean sure the free points. But it wouldent feel like a head start...besides we JUST had a wipe...people will be raging like no tommorow on the fourms I promise you Im Just carious How is any different from a noob when the game is out and rage quitting because he keeps dieing? I is like me joining COD and raging and such because I keep die from lack of skills. I just don't see any different than seeing someone joining for OB with people with all the skills, than joining when the game has been out for 3 months.
Believe it or not they wont always die due to lack of skill, its usually the case in other games like COD where everyone is the same and quite level playing feild, Dust is a game where the longer you play the more powerful you become weather it is base stats like damge buffs from skills or out right better gear hell look at the difference between a militia Assult suit and a type 2 the type 2 is far superior even if it doesnt turn you into a god you still have a good advantage if you have even half a idea what your doing,
Combine this with the feel of DUST it will take them time to figure dust out we are all used to it chances are the new guys will be properly new and not have a clue what skills to train what modules to fit, the good defence spots on maps the gaps in defences and if we have a sizable head start they wont even stand a chance vrs us in 1 v 1 and thats best case senerio due to possibilities of difficult with sencitivities effective range of hip fire and ADS, and time to kill not many players are use to having to put continues fire on a target to kill them yet we have adjusted to them and yet some here still want gear and Sp advantage
While i agree New Eden is a dark and rootless place it still traditionally had high sec that allows rookies to train against AIs or other rookies till they were confident enough to make the jump to low sec where the true rootlessness of new eden lies |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2013.01.13 22:51:00 -
[34] - Quote
Lady Hyuna wrote:Foley Jones wrote:Th3rdSun wrote:Ranger SnakeBlood wrote:This is exactly what i fear they will hit the wall of vets and say **** this and give up on DUST and not only that would probably spread the word to others of the same mentality, some will probably stick to it but very few will have patience and a want to be effectivly beaten repeatedly. When DUST goes live it NEEDS a Sp wipe, and the sp system needs to be made viable for people who A: dont play every day(roll over is a fix) and B: people who start a month or 2 into developpment(a DUST wide roll over would make it possible but not easy to catch up) This is my feeling too,and I have been wondering if CCP is totally clueless of this,but then I just started thinking,why would CCP not reset? What is the point of it? Then it just hit me. CCP is banking on that those noobs that are getting abused by vets will like the game so much ,yet hate that they are so far behind,that they are going to start spending money on AUR in an effort to catch up or at least stand on equal footing with the vets.If this is what CCP is banking on,it will surely blow up in their faces,as most console gamers would rather move on to another game,than spend money on what is advertised as a Free To Play game in order to compete with people that are going to be handed a clear advantage from the start. Whatever CCP says,I'm still not convinced that they aren't going to do a reset for launch.I just don't see how they figure that this is going to go over well with the new players that they are trying to attract to the game. You have a point but I believe its confirmed that there will be no more resets, CCP is telling us this is a head start so why would they be like "oh sorry I know we said we gave you a head start but uh...wipe" I mean sure the free points. But it wouldent feel like a head start...besides we JUST had a wipe...people will be raging like no tommorow on the fourms I promise you Im Just carious How is any different from a noob when the game is out and rage quitting because he keeps dieing? I is like me joining COD and raging and such because I keep die from lack of skills. I just don't see any different than seeing someone joining for OB with people with all the skills, than joining when the game has been out for 3 months.
The difference is that the ceiling on your character skill level is much higher in Dust than any other shooter probably ever.For instance,in MAG,if you started one month after everyone else,you would hit level 60 a little bit later,but you would still top out like everyone else eventually does,then it all comes down to player skill,and not the skill level of your character.
Casual players that join Dust 2 to 3 months in,won't have a chance in hell,unless they are playing similar opponents,which may,or may not be in as much of abundance as CCP would hope for. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.01.13 22:56:00 -
[35] - Quote
Th3rdSun wrote:Lady Hyuna wrote:Foley Jones wrote:Th3rdSun wrote:Ranger SnakeBlood wrote:This is exactly what i fear they will hit the wall of vets and say **** this and give up on DUST and not only that would probably spread the word to others of the same mentality, some will probably stick to it but very few will have patience and a want to be effectivly beaten repeatedly. When DUST goes live it NEEDS a Sp wipe, and the sp system needs to be made viable for people who A: dont play every day(roll over is a fix) and B: people who start a month or 2 into developpment(a DUST wide roll over would make it possible but not easy to catch up) This is my feeling too,and I have been wondering if CCP is totally clueless of this,but then I just started thinking,why would CCP not reset? What is the point of it? Then it just hit me. CCP is banking on that those noobs that are getting abused by vets will like the game so much ,yet hate that they are so far behind,that they are going to start spending money on AUR in an effort to catch up or at least stand on equal footing with the vets.If this is what CCP is banking on,it will surely blow up in their faces,as most console gamers would rather move on to another game,than spend money on what is advertised as a Free To Play game in order to compete with people that are going to be handed a clear advantage from the start. Whatever CCP says,I'm still not convinced that they aren't going to do a reset for launch.I just don't see how they figure that this is going to go over well with the new players that they are trying to attract to the game. You have a point but I believe its confirmed that there will be no more resets, CCP is telling us this is a head start so why would they be like "oh sorry I know we said we gave you a head start but uh...wipe" I mean sure the free points. But it wouldent feel like a head start...besides we JUST had a wipe...people will be raging like no tommorow on the fourms I promise you Im Just carious How is any different from a noob when the game is out and rage quitting because he keeps dieing? I is like me joining COD and raging and such because I keep die from lack of skills. I just don't see any different than seeing someone joining for OB with people with all the skills, than joining when the game has been out for 3 months. The difference is that the ceiling on your character skill level is much higher in Dust than any other shooter probably ever.For instance,in MAG,if you started one month after everyone else,you would hit level 60 a little bit later,but you would still top out like everyone else eventually does,then it all comes down to player skill,and not the skill level of your character. Casual players that join Dust 2 to 3 months in,won't have a chance in hell,unless they are playing similar opponents,which may,or may not be in as much of abundance as CCP would hope for. I hope you guys are joking. Before wipe militia players were making protos QQ. Newbs can use nades as easy as any of us and crush with an LAV as quick as any of us. You guys underestimate people way too much. Besides - I'm sure CCP will hold events on weekends on such for more SP gains when game goes Open Beta to drive people to play. You really should look at the P2W market - CCP claims they don't want it but they're following it's mechanics. Though dust is still not a P2W game. |
Washlee
UnReaL.
131
|
Posted - 2013.01.13 23:24:00 -
[36] - Quote
Why do people want restarts so bad. Don't you want to desolate the noobs. |
Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
126
|
Posted - 2013.01.13 23:37:00 -
[37] - Quote
Washlee wrote:Why do people want restarts so bad. Don't you want to desolate the noobs.
We already will even without a reset due to experience, if you are reling on superior gear to noob stomp upon open i would argue that you do not deserve to also while iam fine with the theory they will have a hard time i believe the idea people have of the reset is to make the transition into DUST somewhat more enjoyable for the rookie if they have a chance to win that way they might actually stick to the game instead of just getting pissed off and rage quiting |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2013.01.13 23:45:00 -
[38] - Quote
Arramakaian Eka wrote:Yes, and this is why there must be a wipe at launch.
Didn't CCP say we just recently gone through our FINAL wipe? |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.01.13 23:47:00 -
[39] - Quote
Maken Tosch wrote:Arramakaian Eka wrote:Yes, and this is why there must be a wipe at launch. Didn't CCP say we just recently gone through our FINAL wipe? yup and people refuse to believe.
Why people think 3 extra damage difference per tier is going to make a whoop of a difference is beyond me. You realize you'll be paying to be awesome while those noobs getting stomped won't be. Eventually they'll start paying for gear and seeing how we're so strong.
That'll be the make or break point of this game. |
Iron Wolf Saber
BetaMax.
2866
|
Posted - 2013.01.13 23:50:00 -
[40] - Quote
Also the logic fails.
I mean what if the game was a year old and new players enter the game? |
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Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2013.01.14 00:00:00 -
[41] - Quote
SoTa PoP wrote: I hope you guys are joking. Before wipe militia players were making protos QQ. Newbs can use nades as easy as any of us and crush with an LAV as quick as any of us. You guys underestimate people way too much. Besides - I'm sure CCP will hold events on weekends on such for more SP gains when game goes Open Beta to drive people to play. You really should look at the P2W market - CCP claims they don't want it but they're following it's mechanics. Though dust is still not a P2W game.
But you are discounting the meta game aspect,of which no matter what,noobs will definitely be much further behind than everyone else,even if they are still getting a fair amount of kills.
There's going to be so much QQ'ing from noobs about respecing their skills,because they don't have the experience of playing for the last half year,and knowing not to spread around your SP into spots that you don't need.
But even with that,regarless of protos QQ'ing over noobs killing them,the noobs with more than likely get outgunned the majority of the time,thus leading to their frustration.Couple that with the lack of knowledge of the meta game,and it could be a quick exit for a lot of players. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2013.01.14 00:08:00 -
[42] - Quote
Iron Wolf Saber wrote:Also the logic fails.
I mean what if the game was a year old and new players enter the game?
Then the new players would get totally destroyed.If everyone starts off on the ground floor at the same time and you start late,then that's totally on you.The way that CCP will justify this is that if you wanted to get SP early,they you should have bought the Merc Pack,which is kinda BS.
And along with that,unless those players are being told by us that are in the beta right now,how are they going to know to get in now so that they aren't behind? I'm pretty damn sure that CCP isn't sending emails out telling people that this is supposedly the last wipe.
Mark my words,if they don't do a wipe for the launch,it will be a huge mistake. |
Telcontar Dunedain
Imperfects Negative-Feedback
328
|
Posted - 2013.01.14 00:24:00 -
[43] - Quote
Th3rdSun wrote:Iron Wolf Saber wrote:Also the logic fails.
I mean what if the game was a year old and new players enter the game? Then the new players would get totally destroyed.If everyone starts off on the ground floor at the same time and you start late,then that's totally on you.The way that CCP will justify this is that if you wanted to get SP early,they you should have bought the Merc Pack,which is kinda BS. And along with that,unless those players are being told by us that are in the beta right now,how are they going to know to get in now so that they aren't behind? I'm pretty damn sure that CCP isn't sending emails out telling people that this is supposedly the last wipe. Mark my words,if they don't do a wipe for the launch,it will be a huge mistake.
The ground floor was this reset.
It's actually pretty common to have a headstart as the game goes live these days.
I think almost 1m people have been invited. If they aren't following along, what can you do? Keep resetting until they do? |
Sev Alcatraz
Tritan-Industries Legacy Rising
185
|
Posted - 2013.01.14 00:39:00 -
[44] - Quote
Arramakaian Eka wrote:Yes, and this is why there must be a wipe at launch.
no more wipes, just make a little hidey hole where the "NEW GUYS" can blow each others brains out until they reach 1mil sp then they get kicked into the hell fire which is the rest of us |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2013.01.14 00:43:00 -
[45] - Quote
Telcontar Dunedain wrote:Th3rdSun wrote:Iron Wolf Saber wrote:Also the logic fails.
I mean what if the game was a year old and new players enter the game? Then the new players would get totally destroyed.If everyone starts off on the ground floor at the same time and you start late,then that's totally on you.The way that CCP will justify this is that if you wanted to get SP early,they you should have bought the Merc Pack,which is kinda BS. And along with that,unless those players are being told by us that are in the beta right now,how are they going to know to get in now so that they aren't behind? I'm pretty damn sure that CCP isn't sending emails out telling people that this is supposedly the last wipe. Mark my words,if they don't do a wipe for the launch,it will be a huge mistake. The ground floor was this reset. It's actually pretty common to have a headstart as the game goes live these days. I think almost 1m people have been invited. If they aren't following along, what can you do? Keep resetting until they do?
But the ground floor should never be a Closed Beta.
CCP is acknowledging that people are getting a head start,which really isn't fair,nor doing any favors to the latecomers,which if you start on launch day,or even open beta,aren't latecomers.
I guess what I would like to know more than anything at this point is what is CCP doing other than the word of mouth of the beta testers,to let the people that aren't in the beta know that they should be in here now if they don't want to start at the bottom of the hill while every one else is already a good ways up it.
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Telcontar Dunedain
Imperfects Negative-Feedback
328
|
Posted - 2013.01.14 00:55:00 -
[46] - Quote
Th3rdSun wrote:Telcontar Dunedain wrote:Th3rdSun wrote:Iron Wolf Saber wrote:Also the logic fails.
I mean what if the game was a year old and new players enter the game? Then the new players would get totally destroyed.If everyone starts off on the ground floor at the same time and you start late,then that's totally on you.The way that CCP will justify this is that if you wanted to get SP early,they you should have bought the Merc Pack,which is kinda BS. And along with that,unless those players are being told by us that are in the beta right now,how are they going to know to get in now so that they aren't behind? I'm pretty damn sure that CCP isn't sending emails out telling people that this is supposedly the last wipe. Mark my words,if they don't do a wipe for the launch,it will be a huge mistake. The ground floor was this reset. It's actually pretty common to have a headstart as the game goes live these days. I think almost 1m people have been invited. If they aren't following along, what can you do? Keep resetting until they do? But the ground floor should never be a Closed Beta. CCP is acknowledging that people are getting a head start,which really isn't fair,nor doing any favors to the latecomers,which if you start on launch day,or even open beta,aren't latecomers. I guess what I would like to know more than anything at this point is what is CCP doing other than the word of mouth of the beta testers,to let the people that aren't in the beta know that they should be in here now if they don't want to start at the bottom of the hill while every one else is already a good ways up it.
I think you guys are trying to hunt around for some optimal newb experience that wouldn't happen anyway.
It takes most people a few weeks to get comfortable with games anyway.
A few things mitigate this -
First there is really only a few weeks difference between a new character and advanced. Six weeks of dedicated AR build and you should be pretty much end game. After that it having more options in playstyles.
Second, given that this game should have a long life cycle measured in years instead of months, people will constantly will be coming and going at different skill levels. Why try to optimize around some mythical marketing launch?
Lastly the player base in this game is so bad (not trolling, the skill level is low) that I think good players will do fine coming in. |
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
363
|
Posted - 2013.01.14 01:15:00 -
[47] - Quote
Telcontar Dunedain wrote:Second, given that this game should have a long life cycle measured in years instead of months, people will constantly will be coming and going at different skill levels. Why try to optimize around some mythical marketing launch?
Launch is when games are made, like it or not. If at launch the reviews and word-of-mouth say "we're getting surprise buttsechsed by vets who have been playing for months and have millions of SP and proto gear and millions of ISK, while we have broom handles for weapons," Dust will have a really hard time reaching an audience. Being F2P there needs to be a rather large player base for the game to be economically (irl) viable. I also means people have no reason to just ditch the game first time they get spawncamped or stomped by a corp in pub matches.
Maken Tosch wrote:Arramakaian Eka wrote:Yes, and this is why there must be a wipe at launch. Didn't CCP say we just recently gone through our FINAL wipe?
Yes they did. What I said doesn't imply they didn't. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2013.01.14 01:18:00 -
[48] - Quote
Telcontar Dunedain wrote:Th3rdSun wrote:Telcontar Dunedain wrote:Th3rdSun wrote:Iron Wolf Saber wrote:Also the logic fails.
I mean what if the game was a year old and new players enter the game? Then the new players would get totally destroyed.If everyone starts off on the ground floor at the same time and you start late,then that's totally on you.The way that CCP will justify this is that if you wanted to get SP early,they you should have bought the Merc Pack,which is kinda BS. And along with that,unless those players are being told by us that are in the beta right now,how are they going to know to get in now so that they aren't behind? I'm pretty damn sure that CCP isn't sending emails out telling people that this is supposedly the last wipe. Mark my words,if they don't do a wipe for the launch,it will be a huge mistake. The ground floor was this reset. It's actually pretty common to have a headstart as the game goes live these days. I think almost 1m people have been invited. If they aren't following along, what can you do? Keep resetting until they do? But the ground floor should never be a Closed Beta. CCP is acknowledging that people are getting a head start,which really isn't fair,nor doing any favors to the latecomers,which if you start on launch day,or even open beta,aren't latecomers. I guess what I would like to know more than anything at this point is what is CCP doing other than the word of mouth of the beta testers,to let the people that aren't in the beta know that they should be in here now if they don't want to start at the bottom of the hill while every one else is already a good ways up it. I think you guys are trying to hunt around for some optimal newb experience that wouldn't happen anyway. It takes most people a few weeks to get comfortable with games anyway. A few things mitigate this - First there is really only a few weeks difference between a new character and advanced. Six weeks of dedicated AR build and you should be pretty much end game. After that it having more options in playstyles. Second, given that this game should have a long life cycle measured in years instead of months, people will constantly will be coming and going at different skill levels. Why try to optimize around some mythical marketing launch? Lastly the player base in this game is so bad (not trolling, the skill level is low) that I think good players will do fine coming in.
I'll just sum up my opinion with an analogy.What CCP is doing with not having a final wipe for launch is similar to this.
There's a pro basketball game being played tonight,and one team shows up to the stadium before the other team.The early team is out on the court doing the shoot around while the late team has just entered the stadium.The late team is finally ready to go,but has missed the shoot around,yet the game is still set to start at a certain predetermined time.Both teams are on the court now,and we are ready for the jump ball,but before the ball is tossed in the air to start the game,the early team is spotted 10 points just for being there first.
Do you see how that scenario doesn't make any sense whatsoever? CCP is doing the exact same thing,which makes no sense either.
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Atlas Zero
Deep Space Republic
3
|
Posted - 2013.01.14 01:18:00 -
[49] - Quote
I have a feeling after open beta comes out. A lot more Baloch-Impact [Starter Fit] will meet their deaths.
Hopefully from my AV grenades. |
Telcontar Dunedain
Imperfects Negative-Feedback
328
|
Posted - 2013.01.14 01:25:00 -
[50] - Quote
Th3rdSun wrote:Telcontar Dunedain wrote:
I think you guys are trying to hunt around for some optimal newb experience that wouldn't happen anyway.
It takes most people a few weeks to get comfortable with games anyway.
A few things mitigate this -
First there is really only a few weeks difference between a new character and advanced. Six weeks of dedicated AR build and you should be pretty much end game. After that it having more options in playstyles.
Second, given that this game should have a long life cycle measured in years instead of months, people will constantly will be coming and going at different skill levels. Why try to optimize around some mythical marketing launch?
Lastly the player base in this game is so bad (not trolling, the skill level is low) that I think good players will do fine coming in.
I'll just sum up my opinion with an analogy.What CCP is doing with not having a final wipe for launch is similar to this. There's a pro basketball game being played tonight,and one team shows up to the stadium before the other team.The early team is out on the court doing the shoot around while the late team has just entered the stadium.The late team is finally ready to go,but has missed the shoot around,yet the game is still set to start at a certain predetermined time.Both teams are on the court now,and we are ready for the jump ball,but before the ball is tossed in the air to start the game,the early team is spotted 10 points just for being there first. Do you see how that scenario doesn't make any sense whatsoever? CCP is doing the exact same thing,which makes no sense either.
Your analogy only works if we were all playing one single game.
We will be playing thousands of games.
It will all even out in the end.
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Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2013.01.14 02:10:00 -
[51] - Quote
Th3rdSun wrote:Lady Hyuna wrote:Foley Jones wrote:Th3rdSun wrote:Ranger SnakeBlood wrote:This is exactly what i fear they will hit the wall of vets and say **** this and give up on DUST and not only that would probably spread the word to others of the same mentality, some will probably stick to it but very few will have patience and a want to be effectivly beaten repeatedly. When DUST goes live it NEEDS a Sp wipe, and the sp system needs to be made viable for people who A: dont play every day(roll over is a fix) and B: people who start a month or 2 into developpment(a DUST wide roll over would make it possible but not easy to catch up) This is my feeling too,and I have been wondering if CCP is totally clueless of this,but then I just started thinking,why would CCP not reset? What is the point of it? Then it just hit me. CCP is banking on that those noobs that are getting abused by vets will like the game so much ,yet hate that they are so far behind,that they are going to start spending money on AUR in an effort to catch up or at least stand on equal footing with the vets.If this is what CCP is banking on,it will surely blow up in their faces,as most console gamers would rather move on to another game,than spend money on what is advertised as a Free To Play game in order to compete with people that are going to be handed a clear advantage from the start. Whatever CCP says,I'm still not convinced that they aren't going to do a reset for launch.I just don't see how they figure that this is going to go over well with the new players that they are trying to attract to the game. You have a point but I believe its confirmed that there will be no more resets, CCP is telling us this is a head start so why would they be like "oh sorry I know we said we gave you a head start but uh...wipe" I mean sure the free points. But it wouldent feel like a head start...besides we JUST had a wipe...people will be raging like no tommorow on the fourms I promise you Im Just carious How is any different from a noob when the game is out and rage quitting because he keeps dieing? I is like me joining COD and raging and such because I keep die from lack of skills. I just don't see any different than seeing someone joining for OB with people with all the skills, than joining when the game has been out for 3 months. The difference is that the ceiling on your character skill level is much higher in Dust than any other shooter probably ever.For instance,in MAG,if you started one month after everyone else,you would hit level 60 a little bit later,but you would still top out like everyone else eventually does,then it all comes down to player skill,and not the skill level of your character. Casual players that join Dust 2 to 3 months in,won't have a chance in hell,unless they are playing similar opponents,which may,or may not be in as much of abundance as CCP would hope for.
Yes and no. I.e. if you have 2M SP in AR versus my new toon then I get instakilled for about two months or so until I also have an equivalent amount of SP then its down to who sees who first.
And some newbs like payback way too much to the point where I can see a lot of newbs just hanging around to payback kill the Dust vets.
My first day when I got the invite from CCP (long, long ago) I went 22 deaths and zero kills then when I was skilled up I went Dust Vet hunting in that long ago build.....lol!
And after this recent wipe?? Its all good.
Newbs who stick around will hunt vets.
Thus it was in COD, Halo, MAG and so it is and will be in Dust.
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56 truth
Algintal Core Gallente Federation
73
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Posted - 2013.01.14 02:15:00 -
[52] - Quote
so any ideas for a first order optimal strategy that is fair to both noobs and vets? |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2013.01.14 02:26:00 -
[53] - Quote
Tech Ohm Eaven wrote:
Yes and no. I.e. if you have 2M SP in AR versus my new toon then I get instakilled for about two months or so until I also have an equivalent amount of SP then its down to who sees who first.
And there's the key right there.How many of these noobs do you honestly think will stick around for that long? Personally,I would like to think that people would stick it out,but like I've said in other threads,most gamers are stupid these days,and don't have a very long attention span.
Imo,and I really hope I'm wrong about this,the playerbase for Dust will never reach the numbers that is needed to make this game the most epic game ever.Without that high install base of gamers,it's going to be virtually impossible to do what EVE does,in that it's playerbase has grown every year.
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Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2013.01.14 02:46:00 -
[54] - Quote
Telcontar Dunedain wrote:Th3rdSun wrote:Telcontar Dunedain wrote:
I think you guys are trying to hunt around for some optimal newb experience that wouldn't happen anyway.
It takes most people a few weeks to get comfortable with games anyway.
A few things mitigate this -
First there is really only a few weeks difference between a new character and advanced. Six weeks of dedicated AR build and you should be pretty much end game. After that it having more options in playstyles.
Second, given that this game should have a long life cycle measured in years instead of months, people will constantly will be coming and going at different skill levels. Why try to optimize around some mythical marketing launch?
Lastly the player base in this game is so bad (not trolling, the skill level is low) that I think good players will do fine coming in.
I'll just sum up my opinion with an analogy.What CCP is doing with not having a final wipe for launch is similar to this. There's a pro basketball game being played tonight,and one team shows up to the stadium before the other team.The early team is out on the court doing the shoot around while the late team has just entered the stadium.The late team is finally ready to go,but has missed the shoot around,yet the game is still set to start at a certain predetermined time.Both teams are on the court now,and we are ready for the jump ball,but before the ball is tossed in the air to start the game,the early team is spotted 10 points just for being there first. Do you see how that scenario doesn't make any sense whatsoever? CCP is doing the exact same thing,which makes no sense either. Your analogy only works if we were all playing one single game. We will be playing thousands of games. It will all even out in the end. True,but it's not about what's going to happen 4-7 years from now,it's about implementing a strong install base of players.Without that install base,it's going to be an uphill battle. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
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Posted - 2013.01.14 02:51:00 -
[55] - Quote
Th3rdSun wrote:Tech Ohm Eaven wrote:
Yes and no. I.e. if you have 2M SP in AR versus my new toon then I get instakilled for about two months or so until I also have an equivalent amount of SP then its down to who sees who first.
And there's the key right there.How many of these noobs do you honestly think will stick around for that long? Personally,I would like to think that people would stick it out,but like I've said in other threads,most gamers are stupid these days,and don't have a very long attention span. Imo,and I really hope I'm wrong about this,the playerbase for Dust will never reach the numbers that is needed to make this game the most epic game ever.Without that high install base of gamers,it's going to be virtually impossible to do what EVE does,in that it's playerbase has grown every year.
There will be noobs seeing passive SP gain and deciding to wait a few weeks until it builds up. The game of Dust 514 is free and thats an easy sell when money is tight or in the months that high profile FPS game releases are few.
I can also imagine some folks deciding on saveing sixty dollars and instead playing something thats free. 70 million PS3 consoles??
I have several AAA games right now but I still play Dust since I like the RPG skills system that reminds me of Mag and to some extents Fallout.
Later..... since its time for some Dust 514 playtime.
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Imp Smash
On The Brink
51
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Posted - 2013.01.14 02:54:00 -
[56] - Quote
I'm an old advocate of pulling no punches. Kill em till they learn better.
That being said, I feel you op. you want them addicted and committed before you really turn up the heat. There is plenty of merit in that as well. Population numbers are critical. |
Dr Debo Galaxy
GunFall Mobilization Covert Intervention
189
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Posted - 2013.01.14 02:56:00 -
[57] - Quote
Or we could just be nice people and help the new guy. I never understood why people feel so incovienced by helping noobs. I see it as I will help the new guys/gals and then hopefully they become good and stay with the person who helped them. We were all the new guy once. |
Superluminal Replicant
Isuuaya Tactical Caldari State
35
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Posted - 2013.01.14 03:15:00 -
[58] - Quote
Its gonna be a noob massacre. Cant wait lol |
Jeiger Tilraun
BetaMax.
6
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Posted - 2013.01.14 03:35:00 -
[59] - Quote
Iron Wolf Saber wrote:Also the logic fails.
I mean what if the game was a year old and new players enter the game?
Just like EVE players do... against the learning cliff... |
lowratehitman
Subdreddit Test Alliance Please Ignore
282
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Posted - 2013.01.14 03:41:00 -
[60] - Quote
If there is true skill matchmaking, than the only noob smashing will be done, is from an alt newbie account , or by manipulating matchmaking. |
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