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321. U is for Balance - in General Discussions [original thread]
Battles, and wars, can be balanced by providing assistance to one side or the other with a U-shaped profile. The U-profile shows the assistance given to one side or the other; left end of the U is massive assistance to one side, the middle of the ...
- by R F Gyro - at 2014.01.24 15:06:00
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322. so, this is new... - in General Discussions [original thread]
m twiggz wrote: SGT NOVA STAR wrote: tanks are just too cheap right now. mines only 501k with everything complex and proto turret. make them 3x more costly, rookies and wannabe's will be flushed out. boom. Tanks were 3x more costly and ev...
- by R F Gyro - at 2014.01.24 14:47:00
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323. Anti-Armor: Much Work, Little Payoff - in General Discussions [original thread]
If I need to kill or drive off tanks I call in a tank. The only reason to run AV right now is if you relish the challenge. CCP will fix it.
- by R F Gyro - at 2014.01.24 14:46:00
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324. CCP/ We wants an answer about respec for 1.8. - in General Discussions [original thread]
TunRa wrote: R F Gyro wrote: Spectral Clone wrote: Is this really so hard to discuss back and forth? It is a no-brainer to me, and should be a no-brainer to CPM and CCP. Why do you waste so much time on simple issues? I-Śll help CCP with...
- by R F Gyro - at 2014.01.24 14:42:00
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325. CCP/ We wants an answer about respec for 1.8. - in General Discussions [original thread]
Spectral Clone wrote: Is this really so hard to discuss back and forth? It is a no-brainer to me, and should be a no-brainer to CPM and CCP. Why do you waste so much time on simple issues? I-Śll help CCP with the decision: Give players respecs...
- by R F Gyro - at 2014.01.24 14:01:00
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326. Rogue drone boss fight? - in General Discussions [original thread]
New Eden has battleship-class rogue drones , and drone motherships beyond that.
- by R F Gyro - at 2014.01.24 13:39:00
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327. Assault rifle description is wrong please fix - in General Discussions [original thread]
Nice original and inventive way of presenting a whinge. Much better than the typical "wah wah wah".
- by R F Gyro - at 2014.01.24 13:34:00
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328. Hopes getting to high. - in General Discussions [original thread]
Two steps forwards and one step back is still a step forward.
- by R F Gyro - at 2014.01.24 13:32:00
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329. Has anyone felt like they KNOW they're gonna lose lately? - in General Discussions [original thread]
Chaosdragon58 wrote: When I play this game I usually see the outcome vary, but ever since this accelerated SP week has started, the only thing I can think of is how are the hostiles going to win this time? I usually don't care if we lose, even ...
- by R F Gyro - at 2014.01.23 23:43:00
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330. Is dust profitable? - in General Discussions [original thread]
Soraya Xel wrote: Iron Wolf Saber wrote: Throw valkarie in the mix. Except as far as CCP's said so far, they don't intend to integrate Valkyrie. Doesn't really need to be integrated. It is still a way that people can experience New Eden...
- by R F Gyro - at 2014.01.23 22:10:00
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331. Friendly Fire - in General Discussions [original thread]
Its a known bug. When you hack a vehicle it doesn't change who the owner is (if it survives the match it goes back into the original owner's inventory, for example), and the FF code just checks the owner. Dumb, I know. Whether it gets fixed in 1.8...
- by R F Gyro - at 2014.01.23 20:40:00
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332. So what's 514 stand for? - in General Discussions [original thread]
THE GREY CARDINAL wrote: The official launch date. Effect and cause. They launched on May 14th because the game is called Dust 514, not the other way round.
- by R F Gyro - at 2014.01.23 20:34:00
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333. Is dust profitable? - in General Discussions [original thread]
I did some basic calculations based on some assumptions a while back (maybe the pro forum warriors out there can find the thread) that led me to believe that CCP are losing money on Dust, but that it would be covered by just a few thousand Eve sub...
- by R F Gyro - at 2014.01.23 20:25:00
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334. To everybody reviving with nano injectors... - in General Discussions [original thread]
Scar Scrilla wrote: @CCP: I' m sure you are aware of the fact that there are games where u can select if you accept being revived or not. Why not just implement this idea in DUST ASAP? What's so hard about that? This is what is needed. Howev...
- by R F Gyro - at 2014.01.23 14:18:00
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335. Well, I came back. - in General Discussions [original thread]
jlpgaming2752 wrote: After a month or so, I'm interested in Dust again. After playing some other games, I've gotta say Dust has a lot of potential, despite the fact that the game got screwed up multiple times. CCP, I apologize for the crap I've...
- by R F Gyro - at 2014.01.22 22:12:00
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336. How to be a Slayer - in General Discussions [original thread]
sira draco wrote: its amazing how many people have horrible aim in this game Yeah. Nobody should play a game unless they are really good at it. CCP should ban them.
- by R F Gyro - at 2014.01.22 22:07:00
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337. Tanks are 100% balanced right now - in General Discussions [original thread]
Is there anyone who doesn't spend all their time in tanks who agrees that they are balanced?
- by R F Gyro - at 2014.01.21 21:09:00
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338. Tanks are 100% balanced right now - in General Discussions [original thread]
I don't agree at all. I love running tanks in 1.7, and I do much better than I do when I'm running infantry. But that's the problem: one person in a tank is worth more than one person who is not in a tank. In a game where the primary constraint ...
- by R F Gyro - at 2014.01.20 23:37:00
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339. SP Refunds In Uprising 1.8 - in General Discussions [original thread]
No thanks. Respecs or SP refunds should only be given when skills (or the items they enable) are removed. If the skill still exists, and can still provide value, no refund should be supplied. For this specific situation, where a player has skil...
- by R F Gyro - at 2014.01.20 23:33:00
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340. easy fix for tank spam - in General Discussions [original thread]
Sorry, but for some players tanking is a profession, and I believe that should be supported. Any mechanism that means these players can't be in their tanks constantly is not going to work, imho. I don't think there is an "easy" fix for tank / inf...
- by R F Gyro - at 2014.01.19 19:14:00
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