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301. If tankers insist that it should take 2+ ppl to kill them.... - in General Discussions [original thread]
Lynn Beck wrote: That would be a nice thing to have, as a secondary, super tanked tank with 20k base hp, and 2 med turrets, along with a main large turret. We still need to think of the people who don't have their own dedicated squad, the peopl...
- by R F Gyro - at 2014.01.26 19:47:00
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302. A Idea to bring tanks back to balance ( a bit ) - in General Discussions [original thread]
Nocturnal Soul wrote: Take away their third person view. And instead give them a backwards/reversal/idkwhatitscalled view whenever they push the analogue stick. Yes? No? Maybe so? Discusse. Rather than removing it entirely I'd suggest giving...
- by R F Gyro - at 2014.01.26 19:25:00
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303. If tankers insist that it should take 2+ ppl to kill them.... - in General Discussions [original thread]
Lynn Beck wrote: I din't think any of the halfway decent tankers wanted you to dedicate a squad to kill 1 tank... We just wanted a fair fight. In 1.3-1.6 the fight was 'my wyrrkomi swarm is a 2 shot kill, and if 1.5 seconds is too long, i thr...
- by R F Gyro - at 2014.01.26 17:26:00
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304. ISK Payouts - in General Discussions [original thread]
This might sound harsh, but just don't take so many risks in your expensive suits.
- by R F Gyro - at 2014.01.26 17:12:00
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305. when will you care about your own game ccp? - in General Discussions [original thread]
fragmentedhackslash wrote: R F Gyro wrote: CCP Shanghai screwed Dust up pretty bad in the beta/Uprising 1.0 days. CCP HQ in Iceland realised this, and stepped in. The rudder has been turned, and we're waiting for the tanker's bow to come ...
- by R F Gyro - at 2014.01.26 17:06:00
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306. If tankers insist that it should take 2+ ppl to kill them.... - in General Discussions [original thread]
Henchmen21 wrote: Considering all the tech in dust, is from EVE it is relevant, a civilization at that tech level wouldn't randomly make things more complicated for the sake of fairness to the enemy. Err...... last time I checked, Dust was a...
- by R F Gyro - at 2014.01.26 17:01:00
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307. when will you care about your own game ccp? - in General Discussions [original thread]
CCP Shanghai screwed Dust up pretty bad in the beta/Uprising 1.0 days. CCP HQ in Iceland realised this, and stepped in. The rudder has been turned, and we're waiting for the tanker's bow to come around.
- by R F Gyro - at 2014.01.26 13:36:00
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308. If tankers insist that it should take 2+ ppl to kill them.... - in General Discussions [original thread]
All the comparisons with Eve are essentially irrelevant from a gameplay perspective for one very simple reason. Eve doesn't have a cap of 16 players per side.
- by R F Gyro - at 2014.01.26 13:31:00
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309. Disallowing proto in pubs? - in General Discussions [original thread]
TechMechMeds wrote: Although guilty of proto stomping in the past, I have seen the light as it were. Who agrees, who disagrees and why. I disagree. Better matchmaking is all that is required, and would have the benefit that a really good pla...
- by R F Gyro - at 2014.01.26 13:26:00
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310. What have I become? - in General Discussions [original thread]
Maitue Mae wrote: Thanks, I was afraid I would be seen as an element that makes the game worse for new players. Nope. You'll inspire them.
- by R F Gyro - at 2014.01.25 20:28:00
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311. TANKS - in General Discussions [original thread]
Relax, they'll fix it.
- by R F Gyro - at 2014.01.25 17:08:00
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312. What's your sp? - in General Discussions [original thread]
If he's been playing since the move to Tranquillity in Jan 2013 then he'd have had to make an average of 120,000 SP per day. With passive, active, boosters and double, triple or higher SP events, this shouldn't be that hard.
- by R F Gyro - at 2014.01.25 17:06:00
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313. Player base - An Observation - in General Discussions [original thread]
soulreaper73 wrote: I too, have a zillion alts. Those alts are not new folks coming to dust. They are just me. A scrub who has been here since closed beta days. Doesn't creating new alts to kill academy n00bs get boring after a while?
- by R F Gyro - at 2014.01.24 19:42:00
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314. U is for Balance - in General Discussions [original thread]
Aisha Ctarl wrote: No. Care to elaborate?
- by R F Gyro - at 2014.01.24 16:18:00
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315. so, this is new... - in General Discussions [original thread]
Teilka Darkmist wrote: Cost isn't irrelevant for game balance, if you increase the cost to where it costs more to lose a certain item or fitting than you can gain from using it, that item or fitting will lose popularity. It's the reason I feel ...
- by R F Gyro - at 2014.01.24 16:14:00
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316. PVE - in General Discussions [original thread]
I doubt it will be much good, to be honest, based on CCP's track record in Eve. Certainly not enough to keep you playing it for weeks or months on end, unless you are into min-max grinding. However, it doesn't really need to be. It needs to be g...
- by R F Gyro - at 2014.01.24 16:04:00
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317. How much ISK is enough? - in General Discussions [original thread]
10 billion ISK. 200,000per proto suit 5 suits per game 8 games per day 5 days per week 50 weeks per year 5 years
- by R F Gyro - at 2014.01.24 16:02:00
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318. U is for Balance - in General Discussions [original thread]
Ploo-Koon wrote: I read what you said backward, I thought you were saying that the more districts you control the more clones you get. Apologizes. I think your suggestion has merit, but first they have to balance FW a bit better. I'm not sure i...
- by R F Gyro - at 2014.01.24 15:42:00
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319. U is for Balance - in General Discussions [original thread]
Ploo-Koon wrote: Your utopian view of war has no place here. All that would happen is that the same factions/corps that are stomping will get stronger and the stomped will get weaker. Decimation doesn't encourage a stronger fight, it just means...
- by R F Gyro - at 2014.01.24 15:15:00
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320. so, this is new... - in General Discussions [original thread]
SGT NOVA STAR wrote: R F Gyro wrote: m twiggz wrote: SGT NOVA STAR wrote: tanks are just too cheap right now. mines only 501k with everything complex and proto turret. make them 3x more costly, rookies and wannabe's will be flushed out...
- by R F Gyro - at 2014.01.24 15:07:00
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