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201. Request - Easy to make PvE - in Feedback/Requests [original thread]
Your mission, should you choose to accept it, is to infiltrate and destroy a remote controlled enemy research facility. The facility itself is of little importance, but denying the enemy of resources is. Destroy their defences and get out alive. ...
- by RINON114 - at 2013.07.27 04:32:00
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202. [Request] PVE - in Feedback/Requests [original thread]
Agreed. I made a suggestion for very simple PvE where we just shoot red turrets. It sounds boring but... Your mission, should you choose to accept it, is to infiltrate and destroy a remote controlled enemy research facility. The facility itself i...
- by RINON114 - at 2013.07.27 04:29:00
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203. [Feedback] Balancing and immersion - in Feedback/Requests [original thread]
I just had a thought: How about tanks receiving a shield bonus when extra crew members get in? The lore could be simple in that the suit itself is plugged into the vehicles own systems. Perhaps even players with armour repair modules could assimil...
- by RINON114 - at 2013.07.27 02:29:00
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204. [Request] AV Sidearms - in Feedback/Requests [original thread]
Agreed, the flaylock is not an AV weapon but it is good at finishing off LAV's that are almost toast.
- by RINON114 - at 2013.07.27 00:40:00
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205. Request - Mano e Mano (1v1) - in Feedback/Requests [original thread]
Just had another idea that furthers the original one: how about a battlefield that is just full of red installations. This woukd make a very basic form of PvE.
- by RINON114 - at 2013.07.25 05:26:00
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206. Order - Status of PvE - in Feedback/Requests [original thread]
Trey Hardin wrote: The pve needs to be a training tool used to keep new players interested in the game and give them a chance to grow without having to grind through the protobears Agreed. I don't think the AI really matters right now, I woul...
- by RINON114 - at 2013.07.25 05:24:00
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207. Nerf LLAV speed and shield recharge rate- needs sacrifices - in Feedback/Requests [original thread]
The-Errorist wrote: Currently, the Logistics Light Attack Vehicle is a complete upgrade to the standard LAV. The LLAV has more base HP, 1 more slot, a built-in module that doesn't take up a slot, higher shield recharge rate, and NO trade-offs...
- by RINON114 - at 2013.07.25 03:16:00
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208. Order - Status of PvE - in Feedback/Requests [original thread]
Captain Wontubulous wrote: Bump +1 Awesomesauce. ANY news on the development of this would be more than welcome. I know that putting a timeline on it would be a terrible idea because we would rage face if the deadline was missed but even just a...
- by RINON114 - at 2013.07.25 03:14:00
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209. Request - Mano e Mano (1v1) - in Feedback/Requests [original thread]
DiGreatDestroyer wrote: I dont like your idea. It would become tediuos to kill the same person over and over again. That being said, what about this: King of the hill mode. 2 mercs fight one vs one, and when one dies, anoher one steps in to f...
- by RINON114 - at 2013.07.25 03:12:00
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210. Request - Mano e Mano (1v1) - in Feedback/Requests [original thread]
So it has come to my attention that I am sick of being stomped. Not just by the protobears, but by the spawn system that still manages to consistently put me into groups of six of them, waiting with their knives and forks. I used to be able to es...
- by RINON114 - at 2013.07.25 02:56:00
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211. [REQ] Sound Notification when Orbital Stike becomes Available. - in Feedback/Requests [original thread]
Reaper Skordeman wrote: Hey guys, Could you please add a feature so a distinctive beep of sorts is sounded as a notifier for the Squad Leader. It's all too often that I miss out of the potential of launching an Orbital Strike as I'm in heated ...
- by RINON114 - at 2013.07.25 02:43:00
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212. [Request] DUST 514 Needs Purple - in Feedback/Requests [original thread]
Prototype scouts have a lavender trim, that's a kind of purple.
- by RINON114 - at 2013.07.25 02:42:00
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213. [Idea] Buff Gallente suit - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Cat Merc wrote: KING CHECKMATE wrote: Cat Merc wrote: Kekklian Noobatronic wrote: Yea, by that logic Amarr suits need 6-10hp/sec inherent repair. Get real. Amarr suits are the dual tankers of Dust. So no, th...
- by RINON114 - at 2013.07.24 05:16:00
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214. [PETITION] SO CCP START WORKING ON PVE AGAIN - in Feedback/Requests [original thread]
Jason Punk wrote: Both PvE and the Item Trading or secondary market need to make their way to the front for the next expansion. I truly believe this is crucial. Dust 514 is after all very much a game and I believe some drones would be a step to...
- by RINON114 - at 2013.07.24 05:08:00
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215. [Idea] Buff Gallente suit - in Feedback/Requests [original thread]
Cat Merc wrote: meow Agreed. This needs seeing.
- by RINON114 - at 2013.07.24 03:53:00
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216. Suggestion - Battle Server Name - in Feedback/Requests [original thread]
Meeko Fent wrote: What Continent Are you on? Seriously Bro? "Well, I live in North America, maybe I'm on the Europe Server?" Hmm.... An open minded one we have here... I live in Hong Kong at the moment and I've been experiencing difficult...
- by RINON114 - at 2013.07.24 03:01:00
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217. Suggestion - Battle Server Name - in Feedback/Requests [original thread]
I thought it might be nice to know which region we're playing in when the server is set to automatic. Thoughts?
- by RINON114 - at 2013.07.24 02:44:00
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218. CCP Logibro! Alternative solution for Logis: Require 3 equipment for valid fitting - in Feedback/Requests [original thread]
I couldn't agree more, this is perfect! +1
- by RINON114 - at 2013.07.23 02:31:00
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219. Request - CCP, y u hate Gallente? - in Feedback/Requests [original thread]
Optimus Antaro wrote: There will be no balance for shield vs armor for a long time. It is a lot of code to fix, and ccp rather make the game look shinnier. All shield mods need to be high, armor low, and everything else divided up evenly. This ...
- by RINON114 - at 2013.07.23 02:28:00
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220. [Idea] Buff Gallente suit - in Feedback/Requests [original thread]
BL4CKST4R wrote: RINON114 wrote: BL4CKST4R wrote: RINON114 wrote: Yay for being the inspiration to this thread, thank you. It seems we've gone a little off topic with all this talk of logis, but this still applies to the Gallente logi ...
- by RINON114 - at 2013.07.23 02:24:00
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