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1601. Solution to PC District Timers - Because Fixed Timers Suck - in Feedback/Requests [original thread]
Thor Odinson42 wrote: I guess my biggest concern though, when do the battles occur? Do we still have to wait 24 hours? Or are we talking go time during these windows? I've actually be latching onto the idea that it's still a 24 hour wait ti...
- by Pokey Dravon - at 2015.01.14 17:50:00
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1602. Solution to PC District Timers - Because Fixed Timers Suck - in Feedback/Requests [original thread]
Thor Odinson42 wrote: I love you man *brohug*
- by Pokey Dravon - at 2015.01.14 17:43:00
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1603. Solution to PC District Timers - Because Fixed Timers Suck - in Feedback/Requests [original thread]
Lore Excuse: Fuel Dropped is unstable and must be inserted into District Defense Relays almost immediately before it breaks down. However fuel can only be added while the relays are offline, so only fuel generated while the relays are down and t...
- by Pokey Dravon - at 2015.01.14 17:36:00
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1604. Solution to PC District Timers - Because Fixed Timers Suck - in Feedback/Requests [original thread]
In my strong dislike for the concept of Locked Timers, I've come up with an alternative solution to discourage many of the district timer behaviors we've seen in the past. Districts are protected by a Shield which is capable of protecting the Di...
- by Pokey Dravon - at 2015.01.14 17:30:00
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1605. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Godin Thekiller wrote: True Adamance wrote: Dust arguably had waves of opportunity more in Chomosome and Uprising than it ever did after 1.7 (as it was wolfman's intention that his changes would create them instead ...
- by Pokey Dravon - at 2015.01.14 01:37:00
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1606. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Ah well, I wasn't aware of your intention in that regard. I guess for me I miss the micromanagement that was required to properly operate your vehicle's modules via cycling and whatnot...it's been a large driving force behind pushing back to havin...
- by Pokey Dravon - at 2015.01.13 23:47:00
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1607. Vehicle recall time (too much) - in Feedback/Requests [original thread]
Soraya Xel wrote: Shinobi MumyoSakanagare ZaShigurui wrote: Soraya Xel wrote: shaman oga wrote: Vehicle player has always be treaten in a bad manner, both from CCP and from other players. Because this is that self-entitlement showin...
- by Pokey Dravon - at 2015.01.13 23:31:00
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1608. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Pokey Dravon wrote: What if you had 3 flavors? Resistance Amps - 15% Passive, Always On, Zero Downtime Active Hardener - 25% Active, Moderate Duration, Long Downtime Flux Active Harder - 40%, Active, Short Duration, Lon...
- by Pokey Dravon - at 2015.01.13 23:07:00
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1609. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
What if you had 3 flavors? Resistance Amps - 15% Passive, Always On, Zero Downtime Active Hardener - 25% Active, Moderate Duration, Long Downtime Flux Active Harder - 40%, Active, Short Duration, Long Downtime
- by Pokey Dravon - at 2015.01.13 22:42:00
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1610. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: True Adamance wrote: Breakin Stuff wrote: honestly? COmbining mods isn't hilariously awesome, mostly because :programming: cooking things up that behave similar? maybe. If you are referring to my post I don't mea...
- by Pokey Dravon - at 2015.01.13 22:29:00
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1611. Sticky:[Update] Salvage - in Feedback/Requests [original thread]
el OPERATOR wrote: Pokey Dravon wrote: If Scrap is ultimately intended to be used as a industry building material, you have my support. Otherwise if its only purpose is to be sold and never anything else, then it's the same as more ISK + an ...
- by Pokey Dravon - at 2015.01.13 22:09:00
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1612. Vehicle recall time (too much) - in Feedback/Requests [original thread]
Rain Da Pain wrote: Clone D wrote: Soraya Xel wrote: A recall should infact entail an RDV retrieving your vehicle. It just makes sense. And then yes, it could be a shorter recall timer you have to hold, before the vehicle is just waiting ...
- by Pokey Dravon - at 2015.01.13 21:30:00
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1613. Vehicle recall time (too much) - in Feedback/Requests [original thread]
Clone D wrote: Soraya Xel wrote: A recall should infact entail an RDV retrieving your vehicle. It just makes sense. And then yes, it could be a shorter recall timer you have to hold, before the vehicle is just waiting for the RDV, but you ca...
- by Pokey Dravon - at 2015.01.13 20:43:00
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1614. Officer Weapons ... COLORS :D - in Feedback/Requests [original thread]
Alex-ZX wrote: Pokey Dravon wrote: *sigh* kids these days and their gold guns. I remember back in the days when there was only one golden gun, and it was the only one you ever needed. One shot, one kill right.. Lol If it took more than...
- by Pokey Dravon - at 2015.01.13 17:54:00
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1615. Officer Weapons ... COLORS :D - in Feedback/Requests [original thread]
*sigh* kids these days and their gold guns. I remember back in the days when there was only one golden gun, and it was the only one you ever needed.
- by Pokey Dravon - at 2015.01.13 17:18:00
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1616. Sticky:[Update] Salvage - in Feedback/Requests [original thread]
If Scrap is ultimately intended to be used as a industry building material, you have my support. Otherwise if its only purpose is to be sold and never anything else, then it's the same as more ISK + an extra step to actually get it, which is more ...
- by Pokey Dravon - at 2015.01.13 16:03:00
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1617. Vehicle recall time (too much) - in Feedback/Requests [original thread]
Atiim wrote: The comparison to Supply Depots and Infantry is skewed, as the vehicle can be recalled in any location that the vehicle has access to, while there are only a few pre-defined locations where Infantry may swap fittings. Allowing the...
- by Pokey Dravon - at 2015.01.13 15:25:00
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1618. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Good to see you're watching the thread Rattati. I only wish I didn't have to many projects that are splitting my time.
- by Pokey Dravon - at 2015.01.13 06:47:00
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1619. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
OH GOD IT'S HAPPENING! IT'S HAPPENING!
- by Pokey Dravon - at 2015.01.13 05:59:00
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1620. Gallente Heavy weapon - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: It takes 3x the time to charge up. 12 sec at std. 10 at adv. 8 at proto. Does 2x the damage and projectile moves 3x faster and in a Not really sure how 0.6s * 3 = 12 seconds....
- by Pokey Dravon - at 2015.01.13 05:46:00
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