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1321. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Doc DDD wrote: Stuff I'll take that as along winded "Gunnlogi should not have to fit any modules or train any skills to outrep a Madrugar using a maxed out proto module with max skills". Ok, thanks for your feedback.
- by Pokey Dravon - at 2015.01.29 19:58:00
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1322. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Doc DDD wrote: I can't agree with much of that sorry, yes the gunlogi reps with no module. I agree. but the gunlogi can never get more reps the gunlogi has to wait 4 seconds to start getting reps and as per your spread sheet the one repping...
- by Pokey Dravon - at 2015.01.29 18:55:00
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1323. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Doc DDD wrote: I understand the point you are trying to make with the spreadsheet however; You are comparing the time it takes to rep 4000 armor to 2650 shield, and it takes 10 more seconds to rep 1350 extra hp? If you add another armor r...
- by Pokey Dravon - at 2015.01.29 18:22:00
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1324. FW underdog bonus? - in Feedback/Requests [original thread]
Actually we queue sync for Caldari because it's faster
- by Pokey Dravon - at 2015.01.29 17:50:00
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1325. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Doc DDD wrote: I can see armor at 30% and shield at 40% , it's that shield delay combined with nearly half the duration and the possibility of armor repping more hp/sec immediately after taking damage, also the armor tank has a shield buffer wh...
- by Pokey Dravon - at 2015.01.29 17:44:00
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1326. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
I've found that my personal threshold is about 8 total chats. I can play the game with decent performance and little chance of crashing at that point. However, adding more chats past that point sharply increases the frequency as which I experience...
- by Pokey Dravon - at 2015.01.29 17:10:00
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1327. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Doc DDD wrote: H0riz0n Unlimit wrote: Armor hardner has a lower percentage of resistance and quite all AV weapon have bonus against armour so i think shield hardner is bettwr than armour hardner and if you have core vehicles upgrade maxed yo...
- by Pokey Dravon - at 2015.01.29 17:02:00
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1328. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Doc DDD wrote: With the recharge delay Gunlogis have on shields, if it takes any more than one low cost module to bring them to the same levels they are now and Madrugar hardeners get any love, then the instant repair of the armor repairer coul...
- by Pokey Dravon - at 2015.01.29 16:33:00
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1329. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: all i know, is that I want to drive both uhavs and havs. i can imagine the rush of speeding around, almost lav speed, and just blasting tanks, in and out. I think it could be a great way to break out of a camp, keep moving an...
- by Pokey Dravon - at 2015.01.29 16:11:00
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1330. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Harpyja wrote: So essentially DHAVs are going to become the current missile HAVs, except that they will be able to insta-pop every HAV out there as opposed to just armor. Not from what I can tell on the spreadsheet as they will only get a max ...
- by Pokey Dravon - at 2015.01.29 15:58:00
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1331. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Pokey Dravon wrote: I currently do not see any numbers of the Natural Shield Regen Rate for the Gunnlogi. Do you intend to keep this as is, or change it? This is fairly important because 1. It's currently way too high, and...
- by Pokey Dravon - at 2015.01.29 07:04:00
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1332. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Harpyja wrote: Pokey Dravon wrote: Harpyja wrote: Why should an AV focused vehicle be more susceptible to infantry AV than an AI focused vehicle? The UHAV will be a much more considerable threat to infantry, yet it will boast the higher ...
- by Pokey Dravon - at 2015.01.29 07:01:00
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1333. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Brought over from the Turret Thread because it was getting off topic. Harpyja wrote: Well I didn't quite say that UHAVs needed be nerfed... I think all that needs to change is the DHAV's defenses. I just see no reason why it should have a wea...
- by Pokey Dravon - at 2015.01.29 07:00:00
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1334. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Doc DDD wrote: From what I can tell the hull numbers look interesting, lower starting ehp may take some time to adjust too but the increased slot should create more diversity. Shield recharge rate is just fine as 5 low slots and increased pg/cp...
- by Pokey Dravon - at 2015.01.29 06:57:00
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1335. Announcement:[Announcement] - CCP Rattati's Big Board of Things - in Feedback/Requests [original thread]
Be honest, how many of you scrolled through all of the lists looking for your name/ideas first?
- by Pokey Dravon - at 2015.01.29 06:30:00
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1336. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
I currently do not see any numbers of the Natural Shield Regen Rate for the Gunnlogi. Do you intend to keep this as is, or change it? This is fairly important because 1. It's currently way too high, and 2. If it is lowered, many pilots will want t...
- by Pokey Dravon - at 2015.01.29 06:25:00
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1337. Tone Down the Shield Hardener Animation - in Feedback/Requests [original thread]
Yeah....the opacity could be dropped down quite a bit.
- by Pokey Dravon - at 2015.01.29 05:59:00
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1338. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Tesfa Alem wrote: ^^^Shouldn't this conversation be in the HAV progression thread? Sorta? It does specifically have to do with how turrets are supposed to operate, and because the HAV are are Turret-centric...
- by Pokey Dravon - at 2015.01.29 05:12:00
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1339. Announcement:[Announcement] - CCP Rattati's Big Board of Things - in Feedback/Requests [original thread]
A board of all the things! Yay for Biomassed Peer Pressure! *scurries off to read*
- by Pokey Dravon - at 2015.01.29 04:57:00
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1340. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Harpyja wrote: Why should an AV focused vehicle be more susceptible to infantry AV than an AI focused vehicle? The UHAV will be a much more considerable threat to infantry, yet it will boast the higher defenses. I think that the proper tradeo...
- by Pokey Dravon - at 2015.01.29 04:54:00
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