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1341. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
The-Errorist wrote: Right now, the faster you fire the large missile turret, the more dispersion it gains. I suppose I've never experienced this effect personally then. Typically because I rarely use Missiles at long range because of the lim...
- by Pokey Dravon - at 2015.01.29 02:57:00
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1342. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Harpyja wrote: Pokey Dravon wrote: Heres my general thought process, because I don't think I'm expressing it clearly. Typically the AV community feels "If an HAV can easily kill me, I should be able to easily kill it. A 1 to 1 ratio." And w...
- by Pokey Dravon - at 2015.01.29 02:53:00
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1343. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Heres my general thought process, because I don't think I'm expressing it clearly. Typically the AV community feels "If an HAV can easily kill me, I should be able to easily kill it. A 1 to 1 ratio." And while I don't completely agree, their thou...
- by Pokey Dravon - at 2015.01.29 01:26:00
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1344. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Pokey Dravon wrote: CCP Rattati wrote: Yep, I have raised the low slot issue in this thread and unfair fitting between ca and ga, and both heat sinks and disp modules work for rails and missiles, blaster can use both....
- by Pokey Dravon - at 2015.01.29 01:20:00
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1345. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Yep, I have raised the low slot issue in this thread and unfair fitting between ca and ga, and both heat sinks and disp modules work for rails and missiles, blaster can use both. There was a whole page of pure dmg mods th...
- by Pokey Dravon - at 2015.01.29 00:20:00
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1346. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
I'll have to take a look at your numbers when I have more time, but in a general sense I'd like to have both passive and active regen modules for both Shield and Armor. The progression would be as such: Natural Armor Regen (None) Natural Shield R...
- by Pokey Dravon - at 2015.01.29 00:02:00
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1347. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Ok ok. Let's see if we can find a compromise. The key thing I'm trying to hammer in is 1. Small Turrets will always be better at killing infantry than Large Turrets 2. Large Turrets will always be better at killing vehicles than Small Turrets G...
- by Pokey Dravon - at 2015.01.28 23:52:00
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1348. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Harpyja wrote: Godin Thekiller wrote: Pokey Dravon wrote: Tebu Gan wrote: Why do you not split the turrets, large that is, into 2 types? One with AV functionality and one with AI functionality. This has always perplexed me. Why is this...
- by Pokey Dravon - at 2015.01.28 23:17:00
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1349. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Spool up modules? Probably never. Tracking Enhancers? On a CQC Minmatar HAV? Probably. Heat Sinks? Absof*ckinglutley Heat Sinks on a rail means you're getting off an extra shot or two before you need to stop firing, that can be critical, even mo...
- by Pokey Dravon - at 2015.01.28 22:57:00
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1350. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Indeed. It's effective DPS. I suppose Target Painters would also fall into a similar category.
- by Pokey Dravon - at 2015.01.28 22:47:00
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1351. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
True Adamance wrote: I find it disheartening if he is considering this. Typically all damage modules (the ones that increase DPS in EVE) are low slots with certain kinds of modifications being split between Medium and Low slots. Active System...
- by Pokey Dravon - at 2015.01.28 22:43:00
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1352. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
DarthJT5 wrote: I actually would prefer having a smaller boost all the time. I don't like active reliant fits, which is why I REALLY want my passive shield resist mods to come back. Back then, I could slap on two supplemental amplifiers and get...
- by Pokey Dravon - at 2015.01.28 21:57:00
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1353. Dropships - in Feedback/Requests [original thread]
I think Small Blasters do need a buff, however I think balancing them around the usual range of a dropship will be too much of a range buff. I think it's fine if some small turrets are better suited for ground vehicles, and others for air vehicles...
- by Pokey Dravon - at 2015.01.28 21:50:00
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1354. To CCP, the CPM and my beloved friends in game. - in Feedback/Requests [original thread]
DJINN Jecture wrote: Lavallois Nash wrote: I gotta say, that would be really cool, walking around a space station commercial hub. Youd have the EVE toons looking all dignified and then us in our shiny, gladiator suits. Only problem I see wit...
- by Pokey Dravon - at 2015.01.28 21:38:00
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1355. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
DarthJT5 wrote: The damage mod problem for shield tanks could be lessened with passive damage mods in the lows, with 5%/7%/10% for the progression. I was thinking that there should be passive utility mods in the lows, active in the highs like ...
- by Pokey Dravon - at 2015.01.28 21:35:00
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1356. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Tebu Gan wrote: Why do you not split the turrets, large that is, into 2 types? One with AV functionality and one with AI functionality. This has always perplexed me. Why is this not a viable strategy to balancing tanks. It would seem to me that...
- by Pokey Dravon - at 2015.01.28 21:21:00
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1357. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Avallo Kantor wrote: CCP Rattati wrote: Tesfa Alem wrote: Thaddeus Reynolds wrote: STUFF More STUFF There will be no DHAV rail fit, I will make it so, whether through fitting bonuses or something even heavier handed. Here ...
- by Pokey Dravon - at 2015.01.28 20:43:00
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1358. Can we get some weapon customization? - in Feedback/Requests [original thread]
Being able to swap the sight, even if it had no battle function, would be legit. I miss my old AR camera sights
- by Pokey Dravon - at 2015.01.28 20:32:00
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1359. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Sir Dukey wrote: CCP Rattati wrote: This thread is becoming fairly derailed. The purpose is to balance the Blaster, Missile and Rail, as they are, within the the known constraints. Designing plasmacannon turrets belongs in another thread, a...
- by Pokey Dravon - at 2015.01.28 20:22:00
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1360. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Avallo Kantor wrote: What do you think of giving DHAVs a lower scan profile than MBTs, and UHAVS a slightly higher scan profile? (Or in case I got that wrong: DHAVs being harder to spot, UHAVS being easier) The idea being that DHAVs are mor...
- by Pokey Dravon - at 2015.01.28 20:14:00
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