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1081. warlords a step back and a step toward making this game not free - in Feedback/Requests [original thread]
Paganspark wrote: the vet wp/sp thing is going to drive me out of here. i have good days and bad days i believe that has a lot to do with the CCP server god. but if i just dumped a million isk in a battle was ripped off on the kill and/or the a...
- by Pokey Dravon - at 2015.02.12 22:45:00
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1082. HAV bring back initiative - in Feedback/Requests [original thread]
DUST Fiend wrote: The additional slot is mainly for utility in my mind. We could use some more v3hicle modules to spice thingd up, but im not sure what off the top of my head. ABs being mandatoryon armor ships is my main reason for wanting a se...
- by Pokey Dravon - at 2015.02.12 22:41:00
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1083. HAV bring back initiative - in Feedback/Requests [original thread]
Well don't look at me too much. I can speak on concepts and roles but when it comes to fitting/flying the damn things....
- by Pokey Dravon - at 2015.02.12 22:35:00
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1084. HAV bring back initiative - in Feedback/Requests [original thread]
DUST Fiend wrote: I just want a 2/3 - 3/2 layout with either a slight buff to hp, or my propsed native resists. That could open up so many fitting options for us. I assume you're speaking specifically about ADS in that case? Assault Dropsh...
- by Pokey Dravon - at 2015.02.12 22:29:00
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1085. swarm guidance. - in Feedback/Requests [original thread]
DUST Fiend wrote: Ive actually expressed interest for swarms to move faster but have much less turn radius. In theory this could lead to actually being able to evade swarms, but it might make close range alpha too quick to actually dodge ****,...
- by Pokey Dravon - at 2015.02.12 22:25:00
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1086. HAV bring back initiative - in Feedback/Requests [original thread]
DUST Fiend wrote: To be perfectly honest, im actually sort of against increasing dropship mobility, as ill probably never die to forge guns ever again haha. I would love to see 2% resitance to armor (incubus) and 2% resistance to shield (python...
- by Pokey Dravon - at 2015.02.12 22:20:00
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1087. Swarm Lock-on Bug - in Feedback/Requests [original thread]
Are you within the normal lock range?
- by Pokey Dravon - at 2015.02.12 22:18:00
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1088. Concept for a Artillery - in Feedback/Requests [original thread]
True Adamance wrote: Pokey Dravon wrote: True Adamance wrote: Only turret with two fire modes? Why? Having two variants, one with direct and the other with indirect, seems like it would fit existing mechanics better. Continuity is sex...
- by Pokey Dravon - at 2015.02.12 22:10:00
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1089. HAV bring back initiative - in Feedback/Requests [original thread]
DUST Fiend wrote: I domt involve myself with numbers because thats not my strong point, and im not going to offer up discussion on that topic until its actually on the table, in front of me. Too many empty promises to put my faith there again. ...
- by Pokey Dravon - at 2015.02.12 22:02:00
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1090. Logistics slot progression(still). - in Feedback/Requests [original thread]
el OPERATOR wrote: Do NOT parrallel Logi slot progression to Assaults. Care to elaborate as to why you feel that way?
- by Pokey Dravon - at 2015.02.12 21:34:00
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1091. Concept for a Artillery - in Feedback/Requests [original thread]
You mean HAV's difficulty to deal with ADS flying directly above them?
- by Pokey Dravon - at 2015.02.12 21:32:00
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1092. Concept for a Artillery - in Feedback/Requests [original thread]
I guess I missed the problem you were trying to solve. Could you re-word it?
- by Pokey Dravon - at 2015.02.12 21:27:00
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1093. Concept for a Artillery - in Feedback/Requests [original thread]
True Adamance wrote: Only turret with two fire modes? Why? Having two variants, one with direct and the other with indirect, seems like it would fit existing mechanics better. Continuity is sexy.
- by Pokey Dravon - at 2015.02.12 21:23:00
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1094. Logistics slot progression(still). - in Feedback/Requests [original thread]
Skullmiser Vulcansu wrote: Pokey Dravon wrote: Well in the end it's basically the same thing really. If all Logis naturally have 3 slots Amarr +1 Sidearm +0 Equipment Everything else +0 Sidearms +1 Equipment or if all Logis naturally hav...
- by Pokey Dravon - at 2015.02.12 21:15:00
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1095. Logistics slot progression(still). - in Feedback/Requests [original thread]
Skullmiser Vulcansu wrote: Pokey Dravon wrote: I'm not really sure why you feel they need to be punished for having a 4th equipment when they already don't have a sidearm? A sidearm for an equipment slot seems like a fair and reasonable tra...
- by Pokey Dravon - at 2015.02.12 19:53:00
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1096. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Tebu Gan wrote: Pokey Dravon wrote: Spkr4theDead wrote: Anything a vehicle can do, infantry can do 10x better, except taking good links off a roof. Again, what's the point of vehicles in that case? And thus you've finally reached the ...
- by Pokey Dravon - at 2015.02.12 19:25:00
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1097. HAV bring back initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: raven glow wrote: amarr laser cannon? hybrid of laser and plasma cannon? very quick to overheat laser with 200+ damage per second? or maybe less. 200 dps won't even break vehicle shield regen I still think they shou...
- by Pokey Dravon - at 2015.02.12 19:10:00
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1098. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Breakin Stuff wrote: He's literally crying that the outlier justifies his claims that everything else in AV is broken. That's basically my point. I mean if you really want to get technical, a Gallmando with 2 Officer PLC can pop a shield ta...
- by Pokey Dravon - at 2015.02.12 19:01:00
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1099. Remove bullseye from tank - in Feedback/Requests [original thread]
DarthJT5 wrote: True Adamance wrote: Breakin Stuff wrote: Teeee Bone wrote: Too many people JUST hunting tanks. Remone damage warpoints from just tanks. Too much pay in hunting tanks!! Other than that i believe tanks are balanced. ge...
- by Pokey Dravon - at 2015.02.12 18:51:00
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1100. HAV bring back initiative - in Feedback/Requests [original thread]
DUST Fiend wrote: Pokey Dravon wrote: DUST Fiend wrote: I hear you loud and clear man, and I agree. Simply offering up a word of caution to keep my beloved babies from fading into obscurity. I always get a little spooked when a reasona...
- by Pokey Dravon - at 2015.02.12 18:48:00
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