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821. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
True Adamance wrote: Pokey Dravon wrote: True Adamance wrote: Godin Thekiller wrote: Well, it is. remember, phase 3 Phase 3? Actually Phase 2 https://forums.dust514.com/default.aspx?g=posts&m=2583382#post2583382 Not s...
- by Pokey Dravon - at 2015.03.04 03:19:00
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822. Pilot suit idea - in Feedback/Requests [original thread]
Godin Thekiller wrote: Pokey Dravon wrote: Impact damage is too stupidly high has is and should be reduced, period. This applies for pretty much everything. How is it that I'm taking 80GJ shots and doing quite well for myself, but I can't...
- by Pokey Dravon - at 2015.03.04 03:08:00
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823. [Request] Add EMP resistance to Sentinel's role bonus - in Feedback/Requests [original thread]
KA24DERT wrote: Pokey Dravon wrote: KA24DERT wrote: Yeah. I think this is a good idea. I also think that Sentinels should have a resistance to any weapon that is actively shooting them. So.....straight up universal damage reduction t...
- by Pokey Dravon - at 2015.03.04 02:58:00
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824. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
True Adamance wrote: Godin Thekiller wrote: Well, it is. remember, phase 3 Phase 3? Actually Phase 2 https://forums.dust514.com/default.aspx?g=posts&m=2583382#post2583382
- by Pokey Dravon - at 2015.03.04 02:52:00
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825. [Request] Add EMP resistance to Sentinel's role bonus - in Feedback/Requests [original thread]
Greiv Rabbah wrote: Ku Shala wrote: yea since most splash weapons lost the splash its a less than useless bonus except against MD A resistance bonus to a weapon that's intended as "highly effective" hybrid anti infantry/anti vehicle that's...
- by Pokey Dravon - at 2015.03.04 02:26:00
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826. CPM Input : Pilot Suits - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Pokey Dravon wrote: Iron Wolf Saber wrote: Re: LAVs and low HP pilots Link modules are going to be usable by any class that can fit it (if we make them equipment this will bar the sentinel) ; just anyone else will...
- by Pokey Dravon - at 2015.03.04 01:53:00
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827. [Request] Add EMP resistance to Sentinel's role bonus - in Feedback/Requests [original thread]
KA24DERT wrote: Yeah. I think this is a good idea. I also think that Sentinels should have a resistance to any weapon that is actively shooting them. So.....straight up universal damage reduction then?
- by Pokey Dravon - at 2015.03.04 01:23:00
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828. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: So do I. Sooner or later EVERYONE makes mistakes during a battle. I think back then Hardeners were all 25-30% but you almost always had 2-3 of them at a time. Sometimes you had to have multiples on at the same time to s...
- by Pokey Dravon - at 2015.03.04 01:21:00
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829. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
True Adamance wrote: LudiKure ninda wrote: When you point turrent at someone it says what suit they have,..look at pyrex bottom screen and your see that all suits are MLT. And yeah I agree that 3 fully specced minmandos could take out M...
- by Pokey Dravon - at 2015.03.03 23:53:00
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830. A ramble about Shield Boosters - in Feedback/Requests [original thread]
Doc DDD wrote: Pokey Dravon wrote: Doc DDD wrote: As far as I know the new hulls all get passive armor reps.. are you adding these passive reps to the armor tanks reps per second with one module? yes. Complex Armor Repper after skills...
- by Pokey Dravon - at 2015.03.03 23:51:00
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831. A ramble about Shield Boosters - in Feedback/Requests [original thread]
Doc DDD wrote: As far as I know the new hulls all get passive armor reps.. are you adding these passive reps to the armor tanks reps per second with one module? yes. Complex Armor Repper after skills is 137.5 HP/s, Madrugar has base 30 for ...
- by Pokey Dravon - at 2015.03.03 23:08:00
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832. A ramble about Shield Boosters - in Feedback/Requests [original thread]
Wow good for you for acting like an ass for no good reason. The reason I would prefer the higher HP, lower regen is because its frustrating for AV users when a tank runs away and comes back at full health 30 seconds later. Additionally as a tank ...
- by Pokey Dravon - at 2015.03.03 21:30:00
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833. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Godin Thekiller wrote: Spkr4theDead wrote: Breakin Stuff wrote: LudiKure ninda wrote: Solution is simple,.. If you dont drive tanks or ADS you can fck off from this thread. Never gonna happen. Of course it won't happen, because de...
- by Pokey Dravon - at 2015.03.03 21:21:00
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834. CPM Input : Pilot Suits - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Re: LAVs and low HP pilots Link modules are going to be usable by any class that can fit it (if we make them equipment this will bar the sentinel) ; just anyone else will be less efficient at it. This was a conscious de...
- by Pokey Dravon - at 2015.03.03 21:00:00
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835. CPM Input : Pilot Suits - in Feedback/Requests [original thread]
Avallo Kantor wrote: Pokey Dravon wrote: Iron Wolf Saber wrote: Pilot suits are naturally fast and naturally stealthy weakest on hp of all classes weakest on repair and recovery of all classes decent stamina but slow to re-gen it back to...
- by Pokey Dravon - at 2015.03.03 18:20:00
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836. CPM Input : Pilot Suits - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Pilot suits are naturally fast and naturally stealthy weakest on hp of all classes weakest on repair and recovery of all classes decent stamina but slow to re-gen it back to be used more for running away to call a new ve...
- by Pokey Dravon - at 2015.03.03 17:41:00
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837. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Doc DDD wrote: Cpu/pg fitting optimization shouldn't be pointless to skill into on turrets either.. they are very sp expensive for little return. The problem Rattati is having is trying to make a Militia tank with 2 chips balanced against a ...
- by Pokey Dravon - at 2015.03.03 17:38:00
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838. A ramble about Shield Boosters - in Feedback/Requests [original thread]
MINA Longstrike wrote: I have large frustrations with vehicles currently, and it has a lot to do with the fact that you never *ever* see a tank with 'half' hp. You either see a tank that's alive and fine, or a tank that is probably about to be...
- by Pokey Dravon - at 2015.03.03 17:20:00
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839. Pilot suit idea - in Feedback/Requests [original thread]
Impact damage is too stupidly high has is and should be reduced, period.
- by Pokey Dravon - at 2015.03.03 17:16:00
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840. A ramble about Shield Boosters - in Feedback/Requests [original thread]
Ok so its late, and I may have recently discovered how awesome hard cider is. So forgive me if I'm totally blowing smoke out my ass. So I've been derping around with Protofits a bit, specifically looking at the Gunnlogi as of late and I've notice...
- by Pokey Dravon - at 2015.03.03 08:16:00
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