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2921. HAV control config - in Feedback/Requests [original thread]
Yeah they have that cofig for LAVs but not for HAVs, drives me nuts.
- by Pokey Dravon - at 2013.07.03 21:49:00
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2922. MLT LAV - in Feedback/Requests [original thread]
Godin Thekiller wrote: Pokey Dravon wrote: As for Standard and Logistics LAVs? Yes, they should be harder to blow up, but at the very least roll back the 70% health buff that LLAVs recently got...we don't need it, they were of an appropria...
- by Pokey Dravon - at 2013.06.29 11:04:00
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2923. (Request/Feedback) Put corp member list in alphabetical order. - in Feedback/Requests [original thread]
"Hey if I donate to the corp can you transfer the money to my alt?" I hate hearing that. Not that I mind doing money transfers, but finding names on the corp list is like pulling teeth. Obviously direct transfers will remove the need for this, bu...
- by Pokey Dravon - at 2013.06.27 20:19:00
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2924. MLT LAV - in Feedback/Requests [original thread]
Considering what they are, the Free/Militia LAV should have paperthin defenses and no module slots. They should be used ONLY for transportation and nothing else. As for Standard and Logistics LAVs? Yes, they should be harder to blow up, but at th...
- by Pokey Dravon - at 2013.06.27 20:16:00
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2925. [Feedback] Commando Suit stats - in Feedback/Requests [original thread]
Yeah I would have gone with 1 high for STD, 1 High 1 Low for ADV, 2 High 1 Low for PRO. Regardless that reload speed is beastly, +25% reload on a Swarm Launcher? *shudders* Maybe the Plasma Cannon will actually be useful! lololol jk But really, ...
- by Pokey Dravon - at 2013.06.27 20:13:00
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2926. Assisting New Players - in Feedback/Requests [original thread]
The Black Jackal wrote: PvE Enough said. Well yes, but I was more going for things that can be implemented immediately with little additional work on the developer side.
- by Pokey Dravon - at 2013.06.27 09:52:00
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2927. Assisting New Players - in Feedback/Requests [original thread]
Obviously CCP is always looking for new ways to ease the barrier of entry for new players, and as we all know, its a very high barrier for Dust. There are a number of things I think would greatly assist new players and make their early days in Dus...
- by Pokey Dravon - at 2013.06.27 09:09:00
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2928. Request: Ability to fit unskilled items for testing - in Feedback/Requests [original thread]
God, getting DustMON and DustHQ will be a godsend. I hope those developers are ready to crank that **** out as son as CREST comes out.
- by Pokey Dravon - at 2013.06.27 08:24:00
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2929. heavy weapon ideas - in Feedback/Requests [original thread]
I think some form of a lighter machine gun would be a nice addition. A large fire rate and capacity but between an AR and an HMG, essentially filling the range gap between the two.
- by Pokey Dravon - at 2013.06.26 08:51:00
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2930. [Request] Prototype Tanks - in Feedback/Requests [original thread]
Not unless they change the price point. If the Standard variant (Enforcer) costs 1.2 mil for the hull, a proto tank will be completely unaffordable.
- by Pokey Dravon - at 2013.06.25 18:51:00
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2931. Content Idea: cheap......well probably - in Feedback/Requests [original thread]
Hmmmm while this is certainly a cute idea, I think right now may not be the time. CCP is being intentionally low key about the game's marketing since the game is...well broken right now. Regardless I'd support this later on when Dust is more ready...
- by Pokey Dravon - at 2013.06.24 09:07:00
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2932. [Idea] New Dropsuit Role: Gunner Heavy Frame - in Feedback/Requests [original thread]
I wont get into arguing with the exact numbers/stats, but I love the overall idea. If we have Pilot Suits, we should have Gunner Suits!
- by Pokey Dravon - at 2013.06.21 17:05:00
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2933. Flux Swarms - in Feedback/Requests [original thread]
Plasma Cannon is a joke, I've actually been driving my tank, saw someone fire a Plasma Cannon at me, I stopped, reversed, and dodged the round. I should not be able to dodge ANYTHING in a tank. Poor guy was just standing there, probably depressed ...
- by Pokey Dravon - at 2013.06.21 16:13:00
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2934. Mass Drivers: Horrifically underpowered? - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Like the laser rifle, I have never been killed by one since Uprising. I suppose that's what the whiners wanted. EDIT: Also mass drivers are bugged, in addition to the nerf. Never understood the Laser Rifle cryin...
- by Pokey Dravon - at 2013.06.21 05:14:00
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2935. *sigh... Respecs... - in Feedback/Requests [original thread]
People are so spoiled with their proto gear... If you want to try something new, then train it up to level one. Trying something new doesn't mean you need to go proto in order to try it, and I really can't think of any role aside from vehicles th...
- by Pokey Dravon - at 2013.06.21 05:12:00
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2936. pay to win? - in Feedback/Requests [original thread]
Its one of the few items left that have a big difference like that, and it needs to be fixed soon.
- by Pokey Dravon - at 2013.06.21 05:09:00
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2937. Mass Drivers: Horrifically underpowered? - in Feedback/Requests [original thread]
They're easier/harder to use now. Harder because the splash radius was nerfed, but easier because its now harder to blow yourself up. Overall I felt the change was mostly uneeded, the only one that was questionable was the Freedom Assault simply ...
- by Pokey Dravon - at 2013.06.21 05:07:00
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2938. Flux Swarms - in Feedback/Requests [original thread]
More AV weapons are guaged to taking out Armor tanks than Shield tanks. While this may seem like an imbalance to many, in a straight up Armor HAV vs Shield HAV, the Armor HAV easily outclasses the shield in most cases. With that said, the current ...
- by Pokey Dravon - at 2013.06.21 05:04:00
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2939. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
Harry Hendersons wrote: Lag fixed Better loot Skirmish 1.0 A good point I forgot to bring up. Currently the 'Skirmish' game mode is exactly what it implies, a skirmish between two people over a plot of land. This is however NOT what Planetar...
- by Pokey Dravon - at 2013.06.21 04:03:00
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2940. Pokey's Guide to Vehicle Roles and Bonuses - in Feedback/Requests [original thread]
Doyle Reese wrote: should the LLAV have a turret? It's not like anyone uses it :P. The spot can be used as a Remote Armor Repairer or a Shield Transporter where you have a "gunner" manually aim at which vehicle they want repaired/recharged, thi...
- by Pokey Dravon - at 2013.06.19 17:11:00
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