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2221. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
True Adamance wrote: Pokey Dravon wrote: Indeed. Lots of good minds out there, plus having AV involved in the design of vehicles is a great way to avoid power creep. Sidebar: Thoughts on a Swarm Launcher variant that specifically does EM da...
- by Pokey Dravon - at 2014.11.12 19:58:00
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2222. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
Indeed. Lots of good minds out there, plus having AV involved in the design of vehicles is a great way to avoid power creep. Sidebar: Thoughts on a Swarm Launcher variant that specifically does EM damage? +20/-20 profile.
- by Pokey Dravon - at 2014.11.12 19:49:00
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2223. Whats so wrong with Proto BPO suits? - in Feedback/Requests [original thread]
Banjo Robertson wrote: So whats so wrong with proto BPO suits that can be fully customizable with modules? You'd only be getting the suit for free and would have to pay for everything else on it. The suit only gets about 60k isk cheaper per fi...
- by Pokey Dravon - at 2014.11.12 19:48:00
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2224. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
Breakin Stuff wrote: Pokey Dravon wrote: Randomized crap. I know nothing of vehicles. While the Devs are silent I approve of this project and/or message! Random indeed. Trusting me to come up with anything that makes sense is a fool's...
- by Pokey Dravon - at 2014.11.12 19:29:00
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2225. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
True Adamance wrote: Pokey Dravon wrote: Fair point on the slot layouts for the HAVs. I will say though that's a bit of a nerf for the Gallente though, I have some concerns about shaving off 200 shield and 600 armor off the current amounts ...
- by Pokey Dravon - at 2014.11.12 19:13:00
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2226. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: https://forums.dust514.com/default.aspx?g=posts&t=177911&find=unread Mhmm looks like I already got the slot layout as you requested Lower eHP and high speed are of course a given for Minmatar. Will be sure to ...
- by Pokey Dravon - at 2014.11.12 18:14:00
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2227. [REQUEST] Return Chromosome AV grenade damage to Militia LAVs - in Feedback/Requests [original thread]
Does anyone actually use MLT LAVs anymore? I figure by now everyone has a Standard BPO one.
- by Pokey Dravon - at 2014.11.12 16:55:00
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2228. Sidearms have gotten out of control - in Feedback/Requests [original thread]
Her Chosen wrote: Just as I said... People just can't handle having sidearms be backup weapons. Every primary weapon in the game can kill any suit in one clip, or so close that a -80% sidearm would still finish off the enemy properly. . But I...
- by Pokey Dravon - at 2014.11.12 16:50:00
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2229. Sidearms have gotten out of control - in Feedback/Requests [original thread]
Breakin Stuff wrote: Pokey Dravon wrote: Her Chosen wrote: Even Commandos carry sidearms. .....ha......HA....HAHAHAHA.....OMFGWTFBWAHAHAHAHAAA No really what the hell are you talking about? There is ZERO advantage to a commando carry...
- by Pokey Dravon - at 2014.11.12 16:00:00
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2230. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
Fair point on the slot layouts for the HAVs. I will say though that's a bit of a nerf for the Gallente though, I have some concerns about shaving off 200 shield and 600 armor off the current amounts considering current AV stats. Also do you thin...
- by Pokey Dravon - at 2014.11.12 15:44:00
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2231. Sidearms have gotten out of control - in Feedback/Requests [original thread]
Her Chosen wrote: Even Commandos carry sidearms. .....ha......HA....HAHAHAHA.....OMFGWTFBWAHAHAHAHAAA No really what the hell are you talking about? There is ZERO advantage to a commando carrying a sidearm. Their damage bonus only applies ...
- by Pokey Dravon - at 2014.11.12 15:34:00
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2232. APEX LOGI SUIT MAJOR ISSUE - in Feedback/Requests [original thread]
I think my logic is that vehicle active modules fill it Clockwise from the 12'o'clock position, so I filled my equipment in a clockwise fashion as well.
- by Pokey Dravon - at 2014.11.11 22:15:00
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2233. APEX LOGI SUIT MAJOR ISSUE - in Feedback/Requests [original thread]
I-Shayz-I wrote: I discussed this with several logistics players today and they all agreed with me...and yet the forums disagree. Weird. What can I say, I'm here to be a pain in the ass.
- by Pokey Dravon - at 2014.11.11 22:04:00
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2234. APEX LOGI SUIT MAJOR ISSUE - in Feedback/Requests [original thread]
I think this is a matter of preference really. Going from Left to Right I almost always have Uplink > Hive > Injector > Repair Tool where it sounds like you have the opposite more or less?
- by Pokey Dravon - at 2014.11.11 21:58:00
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2235. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
I knew you would come, True Adamance But really need everyone's thoughts on this project. We need vehicles for all races, not just Gallente and Caldari. And while we may not be getting the art assets for them now/ever, we can still design varia...
- by Pokey Dravon - at 2014.11.11 19:12:00
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2236. AV grenade maximum ammo to 3 - in Feedback/Requests [original thread]
AV grenades used to completely insane DPS, but the damage nerf paired with the decrease to carry amount was too much. Bumping the carry to 3 gets a +1 in my book. It's not AP grenades where you're defending or assaulting a static point, AV grena...
- by Pokey Dravon - at 2014.11.11 18:30:00
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2237. Murder Taxi Termination - in Feedback/Requests [original thread]
Im fine with tweaking the damage against LAVs from smallarms, but make sure to compare the DPS of say an Assault Rifle against that of a swarm. We don't want them to encroach on AV weapon territory in terms of damage against vehicles.
- by Pokey Dravon - at 2014.11.10 18:06:00
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2238. (Request) LAV Damage Modification - in Feedback/Requests [original thread]
Ground vehicle collision damage is waaay too high. Rear ending someone should not cause your vehicle to detonate on impact.
- by Pokey Dravon - at 2014.11.09 22:24:00
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2239. What would happen... - in Feedback/Requests [original thread]
I think in general suits are a little *too* multipurpose. If only certain suits can perform critical actions, you basically force a more diverse selection of suit types on the battlefield, which I think is good. Specifics are of course up for disc...
- by Pokey Dravon - at 2014.11.09 17:49:00
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2240. Lets look at Pilot suits.... - in Feedback/Requests [original thread]
Midas Fool wrote: My input: - No tiers, always PRO. Costs ~5000 Isk. Orange, Brown, or White color scheme. - More HP than light frame (almost Logistics levels). Why? So that LAVs work, and a chance at winning a duel. - Same speed as existing L...
- by Pokey Dravon - at 2014.11.08 18:37:00
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