| Pages: [1]  :: one page | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Piercing Serenity
 PFB Pink Fluffy Bunnies
 
 681
 
 
      | Posted - 2014.11.11 19:00:00 -
          [1] - Quote 
 Rattati,
 
 I would AV grenages to deal chromosome-level damage to militia LAVs. For those who don't know, a Militia LAV could tank 1 STD AV grenade, and escape the engagement with a sliver of health left. However, 1 Packed LAV grenade could pop an unfitted Militia LAV.
 
 The current health of LAVs was a direct response to people feeling like they couldn't tank AV grenades. While I don't run LAVs enough to comment on the HP of higher tier or better fit LAVs, I think that unfitted Militia LAVs should be much more fragile than they currently are.
 
 TL:DR: Reduce Militia LAV EHP to allow 1 Packed AV grenade to instantly pop an unfitted vehicle
 
 Closed Beta Vet (E3 Build), Former PFBHz Best Corps Battled (Personally): Imperfects, TeamPlayers, Hellstorm | 
      
      
        |  Piercing Serenity
 PFB Pink Fluffy Bunnies
 
 688
 
 
      | Posted - 2014.11.12 04:19:00 -
          [2] - Quote 
 bump
 
 
 Closed Beta Vet (E3 Build), Former PFBHz Best Corps Battled (Personally): Imperfects, TeamPlayers, Hellstorm | 
      
      
        |  Lazer Fo Cused
 Shining Flame
 Amarr Empire
 
 129
 
 
      | Posted - 2014.11.12 14:08:00 -
          [3] - Quote 
 1. Request that you have to aim with said AV grenades
 1a. No seeking mechanism allowed - Currently allows spamming with no thought of aim just general direction, i have to aim more with a grenade
 1b. Only way damage is caused is when it hit the vehicle, if you miss tough **** get better aim and your eyes tested if you miss a tank
 1c. If you miss then AV nade just dies after 5seconds and disappears, avoids the problems of minefields with AV nades
 
 
 | 
      
      
        |  Piercing Serenity
 PFB Pink Fluffy Bunnies
 
 689
 
 
      | Posted - 2014.11.12 16:44:00 -
          [4] - Quote 
 
 Lazer Fo Cused wrote:1. Request that you have to aim with said AV grenades1a. No seeking mechanism allowed - Currently allows spamming with no thought of aim just general direction, i have to aim more with a grenade
 1b. Only way damage is caused is when it hit the vehicle, if you miss tough **** get better aim and your eyes tested if you miss a tank
 1c. If you miss then AV nade just dies after 5seconds and disappears, avoids the problems of minefields with AV nades
 
 
 
 1. Sure
 
 1a. Vehicles have much higher acceleration than dropsuits, so AV grenades need slightly more aim assistance than locus grenades
 
 1b. See 1a
 
 1c. Sure. not a problem
 
 Closed Beta Vet (E3 Build), Former PFBHz Best Corps Battled (Personally): Imperfects, TeamPlayers, Hellstorm | 
      
      
        |  Pokey Dravon
 OSG Planetary Operations
 Covert Intervention
 
 3468
 
 
      | Posted - 2014.11.12 16:55:00 -
          [5] - Quote 
 Does anyone actually use MLT LAVs anymore? I figure by now everyone has a Standard BPO one.
 
 Hotfix Delta Sentinel eHP Calcs | 
      
      
        |  Lazer Fo Cused
 Shining Flame
 Amarr Empire
 
 131
 
 
      | Posted - 2014.11.12 17:47:00 -
          [6] - Quote 
 
 Piercing Serenity wrote:Lazer Fo Cused wrote:1. Request that you have to aim with said AV grenades1a. No seeking mechanism allowed - Currently allows spamming with no thought of aim just general direction, i have to aim more with a grenade
 1b. Only way damage is caused is when it hit the vehicle, if you miss tough **** get better aim and your eyes tested if you miss a tank
 1c. If you miss then AV nade just dies after 5seconds and disappears, avoids the problems of minefields with AV nades
 
 
 1. Sure 1a. Vehicles have much higher acceleration than dropsuits, so AV grenades need slightly more aim assistance than locus grenades 1b. See 1a 1c. Sure. not a problem 
 1a. Give it greater throw range then you dont need seeking
 | 
      
      
        |  Spkr4theDead
 Red Star.
 EoN.
 
 2366
 
 
      | Posted - 2014.11.13 05:43:00 -
          [7] - Quote 
 
 
 1. Sure
 
 1a. Vehicles have much higher acceleration than dropsuits, so AV grenades need slightly more aim assistance than locus grenades
 
 Oh no, a vehicle with a power plant that's probably as big as a scout suit isn't allowed to accelerate faster and have a higher stop speed than a dropsuit. I'm sorry, I forgot CCP is still trying to keep physics in the game.
 
 1b. See 1a
 
 1c. Sure. not a problem[/quote]
 
 I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim | 
      
      
        |  Ghost Kaisar
 Fatal Absolution
 General Tso's Alliance
 
 7684
 
 
      | Posted - 2014.11.13 06:09:00 -
          [8] - Quote 
 
 Pokey Dravon wrote:Does anyone actually use MLT LAVs anymore? I figure by now everyone has a Standard BPO one. 
 And those who don't need to drop 180k SP and get a Saga-II
 
 Those things are FANTASTIC.
 
 Turned on Hardener and ate 3 swarms. Hell, my dropship can't even do that.
 
 Bullet Hell and Duct-Tape? Count me in! FA recruits get free officer BPO's. Enlist today. Must be a scrub to enter. | 
      
      
        |  Lloyd Orfay
 SHAKING BABIES
 FACTION WARFARE ALLIANCE
 
 206
 
 
      | Posted - 2014.11.13 07:50:00 -
          [9] - Quote 
 
 Piercing Serenity wrote:Rattati, 
 I would like AV grenages to deal chromosome-level damage to militia LAVs. For those who don't know, a Militia LAV could tank 1 STD AV grenade, and escape the engagement with a sliver of health left. However, 1 Packed LAV grenade could pop an unfitted Militia LAV.
 
 The current health of LAVs was a direct response to people feeling like they couldn't tank AV grenades. While I don't run LAVs enough to comment on the HP of higher tier or better fit LAVs, I think that unfitted Militia LAVs should be much more fragile than they currently are.
 
 TL:DR: Reduce Militia LAV EHP to allow 1 Packed AV grenade to instantly pop an unfitted vehicle
 
 
 Basically you want reliable vehicles to be even more useless tools that more AV savvy players will farm wp from?
 Especially when LAV's overall can barely, if not at all, survive anything in the first place?
 Do you also want MCC destroying flay lock pistols, too?
 
 There is literally no sense for team killing to be possible in any gamemode. | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 4931
 
 
      | Posted - 2014.11.13 08:47:00 -
          [10] - Quote 
 Key word: unfitted.
 
 Unfitted dropships and HAVs are suicide.
 
 Why should LAVs be different?
 
 EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word. | 
      
      
        |  Piercing Serenity
 PFB Pink Fluffy Bunnies
 
 689
 
 
      | Posted - 2014.11.13 15:49:00 -
          [11] - Quote 
 
 Lloyd Orfay wrote:Piercing Serenity wrote:Rattati, 
 I would like AV grenages to deal chromosome-level damage to militia LAVs. For those who don't know, a Militia LAV could tank 1 STD AV grenade, and escape the engagement with a sliver of health left. However, 1 Packed LAV grenade could pop an unfitted Militia LAV.
 
 The current health of LAVs was a direct response to people feeling like they couldn't tank AV grenades. While I don't run LAVs enough to comment on the HP of higher tier or better fit LAVs, I think that unfitted Militia LAVs should be much more fragile than they currently are.
 
 TL:DR: Reduce Militia LAV EHP to allow 1 Packed AV grenade to instantly pop an unfitted vehicle
 Basically you want reliable vehicles to be even more useless tools that more AV savvy players will farm wp from? Especially when LAV's overall can barely, if not at all, survive anything in the first place? Do you also want MCC destroying flay lock pistols, too? 
 You're this bent out of shape over an unfitted Militia LAV being blown up by a breach (essentially) AV grenade?
 
 A Militia LAV is the antithesis of reliable. Especially for players like myself who have absolutely no SP into vehicles. If I use a free POS, then it should behave like a free POS. I have no comment on the AV grenade damage on any other tier of vehicle (or class of vehicle, for that matter), because I don't play them enough. But I do think that this is a sensible change. The only people who would notice this change would be the people who don't care about fitting their LAVs, or investing any time or effort into them
 
 Closed Beta Vet (E3 Build), Former PFBHz Best Corps Battled (Personally): Imperfects, TeamPlayers, Hellstorm | 
      
      
        |  Foundation Seldon
 Molon Labe.
 General Tso's Alliance
 
 777
 
 
      | Posted - 2014.11.15 12:11:00 -
          [12] - Quote 
 
 Breakin Stuff wrote:Key word: unfitted.
 Unfitted dropships and HAVs are suicide.
 
 Why should LAVs be different?
 
 I'm not against the idea of making MLT LAVs more vulnerable than they are right now but doing so in the way you want it to be done would translate to the STD LAV also being screwed in the process. Remember that even a STD LAV only has access to a total of 3 slots to balance a combination of utility and a decent tank to have some staying power. Remember also that fitting restrictions translate to most LAVs not being able to viably fit a 120mm Plate or Enhanced+ Heavy Shield Extender to significantly increase the pool of health at their disposal. As a result the difference between a fitted and unfitted LAV isn't a large one.
 
 The real solution to the problem you're presenting isn't increasing AV Grenade damage, which would also impact AV balance vs. Tanks, but instead lowering the base health of the LAV and increasing the number of slots at their disposal. This promotes people going out of their way to fit the things as well as curbing the effectiveness of an unfit LAV on the battlefield (which, frankly, is minimal. No one's complaining about Baloch's and Onikuma's on the battlefield, they're complaining about LAV Heavies.)
 
 | 
      
      
        |  Breakin Stuff
 Goonfeet
 Special Planetary Emergency Response Group
 
 5027
 
 
      | Posted - 2014.11.15 12:32:00 -
          [13] - Quote 
 The solution is to reduce the hull HP and increase the fitting allowance so if you actually put tank fittings on (even militia fittings) you can survive a shot.
 
 That was the issue with the chromosome LAVs. Having actual fittings on mlt/standard fits didn't matter. You still blew up
 
 The current problem is that there is no reason to fit basic mofules becausethe hull can take two shots and rge mlt/std fittings don't change that.
 
 Making vehicles fitting centric rather than hull-centric would be a MASSIVE improvement to vehicle pilot quality of life IMHO.
 
 EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word. | 
      
        |  |  | 
      
      
        | Pages: [1]  :: one page | 
      
      
        | First page | Previous page | Next page | Last page |