Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
621. In regards to the new PC devblog - in Feedback/Requests [original thread]
low genius wrote: PI is a broken mechanic in eve online. it's passive income, and ccp is trying to remove all passive incomes. god i hope they do :) Have you done PI? Its not very passive.
- by Oso Peresoso - at 2013.07.10 13:31:00
|
622. Logged in 40 mins ago. Now I see what the fuss is about. (Q_Q' ) - in General Discussions [original thread]
Kador Ouryon wrote: Meh Flay locks are pretty powerful guns, but not the be all end of gameplay, shame of those who spam them for lack of reason other than to be a part of the trend. I think they spam them because they get a ****-ton of ki...
- by Oso Peresoso - at 2013.07.10 13:30:00
|
623. Crap - in General Discussions [original thread]
DUST Fiend wrote: Gets to use complex shield mods with lvl 4 skill *shakes fist at shield-users*
- by Oso Peresoso - at 2013.07.10 13:21:00
|
624. DUST 514 for PS4 coming? - in General Discussions [original thread]
Dust 514 on PS4 wouldn't be a new IP really. Also, "when worlds collide" sounds much more like one of those stupid DC vs Marvel vs Capcom kinda things than anything from New Eden.
- by Oso Peresoso - at 2013.07.10 13:20:00
|
625. Sniper Rifle DPS V AR dps - in General Discussions [original thread]
Laurent Cazaderon wrote: Comparing DPS (damage per second) of an AR and a sniper rifle is probably one of the weirdest, idiotic thing i've seen. this. Who the hell gives a flying **** about "DPS" on a sniper rifle?
- by Oso Peresoso - at 2013.07.10 13:18:00
|
626. HMG vs. AR - in Feedback/Requests [original thread]
Give HMGs more range, leave damage, RPM, tracking alone. The damage at range should be mitigated by ****** dispersion
- by Oso Peresoso - at 2013.07.10 07:22:00
|
627. Request: Drag teammates that are bleeding out - in Feedback/Requests [original thread]
Galvan Nized wrote: Good idea but I think the animations and all the technical limitations would mean this would be well beyond SOON. This Quote: For now I think the repair tool could act like a tractor beam for the dying, it pulls them...
- by Oso Peresoso - at 2013.07.10 07:18:00
|
628. combining ideas that seem good for armor tanking. - in Feedback/Requests [original thread]
those seem like... really really huge hp numbers. By just buffing the HP, it looks like you're really exaggerating the rock-paper-scissors system of counters instead of weakening it. I don't know if that's your goal, but I would prefer something t...
- by Oso Peresoso - at 2013.07.10 07:11:00
|
629. PC seems a little... carebear.. for New Eden - in General Discussions [original thread]
Scheneighnay McBob wrote: Shouldn't districts be constantly vulnerable? Not really. This isn't really how it works in Eve either. Someone can show up and attack whenever for the initial attack (this is like declaring your attack in dust), ...
- by Oso Peresoso - at 2013.07.09 20:17:00
|
630. We need more BPOs. - in General Discussions [original thread]
Maken Tosch wrote: As far as I'm concerned, there are only militia-level BPOs and it should stay they way for reasons mentioned here: But there are BPOs of items at the standard level.
- by Oso Peresoso - at 2013.07.09 20:14:00
|
631. We need a way to create, leave and join alliances in dust. - in General Discussions [original thread]
C Saunders wrote: Like I said maybe relate it to skills? 1mil SP per corp in an alliance? An alliance is created by a single corp and corps can join/leave at will.
- by Oso Peresoso - at 2013.07.09 20:12:00
|
632. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Iskandar Zul Karnain wrote: Here's an idea: Remove changes in attrition for clone jumping and allow clones on districts owned by other corporations to be sold to other corporations with a slight penalty. ex. Hellstorm wants to attack some awes...
- by Oso Peresoso - at 2013.07.09 20:11:00
|
633. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
CCP FoxFour wrote: Oso Peresoso wrote: Here's some feedback. This line from the early part of the post confused the hell out of me. Maybe because it was a typo, maybe because Iceland is Bizzaro world, or maybe because I am not involved in PC...
- by Oso Peresoso - at 2013.07.09 20:01:00
|
634. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Here's some feedback. This line from the early part of the post confused the hell out of me. Maybe because it was a typo, maybe because Iceland is Bizzaro world, or maybe because I am not involved in PC and its all going over my head. "Right now...
- by Oso Peresoso - at 2013.07.09 19:14:00
|
635. Planetary conquest changes - in General Discussions [original thread]
means Team Players will need to hire some scrubs to fill the ranks for certain corp battles
- by Oso Peresoso - at 2013.07.09 19:01:00
|
636. New to the game and the community. - in General Discussions [original thread]
Meth Ma'n wrote: Hi everyone, noob, here.... soo new i cant get out of the training battles. They aren't very instructive either. I used to play eve a long time ago, and so dust looks really cool. I have not spent any of my sp not sure what/whe...
- by Oso Peresoso - at 2013.07.09 18:37:00
|
637. We need a way to create, leave and join alliances in dust. - in General Discussions [original thread]
C Saunders wrote: CCP FoxFour wrote: While we are aware of the need and desire for this feature it is not currently on an immediate roadmap. We are working on adding some features for corporation management though for things like roles. I...
- by Oso Peresoso - at 2013.07.09 18:36:00
|
638. Last one to post wins. - in The Locker Room [original thread]
Pregnancy-leave rituals wrote: Give me a second, I'm liking EVERY SINGLE POST you've EVER made. Are you doing this for me too? WHAT IS GOING ON??? WHY AM I EVEN IN THIS THREAD?
- by Oso Peresoso - at 2013.07.09 18:20:00
|
639. We need a way to create, leave and join alliances in dust. - in General Discussions [original thread]
STABBEY wrote: CCP FoxFour wrote: While we are aware of the need and desire for this feature it is not currently on an immediate roadmap. We are working on adding some features for corporation management though for things like roles. I've...
- by Oso Peresoso - at 2013.07.09 18:07:00
|
640. Now THIS is how you do a dev blog! - in General Discussions [original thread]
more interest in PC = more time spent in corp battles instead of instant battles = More engaged players. Reduced barriers to entry or cost to entry = corps more willing to take a chance on PC, newer players having a better shot at being involved ...
- by Oso Peresoso - at 2013.07.09 18:06:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |