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601. Really you change the requirements for Shield Regulators?? - in General Discussions [original thread]
Switch to enhanced regulators, all your fits work now.
- by Oso Peresoso - at 2013.07.11 15:24:00
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602. Stacking Penalties on DMG mods - in Rookie Training Grounds [original thread]
Nitrobeacon wrote: Nono Also count if you have a weapon proficiency skill that passively increase weapon damage. Somehow these count as a module too and therefore contributes to the stacking penalty. no
- by Oso Peresoso - at 2013.07.11 15:22:00
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603. Profile Dampeners and Range Amplifiers - in General Discussions [original thread]
also doesn't effect the sensitivity to line of site spotting I don't think.
- by Oso Peresoso - at 2013.07.11 14:44:00
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604. How to get 100 hacks. - in General Discussions [original thread]
I don't think vehicle hacks will count for this reason. The released information also specifies Objective hacks, which I expect includes installations and null cannons.
- by Oso Peresoso - at 2013.07.11 14:43:00
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605. HELP - in Feedback/Requests [original thread]
they fixed that like 2 months ago.
- by Oso Peresoso - at 2013.07.11 14:05:00
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606. Request - Nanofibre Plates - in Feedback/Requests [original thread]
So what you're saying is.... The new plates don't do much to help armor tankers, they're almost more useful for shield tankers to use instead. So what you want to do is, release even more plates that are even worse for armor tankers and excellen...
- by Oso Peresoso - at 2013.07.11 13:58:00
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607. Dust 128 VS 128..... Would it really be fun?? - in General Discussions [original thread]
these maps were very clearly designed for 32v32 or larger battles. The map that extends beyond the redzone is clearly designed for even more than that. Lets get that many people in a battle first before we start talking about zerging.
- by Oso Peresoso - at 2013.07.11 13:45:00
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608. [Request] Change Dren Pistol/Swarm Launcher to tier 1 CPU/PG fitting cost - in Feedback/Requests [original thread]
at least the scrambler pistol, if not the swarm launcher or shotgun.
- by Oso Peresoso - at 2013.07.11 13:20:00
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609. You know the flaylock is OP when... - in General Discussions [original thread]
First Prophet wrote: Most good MD players will try to soften another player before using their MD. It's usually a flux grenade but sidearms can do it too. this would make sense if they had a scrambler pistol or smg as a sidearm, lower the s...
- by Oso Peresoso - at 2013.07.11 12:55:00
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610. It's Getting Sickening, CCP... - in Feedback/Requests [original thread]
Kill assists are fine and you are one of maybe 2 people that has a problem with it. Although when destroying vehicles this does **** me off a bit, not so much with infantry kills. Matchmaking based on gear is stupid.
- by Oso Peresoso - at 2013.07.11 12:52:00
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611. Dropship Flaylock Knockback - in Feedback/Requests [original thread]
I approve of this thread.
- by Oso Peresoso - at 2013.07.11 12:47:00
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612. In regards to the new PC devblog - in Feedback/Requests [original thread]
Canaan Knute wrote: I am waiting for the day when Dust mercs will be able to gather and move resources around, or drive a truckload full of assets to the space elevator for Dust-to-EVE transfers. Please bring industry to Dust CCP. never gonn...
- by Oso Peresoso - at 2013.07.11 12:42:00
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613. Bring back (or introduce) retake WP - in Feedback/Requests [original thread]
was this only removed because of exploit concerns?
- by Oso Peresoso - at 2013.07.10 21:12:00
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614. POCO'S - CCP DO IT NOW !!!!! - in General Discussions [original thread]
OP made a much too complicated idea. I have ideas to make it simpler. FoxFour, I want responses on this. Problems: Dust has very little Mercenary feel to it, despite being a game about being a Merc. Planetary Conquest is not very Merc-like if you...
- by Oso Peresoso - at 2013.07.10 21:03:00
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615. In regards to the new PC devblog - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: Oso Peresoso wrote: Basic single skirmish match, null cannons are shooting the installation or whatever, maybe cool animations from the EVE side with the planet shooting up at the POCO. Ideally, this could be expanded b...
- by Oso Peresoso - at 2013.07.10 18:11:00
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616. CCP!!! YOU SOLD ME A LEMON!!!! - in General Discussions [original thread]
Meconium Blue wrote: (1). During 1.2 update the skill level required for shield recharge was raised from lvl 4 to lvl 5 stopping me from using several suit fits. So? They should have been at 5 to start with. CCP is sorry they got it wrong th...
- by Oso Peresoso - at 2013.07.10 18:06:00
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617. So, for Mordu's Challenge - in General Discussions [original thread]
if you need to farm assists to get assists, you're probably doing it wrong. 100 hacks AND 100 installation destruction look like it'll be a nightmare to achieve, and a pain to play OMS with everyone tunnel visioning to get like 2 hacks per game.
- by Oso Peresoso - at 2013.07.10 14:28:00
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618. Sniper Rifle DPS V AR dps - in General Discussions [original thread]
DUST Fiend wrote: Oso Peresoso wrote: Laurent Cazaderon wrote: Comparing DPS (damage per second) of an AR and a sniper rifle is probably one of the weirdest, idiotic thing i've seen. this. Who the hell gives a flying **** about "DPS" ...
- by Oso Peresoso - at 2013.07.10 14:24:00
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619. Damage mods - in Feedback/Requests [original thread]
Rust Rage wrote: I was thinking that damage mods should negatively effect clip size. Example: complex damage mod expends 3 rounds instead of 1, making spray and pray a nerve racking experience. It makes sense concerning energy/ hybrid weapons, ...
- by Oso Peresoso - at 2013.07.10 14:23:00
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620. [request] Infantry controls / Diversity policy - in Feedback/Requests [original thread]
Definitely. Control remapping shouldn't be hard. Also, not being able to remap stuff on a keyboard is really dumb and one reason I don't use it often. I don't care if I lose the KBM tooltips or whatever because there isn't an art asset for the im...
- by Oso Peresoso - at 2013.07.10 14:19:00
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